This might just be something that I dedicate a stupid amount of time to.
Vinny: "Is this real life?"
Dave: "Is this just fantasy?"
Nice Bohemian Rhapsody reference you guys.
this looks totally awesome.
how it is only 250 mb is beyond my comprehension.
no offence to that game from last week, but this is the real deal.
Dave buying a smaller cargo bay (even though it was pointed out to him) was amazing.
It was driving me crazy during the live stream trying to figure out what the music in this game reminded me of. Then it hit me just before I went to bed:
It's literally a note-for-note copy...
I have never heard of this game, and almost didn't bother with the Quick Look until I saw the description: Dave, Vinny, and Drew. 'Nuff said.
@Aegeri said:
Watching this makes me yearn for another capital ship starship game (which were sadly few and far between) for some reason. While I do like the concept of this game, it's just not something I think I would find fun in actual practice. Something more along the lines of Freelancer/Privateer would be something I would want.
Assuming you played it, but if you haven't. You should definitely try out Nexus: The Jupiter Incident
vinny saying "ahh i want you to touch it" at 1:02:35 freaked me out. that was sexual as hell.
Going to the planet and landing on it has to be ONE OF THE GREATEST MOMENTS IN GAMING HISTORY.
Mindblowing.
My God, what's up with Vinny. In every flight sim it's always the same - "find the eject button". Love him!
@Aegeri said:
Watching this makes me yearn for another capital ship starship game (which were sadly few and far between) for some reason.
Amen to that.
JGH
Approaching a planet, flying through it's dust ring, reaching it's atmosphere and seeing a rainstorm.
That's freakin cool man.
my experience with this was quite a thrill, as in i bought it, launched it and watched it crash... every time.
Great game!
How does it compare to X3:TC? I used to love X3. it's been a long time since I played that game.
Vinny was definitely right, those menus look exactly like Alpha Centauri. Man, I should put that in a play game.
Games used to be a couple 100 Kilobytes before they became a couple 100 MBs & we're now towards several DVDs.
But as much as I admire somebody doing a game in DarkBASIC PRO it is one of 'these games' that amp up my frustration levels towards steaming burst size.
I don't mind complexity at all - I crave it. But complexity has to be well designed. The 'depth' that this game might trick you in believing it has* - and the depth IT REALLY HAS - is lost in bad game design.
*Dave's right about the 'spreadsheet' games - you grind numbers, while in the end, you are doing the same repetitive tasks in front of a screensaver. You just 'think' you're 'doing stuff' - progressing - since, well ... the numbers change.
Have fun, if you are convinced wanting to play this - unless it crashes.
I still have way too many similar games I have not played as of yet. X3 + addons are still waiting ... and then, there are the old games, I still could play a bit more ...
@Meatsim said:
This game is overwhelming but still really cool.
You hit the nail on the head. I can't think of a better word to describe it than "overwhelming". There's just so much going on. Fun, though.
frontier: elite 2 was 700kb in size, it was bigger than any x-game, and you could land on all the planets, without loading screens at any point in the game..
@RiotBananas said:
There's so many of these games, which one is the best?!
Yeah, that's kind of the funny thing with this genre that many considers dead, only in the past 2 years I've bought 10 of them on Steam (the Wing Commander style story based space shooter is more rare though, SOL Exodus tried, and I'm not entirely sure if it succeeded or failed at what it tried to do, bigger budget and silly FMV would've helped I think). Still undecided which of them is the best, Evochron is pretty damn impressive, especially considering it's size, it's a game I'll never ever have to delete to save up on hard drive space, and it's music is amazing, the X series (the most recent are X3 and X3 Terran Conflict, which is a stand-alone expansion for X3) which are graphically rather damn impressive, but extremely EVE Online-ish, to the degree that they're pretty hard to get into, there's also Darkstar One, which is a couple of years older, more streamlined (and is available for the Xbox 360) and probably an easy game to start with, but where you're stuck with one single ship, ever. I-War 2: Edge of Chaos is on GOG, is 10 years old but still holds up pretty well, is rather user friendly as it was made in the tail end of when the genre was still a mainstream genre (I-War one had you commanding a decent Firefly-sized space dreadnought, but was a more linear mission based game, I-War 2 starts you off with a smaller ship but has the bigger ships later on), SpaceForce: Rogue Universe is available on Steam and seems decent and is only a couple of years old as well. Evochron Mercenary and EVE Online are the only ones I know of with multiplayer though.
I still love Elite, Elite 2: Frontier and Frontier 2 (using the COD/Modern Warfare naming convention), but they haven't been available on the market for decades, Wing Commander Privateer is a similar old-school game in the genre that's available on GOG, but it hasn't aged quite as well, graphically it still holds up, but it did some stupid things that were barely excusable back then, but are totally inexcusable now - like not mentioning what stuff you can buy costs or does in the game, only in the manual, really annoying when it comes to buying ships, as the game neither tells you how much it will cost or how much money you still need if you're still a little bit off.
@pyide said:
Why does that music sound so familiar? I can't place it and it's driving me crazy!
it's pretty Jean Michel Jarre or Vangelis-esque, Mass Effect 1 had a pretty similar title song, and if you played Star Trek Online it had some similar stuff as well. I don't think it's a licensed song from someone where, but I can't say that with certainty.
I think when you get out of the ship you can get into a car and play Trackmania.
@Airickson said:
I think when you get out of the ship you can get into a car and play Trackmania.
Spacemania, user created space shooter/trading game where the currency is planets, the music is dubstep remixes of classical music and there is no collision detection. Would be so awesome.
Was about to pick up X3, but this QL sold me on getting this. Just being able to seamlessly enter a planet w/out loading screens is so awesome!
@dantad said:
would be cool if they did a quick look of the new X3 expansion!
Cant call that an expansion.
Im a huge X3TC fan but thats just a shitty little mini prelude quest chain.
they also removed all the good parts from TC.
@thebigJ_A said:
How does it compare to X3:TC? I used to love X3. it's been a long time since I played that game.
X3 and EVE are an order of magnitude more complicated than Evochron Mercenary. I don't recommend them to anyone but dedicated nostalgists or those who enjoy steep learning curve games.
An hour long quick look, starring Dave Vinny and Drew? And it's a sim?? Filmed live???
It's like you've taken my free time hostage.
@pyide said:
@fisk0 Definitely not licensed, just sounds eerily familiar to a theme or themes I've heard elsewhere. Not Mass Effect, I want to say it was a one off in a TV show like a random x-files episode (probably not that) or film.
Yeah, I've certainly heard similar stuff, especially in scifi shows or movies, but can't recall from where either though. Probably some stock trailer music in this vein, for those moments where the Requiem for a Dream theme doesn't fit. Also, didn't Enya do something similar?
@snide said:
@thebigJ_A said:
How does it compare to X3:TC? I used to love X3. it's been a long time since I played that game.
X3 and EVE are an order of magnitude more complicated than Evochron Mercenary. I don't recommend them to anyone but dedicated nostalgists or those who enjoy steep learning curve games.
Oh, but that's what makes them good! Sure, it takes months to learn, but the satisfaction of succeeding is so sweet! That's it, I'm playing X3 again. Now what did I do with all those guides I had...
All I needed to see was cockpit view. Seriously, if you make a space game like this, and DON'T include a cockpit view (I'm looking at you X3) I can only make angry eyebrows in your direction ಠ_ಠ. I mean it's something so basic that adds so much to the experience. Of the handful of space games we see anymore, so few of them bother to include it.
As a side note, the mining in this game reminds me a lot of Earth And Beyond. Man I miss that game...
Anyone else get the Tom Baker-era Dr. Who theme in their head whenever they went to warp?
@pyide: As others have said, there's a pastiche of sci-fi film score clichés in this, but what jumps out at me most is the recurring theme that sounds like a royalty-free version of the main titles from "Spacecamp".