Log in or sign up to comment
281 Comments
Posted by Lind_L_Taylor

Yep.  Just stick that fuckin' cash in his pocket & walk away. Job
well done!

Posted by Red12b

@dudeglove said:

@Red12b said:

@dudeglove:

the people who want the game will have paid for it already...

Uh... that was sort of the point to begin with. It'll probably get promoted through the ass on steam, and maybe end up in one of those indie bundles further down the line.

I know, i'm just wondering how much they'll make on it

Posted by dudeglove

@Red12b said:

@dudeglove:

the people who want the game will have paid for it already...

Uh... that was sort of the point to begin with. It'll probably get promoted through the ass on steam, and maybe end up in one of those indie bundles further down the line.

Posted by Red12b

@dudeglove:

Do you reckon they'll sell any copies at this point?

the people who want the game will have paid for it already...

Posted by dudeglove

As of time of writing, they're less than eight thousand dollars from hitting 2 million.

Posted by Enigma_2099

@theredcoat24 said:

How the hell did you manage to add epic to EPIC?!?!?

Posted by GangsterPanda

Close to $2 million at this point, but it's been slowing doing for the last couple of days. My guess is that the project will end at about $2.3 million.

Posted by CC_Now_Child

Thank you GB for this story! I'm now a double-fine backer and would have died if I'd missed it!

Posted by Xpgamer7

I think Double Fine in a niche studio, probably why brutal legend was a mixed success. But there's so much love for their niche games.

Posted by sage2

This kinds of articles is what I love of GiantBomb.

I pray that everything goes well for Tim.

Posted by OldGuy
@Chris_Ihao said:

DOTT is pretty much the one Lucas game I'd like to see a remake of. Must be 15-16 years since I played it! Still remember that awesome, weird triangular box :D

Bet a pristine version of that box would fetch a neat price at this day and age.

Give Double Fine $150,000 and a shrinkwrapped copy is yours (along with a whole mess of other goodies)...
Edited by Chris_Ihao

DOTT is pretty much the one game in the world I'd really like to see a remake of. Must be 15-16 years since I played it! Still remember that awesome, weird triangular box :D (dont ask about the dragon. I havent got a clue).

Bet a pristine version of that box would fetch a neat price at this day and age.

Edited by Kevin_Cogneto

@OriginalGman said:

@umdesch4: Hmmm, I think I'd rather wait for the inevitable Telltale re-release, or at least for it to appear on some digital platform. Digging up old CD-ROMs is not a path I'm ready to walk down just to fill in my gaming history gaps. But thanks for the link!

Day of the Tentacle is a LucasArts game, so I wouldn't hold your breath, they've shown no interest in releasing any of their old games digitally. At least not lately, that company is a mess right now.

Posted by umdesch4

@OriginalGman: Yeah, I got on an Ultima kick last year, and played through 1-4 (much easier in this day and age of walkthroughs!) using packaged up dosbox versions from GoG. It was fun, but glitchy as hell on my machine. With so much current stuff I'm behind on, I'm hesitant to go through that experience again. Proper re-releases are the way I'd go now.

Edited by OriginalGman

@umdesch4: Hmmm, I think I'd rather wait for the inevitable Telltale re-release, or at least for it to appear on some digital platform. Digging up old CD-ROMs is not a path I'm ready to walk down just to fill in my gaming history gaps. But thanks for the link!

Posted by umdesch4
Posted by OriginalGman

Where could a person acquire a legitimate digital copy of Day of the Tentacle?

Edited by umdesch4
Posted by theredcoat24
Posted by Chris_Ihao

I thought I was a socialist at heart but I have to admit I feel like I'm on the extreme right wing at the moment due to the large amount of people indicating that earning money and getting out there doing something of your own is basically a sin or whatever. Christ, I'd almost prefer they got less dollars during the kickstart just to shut up you guys. And come on, why the f. compare this to a charity? If you're going to start walking down that road you can start with the rich bastards that think 1.6 million buckaroos is a good party budget instead of whining here. Its obvious that many of you guys werent living the good lucasarts times during the 90's because everyone I know that did would say: "Cheers, good for him/them!" Why the negativity?

Posted by Sergeant_Stubby

$15 donated here

Posted by theredcoat24

@Enigma_2099: I was just gonna say, fucking epic!

Posted by umbr

Wow, that is very impressive.

Posted by sparhawk814

No matter how many times I see this I'm still filled with a sense of awe.

Posted by Enigma_2099

@ShinjiEx said:

I'm tired of seeing this heavy set troll.

I bet you're quite the catch too.

Posted by richardbigdickjohnson

Tim is such a cool guy.

Posted by SeriouslyNow

@ShinjiEx said:

I'm tired of seeing this heavy set troll.

So stop looking in the mirror.

Posted by talax

looking forward to the game, I played through most of the old school adventure games, including Tims.

Posted by Enigma_2099

@demonbear said:

I can look at this picture all day, and laugh every time. How awesome is this man's face?

That expressions is almost worth the $1.6 Million!

Posted by Godlyawesomeguy

A fascinating, and funny read. Really glad to hear about Double Fine's success after what seemed to be dark days ahead.

Posted by ShinjiEx

I'm tired of seeing this heavy set troll.

Posted by sporkwaffles

Crazy to think this still has a few more weeks left.

Posted by Slumberpunch

Calling for a 3 month blackout on all things Double Fine on Giant Bomb.

Edited by Chris_Ihao

Seriously considering paying the 100 buckaroos, if not only for the honorable mention and poster. Even more due to the fact that they can polish this future gem even a bit more due to my contribution.

@LegendaryChopChop said:

@avantegardener said:

I am well and truely over the point and click adventure revival, there is a reason why this genre fell out of favour. I think Tim Schafer and especially Ron Gilbert have become very overated (perhaps over inflated by their fans nostalgia) mind you I wish Double Fine all the best with their new project, hopefully it will great.

Damn straight. I have no idea how this blew up as big as it did, Telltale basically oversaturated the genre and made me sick to death of it. Unfortunately, it seems like the bulk of these donators were just riding a nostalgia wave hoping for LucasArts revivals, because if not for that, I can't fathom a reason as of why Double Fine would deserve this kind of money for a project that has literally no information other than "hey, it's an old adventure game".

Personally, finding out this Kickstarter is in the million-count while other ideas are not being paid as much attention to is a bit disgusting.

It was also kind of low, to me, for Double Fine to even propose this situation in the first place.

No wonder you'd say that after having played Double Fine Happy Action Theater all night long. ;) Seriously though, I believe that people just dont go buy Telltale games just because they want to be nice. They obviously get fun out of the games or they would keep their dollars safely tucked in their pockets during these economically challenged times. That so many have donated only means that there are enough of us that cares, and I cant imagine that the leftover money after this game is shipped wont be employed in a similarly useful fashion.

Posted by tescovee

@Kevin_Cogneto: I blame the beer I was enjoying at the time and the fact that I have a memory like an infant. *sadly hands back my Tim Schafer fan card*

Posted by Suits

He's kind of like a mix of the awesome parts from Gabe Newell, Jack Black and Michel Ancel ;o

Posted by Manatassi

Its amazing that Double Fine have become such a progressive and industry changing developer branching out in amazing directions and opening up pathways for other developers to walk down. Tim Schafer and his merry band of Doublefineians are like a pioneering adventuring group of explorers wildly stumbling about on the boundaries of the industry but somehow they seem to keep their footing.

I have to say BRAVO!!

Double Fine are a much needed breath of slightly crazy air in the lungs of the games industry :D

Posted by Fjordson

@avantegardener said:

I am well and truely over the point and click adventure revival, there is a reason why this genre fell out of favour. I think Tim Schafer and especially Ron Gilbert have become very overated (perhaps over inflated by their fans nostalgia) mind you I wish Double Fine all the best with their new project, hopefully it will great.

I disagree with your first point. For some reason I just love adventure games when they're done well.

But I definitely agree with your second point. Which is tough to say since Gilbert and Schafer have made incredible games, but those incredible games are old as hell now. All of Double Fine's recent work has been boring as fuck, so I'm somewhat surprised that they seem to have so many fans. And as for Gilbert, the last thing he did (Deathspank) was incredibly mediocre.

Hopefully them returning to the adventure game genre will be a benefit since that's where both of their best work is, but I'm trying not to get my hopes up too much.

Posted by AhmadMetallic
@dudeglove said:

@AhmadMetallic said:

Three articles about Double Fine in less than a week.. this is getting unprofessional.

This community really needs to get you a badge that says "I can suck the fun out of any room I walk into".

I've brought and had more fun with this community over the past year than you've had your entire life, bro.
Edited by umdesch4
Posted by dudeglove

@AhmadMetallic said:

Three articles about Double Fine in less than a week.. this is getting unprofessional.

This community really needs to get you a badge that says "I can suck the fun out of any room I walk into".

Posted by swedmiro

wait what... 200.000 for an iphone game? Are they nuts! Then you need to sell a quarter of a million games just to break even! Hope Shafer has a bean counter and a marketing guy that can tell him the reality of the iphone games market!

Posted by umdesch4

I notice that at some point recently, they added 3 more slots to the $10,000 tier. More lunches up for grabs!

Too bad that's just a little out of my budget range...

Posted by probablytuna

Given them my money, now I'm gonna sit back and enjoy the ride.

Posted by demonbear
I can look at this picture all day, and laugh every time. How awesome is this man's face?
Edited by KestrelPi

@LegendaryChopChop said:

Damn straight. I have no idea how this blew up as big as it did, Telltale basically oversaturated the genre and made me sick to death of it. Unfortunately, it seems like the bulk of these donators were just riding a nostalgia wave hoping for LucasArts revivals, because if not for that, I can't fathom a reason as of why Double Fine would deserve this kind of money for a project that has literally no information other than "hey, it's an old adventure game".

Personally, finding out this Kickstarter is in the million-count while other ideas are not being paid as much attention to is a bit disgusting.

It was also kind of low, to me, for Double Fine to even propose this situation in the first place.

Well, you would be right.

Except that there's plenty we do know, for example: it's a Tim Schafer adventure game, and he has a track record of making some of the best adventure games of all time. We also know Ron Gilbert is there, with his similar track record. We also know Double Fine has a reputation for creating the sort of humourous, stylish content adventures thrive on. We also know that it's going to be filmed and we're going to be able to watch an in depth documentary of the process, and access to the beta, and the ability to provide feedback while it's still in development.

And except that other Kickstarter projects have reported an increase in funding since the double fine thing started, so it's been good for the whole scene.

And except that I can't name a single indie developer (of which I am one) who is genuinely sore about Double Fine's success and most are very happy for them.

And except that there's no reason for Double Fine not to do this, they need to raise money to make games just like nigh on every developer out there, the fact that they're a medium sized studio with a couple of retail releases under their belt does not make them immune to this need. Furthermore they've explained in the video and on the page what the deal is, they're not forcing anyone to pledge money, it's just that people want to - that's the sort of power you too can have when you've spent 20 years building up good will.

So yeah, aside from those things, you have a pretty good point.

Posted by LegendaryChopChop

@avantegardener said:

I am well and truely over the point and click adventure revival, there is a reason why this genre fell out of favour. I think Tim Schafer and especially Ron Gilbert have become very overated (perhaps over inflated by their fans nostalgia) mind you I wish Double Fine all the best with their new project, hopefully it will great.

Damn straight. I have no idea how this blew up as big as it did, Telltale basically oversaturated the genre and made me sick to death of it. Unfortunately, it seems like the bulk of these donators were just riding a nostalgia wave hoping for LucasArts revivals, because if not for that, I can't fathom a reason as of why Double Fine would deserve this kind of money for a project that has literally no information other than "hey, it's an old adventure game".

Personally, finding out this Kickstarter is in the million-count while other ideas are not being paid as much attention to is a bit disgusting.

It was also kind of low, to me, for Double Fine to even propose this situation in the first place.

Posted by Rixalabur

Looking forward to the process and the end result! Worth the money!

Posted by kennybaese

Man, Brutal Legend would've been awesome if it wasn't for the real time strategy stuff...

I'm excited for this. Here's to hoping they put whatever this is out on a system I can play it on.

Posted by mrcraggle

@freakin9: I too gathered that none of their recent games had been very successful. I was listening to the CAGcast and Wombat didn't seem to get that. Even with the releases of Costume Quest, Stacking, Iron Brigade, Once Upon A Monster and most recently Happy Action Theatre, it has always seemed that DF been successful enough to keep going and keep making games but never been in a position where they've had this huge successful game and not need to worry about money. I remember seeing lots of hype and promotion for Brutal Legend here in the UK but that game was a flop and Psychonauts only has an audience with people that already know about it.

I wish them Tim Schafer and the rest of the team at DF success on this project and their future endeavours. The Monkey Island series holds a special place in my heart and Grim Fandango is one of my favourite games of all time. Maybe they can collaborate with TellTale Games and we'll have the gang back together.