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Posted by CptBedlam

@falpatrick said:

@James_Giant_Peach said:

Had to stop watching after about 10 seconds when Ryan says he's 'Dug pretty deep in the game' and then immediately after that, continues "There's no live online multiplayer"...

Yes there is.

For once, do the tiniest bit of research eh?

He said there is no HEAD-TO-HEAD multiplayer, which there is not.

He said there is no LIVE multiplayer, but there is. It's just as live as Trackmania.

Posted by heatDrive88

A distinct lack of Run DMC's It's Tricky makes me confused and a little bit sad.

Posted by grayfox1210

Rocket Board...Pretty self-explanatory.

Posted by easthill

Quick Look: Menus.

Posted by masterpaperlink

I haf question, is there any free board/ exploration mode?

Posted by MidianGTX

@masterpaperlink: Yeah, it's called Explore. It'll give you times/scores to beat, but there's no punishment for ignoring those and exploring the drop in your own sweet time.

Posted by JacDG

@samcotts said:

There's a lot more challenge to the game than Ryan lead on, vs other players. You have to be very skilled and know exactly what you're doing to get the highscores. It's easy to look like you're amazing at the game, but to actually be a skilled player, it's nowhere near as simple and button mashy.

I liked how he said the game didn't require that much skill, and yet didn't even come close to any of the top scores vs. other players, but yeah, as someone who is a huge fan of the series and can't even get close to dudes who are just okay at the series, it is certainly a game that demands a ton of knowledge and skills to do remotely well against others.

Posted by Xander51

There's waaaay too much stuff about the menus in this video. The first 30 minutes has like 5 minutes of gameplay in it. Bummer.

Posted by masterpaperlink

@MidianGTX said:

@masterpaperlink: Yeah, it's called Explore. It'll give you times/scores to beat, but there's no punishment for ignoring those and exploring the drop in your own sweet time.

Yay, good to know, thanks

Posted by Masha2932

Coonce!!!

Posted by ArmedBear

Touch the face of the snow gods!

Posted by sub_o

What's that song around 20 minutes mark ?

Posted by dodgyc

Soundtrack had me nodding my head all the way through this. Can't wait to get this next week!

Posted by Shoobs

@sub_o: Foster The People - Houdini

Posted by zombie2011

No head to head MP??

this just went from a purchase to a pass. Don't care about competing against times, i wanna actually race against my friends not their ghosts.

Posted by leejunfan83

Nice soundtrack but never really liked the series maybe it's the " barely resembles actual snowboarding"

Posted by WiqidBritt

@JacDG: and how he constantly did duplicate tricks whenever he hit uber tricky mode (or whatever they're calling it) instead of changing it up to make the mode last longer.

Posted by sub_o

@Shoobs: Thanks !

Posted by bhhawks78

Man shitty motion comics ARE THE FUCKING WORST.

Posted by bassman2112

@phrosnite said:

Did Ryan say that the Auto log was from NFS Most Wanted? lol

That was the first thing I noticed, too haha

Posted by Kiri90

This is an awesome QL. Ryan's last race event was hilarious!

Posted by vhold

It's funny how you have an entire quick look where you have a guy who is supposedly an expert on these games, and really wants to play it, but never gets to.

Posted by chilipeppersman

pretty dissapointing.....didnt they come up with this 10 years ago?

Posted by jozzy

I really want to like this game but it just does nothing for me. I don't like the way it looks or how it animates, and I feel like I should like this type of gameplay but it just doesn't resonate for some reason. It's weird because I pretty much enjoy all types of games (except RTS), hell I am even enjoying Dragon Age 2 a lot at the moment.

Posted by Insectecutor

"Note / tail press"

Really? Day 1 patch!

Posted by UberExplodey

DUT DUT DUT

Posted by jjnen

Meh, I somehow lost my intrest. It's probably what SSX players want but controls look too loose to me.

Posted by Adaptor

Scoring seems a bit weird to me. 9 million points when the guy in second place only has 40k or something. Diamond for 400+ metres survived while the rest of the pack didn't make it past 3 metres... EA games always try to make you feel like you're doing well but that's a bit much.

Posted by WinnipegFats

I'm weirdly attracted to this game. Never really cared for the old SSX stuff, but this looks like I could get behind it. I suspect I'm the one who's changed more than the game.

Posted by Jonny_Anonymous

@DjDonFrancisco said:

It's tricky to rock a rhyme thats right on time.

Posted by Deinos

Fuck the quick look. I want to see this "sensual ice sculpting" they teased in the description! :)

Posted by CyleMoore

Haven't truly played one of these since I got it for my original PS2, looks like a great game that I might pick up in the future.

Posted by fishmicmuffin

Man, I have never given a shit about this game but the two quick looks have made it pretty enticing... the soundtrack is also fantastic.

Edited by DarkbeatDK

Was playing the demo with some friends and our experience with it was not very positive.

*The only way to bail is if you press any of the buttons. Hitting trees and rocks does nothing

*There's tons of autosteering and magnetic rails that draw your character in

*At no point are there any sockpuppets or stopmotion cutscenes like in Amped 3

Posted by CaLe

@leejunfan83 said:

Nice soundtrack but never really liked the series maybe it's the " barely resembles actual snowboarding"

Burnout barely resembles actual racing/driving. Doesn't stop it from being awesome.

Posted by Alwaysrun

Hyper-rediculous button mashing low skill carrot on a stick dust collector. Nice level design and soundtrack though. yawn

Posted by dr_mantas

I think he means Hot Pursuit...

Also, the soundtrack does seem pretty good.

Posted by JackSukeru

@Adaptor said:

Scoring seems a bit weird to me. 9 million points when the guy in second place only has 40k or something. Diamond for 400+ metres survived while the rest of the pack didn't make it past 3 metres... EA games always try to make you feel like you're doing well but that's a bit much.

I'm assuming a bit here, but the first thing was Ryan playing maybe the very first Trick It event in the game, with an already upgraded character beating computer times. The second thing was him competing in a Global Event, which I assume has you competing with the scores of everyone else, and the game wasn't out yet.

Posted by MHumphreys89

Doing tricks gets you boost, boost gets you speed!!

Posted by JacDG

@WiqidBritt said:

@JacDG: and how he constantly did duplicate tricks whenever he hit uber tricky mode (or whatever they're calling it) instead of changing it up to make the mode last longer.

It mostly required knowledge, but I am able to score about 20 million in the demo, and you can get at least 50 million, which is quite significantly larger than 20, and I know HOW to do it, I just can't, I'm not great at highscore type of games.

Edited by samcotts

@Adaptor said:

Scoring seems a bit weird to me. 9 million points when the guy in second place only has 40k or something. Diamond for 400+ metres survived while the rest of the pack didn't make it past 3 metres... EA games always try to make you feel like you're doing well but that's a bit much.

Those were bot scores, used for testing the online. They won't be in the game now, it'll be player scores you'll be competing against.

Posted by BasketSnake

I lost interest as soon as I realized there's no real multiplayer other than ghost chasing.

Posted by shrinerr

COONCE!!! Shame Ryan won't be able to talk about it in the bombcast :(

Posted by chilibean_3

Tempted to pick this up because of the music.

Posted by HerbieBug
@Humphreys said:

Doing tricks gets you boost, boost gets you speed!!

That's exactly why I'm not interested in this game.  I really like their level design tech but would like to see it in a game that isn't quite so SSX.  I want something more along the lines of 1080 Snowboarding (N64) done all pretty with this engine.  :)
Posted by StrikeALight

I love the Ridernet features, but they really seem to be underselling the fact that there is also direct competitive play.

So many comments on the web wondering if this is the case.

Posted by prestonhedges

Really throws me off how it hiccups hard almost every time you land.

Posted by Lavos

That's not how you spell Simon.

Posted by Korosuzo

I'm surprised at seeing some negative remarks about the game in this comment section. It looks amazing and I loved the demo. Great chill out game after a rough day with the music, tricks, and what looks to be a ton of drops. Unfortunately I won't be getting it in the mail until tomorrow.

Posted by LosDub

funny i watched the video of some guys playing this demo and was able to come in 3rd place while not even touching the controller. sometimes able to pull off a full tricky just by lettin the game go on its own