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Posted by larryrules138

Say what you will about Brad, but dude can write an article. Super informative, as I've been outta the loop for a while. That South Park trailer had me sitting here with the dumbest shit-eating grin ever. I really hope it turns out well, as a series as long-running as SP deserves a competent game finally. And like many others have said, Last of Us is looking to be incredible. I thought I wouldn't be capable of caring about another "zombie"-related survival game, but LoU is disproving that theory. Stoked!

Posted by spartica

@ck1nd said:

As always, Brad article hits all the right spots for me. Loved the the little quip at the beginning with all this non-sense going on.

Also, Last of Us looks like it is going to be amazing, is it a PS3 exclusive? If so, then it may be time for me to go buy one.

Indeed, The Last of Us is a PS3 exclusive. Go forth and purchase your console.

Posted by Undeadpool

@Zatoishwan said:

@TheHT said:

I really enjoy the way Brad writes. Something about it is always so pleasant, even when the subject matter itself may not be.

Just learning about what Unfinished Swan actually is, I'm way excited for it. I can see myself painting every single corner of the space you're put in to discover all there is to see.

Agreed. Patrick might have the scoops, but Brad articles really are just so.. well pleasant for some reason

It's because you're hearing it in your head in that soothing baritone. That's my theory, anyway.

Posted by Zatoishwan

@TheHT said:

I really enjoy the way Brad writes. Something about it is always so pleasant, even when the subject matter itself may not be.

Just learning about what Unfinished Swan actually is, I'm way excited for it. I can see myself painting every single corner of the space you're put in to discover all there is to see.

Agreed. Patrick might have the scoops, but Brad articles really are just so.. well pleasant for some reason

Posted by Daniel4114

I think that watch dogs demo will turn out to be the same as both the last of us demo and the hitman demo (hitman being the game that this is reminding me of most mechanically) I reckon there will be a multitude of ways to deal with any situation. Even in the club what would have happened if you had just waited inside or if you had gone out the front there was nothing pushing you out the back. Its always hard to judge a game with a hands off demo but am really excited for this although i cant see it being half as good this gen as it will be on ps4 ect.

Posted by Jimbo
"The unexpected step two for me came in the realization that while you may elect to play The Last of Us as a pacifist out of moral responsibility, you'll be making a very real mechanical sacrifice to do so. Those bandits may be carrying some very precious supplies that you won't get access to if you don't take them forcefully, and what's more, those guys are scrounging the area for the same found items you are. So if there are bandages or bullets in a drawer somewhere and they get to that drawer first because you were busy hiding in a closet waiting for them to pass, you've lost your chance at getting those items."
 
The problem for me is, that doesn't sound like a tough decision at all.  It's even easier if the people involved are Bad Guys, because then the moral aspect of the decision is taken away too and the obvious option is just to kill them and take their stuff. There needs to be an upside to co-operating peacefully with other people (which is just as much a part of how humanity operates as killing each other) in order to make that more of a consideration. eg. you can only get some items/information by approaching a group and trading with them, and that could be an opportunity you lose if you just kill everybody out of hand.  It would then be up to you to try and assess how the group is behaving before deciding how to act.
Posted by Ghosthead84

Sounds like the Last of Us will have some replayability there with the different choices of play style.

Posted by Jimbo

Sim City seems to be taking a lot of the neat ideas Cities XL (in its short-lived MMO form) used, but will probably have the advantage of those ideas actually working. CXL MMO was broken as fuckkkk, but it wasn't a total wash:

Posted by leebmx

Hi what do you mean by: 'however offputting the treatment of certain show staffers was'? Did I miss something?

Posted by Kiri90

@Brad said:

@mercury228 said:

I agree with this article from Brad, but I have to say that I disagree about the shooting in Watchdogs. I thought it looked way better than most cover based shooters out their. I really hope it will mix the dynamic cover based shooting with the hi tech espionage that was on display. I also highly doubt that was on a PS3 or and 360 cause nothing on current consoles could touch the way Watch Dogs looks.

Yeah, I had no problem with the way the shooting actually seemed to play, once it happened -- it's more that I was sitting through that demo at the press conference muttering to myself "please don't be a shooter, please don't be a shooter" and then it... turned into a shooter. I guess you have to include some concessions to popular tastes, but I would've been more excited about this if it had been a pure story-driven adventure game where your wits and gadgets were the only tools at your disposal. Then again, LA Noire is a good example of that kind of game including shooting mechanics but not leaning on them too heavily. and I loved it, so if Watch Dogs can do something like that, more power to 'em.

Great article, Brad! In terms of the shooting mechanics in Watch Dogs, I had a question for you. I've bee trying to think back and remember whether you mentioned playing Deus Ex: Human Revolution on the Bombcast? I know Jeff played it, and even had it in his Top 10 games of last year, but I am curious to get your reaction in how that game handled its shooting mechanics. Personally, I thought the game did a great job of allowing the player to have the exact freedom you mention (hacking grids, computers, etc.) in terms of allowing for the avoidance of confrontation. The mechanic of being able to invest in your character's attribute points in such a way where you can become this stealth-based player or a Rambo-esque behemoth is what made the game so great to me. To me, it looks like Watch Dogs could benefit from some of type of "player choice" mechanics--maybe even to the degree which The Last of Us seems to be taking (judging from your "behind closed-doors" game experience). However, it could be a game that requires that action element to keep it from resembling games like Heavy Rain, where one might be considered to be more of a passenger along for the story. I am just curious to hear your thoughts on what balance you'd like the game to hit. Thanks.

*Comments about Deus Ex: Human Revolution exclude the boss fights.

Posted by Unavailable

I don't like Brad articles because that's time spent typing that he could have spent speaking with that beautiful voice.

Also, yes, the South Park game gets bonus points for having one of the only presenters (with Trey and Matt) that weren't either stuff, wooden and boring, or Toboscus/Mr. Caffine-style annoying.

Posted by kennybaese

I keep forgetting about the South Park game, but every time I never it exists it makes me smile. I can't wait to play it.

Edited by mrburger

@Lively said:

@mrburger: @mrburger said:

No nosedives, truly. Lately even the off-episodes have at least two or three like deeply, abs-hurtingly funny bits apiece. Trey and Matt still seem to know what makes a South Park episode great, and when they put their best into it (e.g., into the one (1) Emmy-bait episode per season) it's a show worth being there to watch the night it airs. To the haters: it's okay to be a member of the huge population that doesn't like South Park. You are a crucial part of what makes it such a delight to watch.

I don't think it's fair to write us of as "haters" who just don't get South Park. I absolutely love seasons 1-7, and like a good number of episodes that were made afterward. They still come up with great riffs and images from time to time (for instance, the most recent image that still sticks with me is the cancer-ridden men of South Park using their testicles like pogo sticks), but I think they've lost the ability to make well-told stories. Episodes from the older seasons and the movie were well-made from top to bottom. Now, most episodes have one good joke / image, and the rest of it is just listening to Trey Parker complain about politics / pop culture for 30 minutes.

Even if they still know how to make a good episode, it doesn't excuse them being so lazy that they only do so once a year.

Well, I like South Park. It's not my favorite show, it's not the best thing out there, it's not vital, but it is from my generally pretty picky perspective well-written, the stories are well-told, and the topics are topical--I hear about zip-lining everywhere I go all of a sudden, and I crack up every time someone feels like they have to explain to me, "And you know, it's really not even that scary." I'm basically squarely inside the target demographic, though, so I don't know how useful my opinion is to anybody.

Haters, I'm not saying you don't get it. I don't know if you get it or not, I can't tell from here. But I don't picture you as dumb, I picture you as disagreeable. We're a whole generation of educated, well-meaning contrarians. We're actually kind of annoying, really, but I'm used to us.

Posted by banishedsoul1

i have not played a south park game since the n64

Posted by Gordo789

An E3 article that's about videogames?!? How refreshing.

Posted by GetEveryone

@TheHT said:

I really enjoy the way Brad writes. Something about it is always so pleasant, even when the subject matter itself may not be.

Just learning about what Unfinished Swan actually is, I'm way excited for it. I can see myself painting every single corner of the space you're put in to discover all there is to see.

Echoing thoughts...

On a tangent, the way Cartman screams "HOLY FUCKING SHIT" in the trailer for The Stick of Truth is fantastic.

Posted by dropabombonit

Brad articles are always the best, that PSN stuff looks neat

Edited by SeriouslyNow

Brad made video games and showed them at E3?

Posted by Winternet

What? Awesome games will keep coming out? I am shocked!

Posted by RenaissanceXD

There was a huge grin on my face during that south park trailer!

Posted by ThePhantomStranger

What I really want to know about the last of us is if it's going to be as linear as Uncharted...

Also great article Brad!

Posted by Lord_Punch

I'm anxious to see more of South Park: The Stick of Truth.

Posted by NathHaw

Brad, I'm with the other cool people here. That title is one of GB's finest.

Posted by Jazzycola

The more I look at Watchdogs the more I compare it to what AC3 would've been if they decided to make it modern day. The hack vision or whatever happens in the club is essentially at it's heart Eagle Vision. Hacking streetlights is like throwing a smoke bomb or distraction in Revelations, though, at a much higher scale. Not to mention the movement at the end of the demo is probably the same movement animations as AC but then again it seems that Ubi is putting that into all their games (see Splinter Cell). This is not a gripe against the demo as I love me some Assassin's Creed just an observation.

Posted by Obinice
@Little_Socrates I like your avatar.

That is all.
Posted by Brad

@mercury228 said:

I agree with this article from Brad, but I have to say that I disagree about the shooting in Watchdogs. I thought it looked way better than most cover based shooters out their. I really hope it will mix the dynamic cover based shooting with the hi tech espionage that was on display. I also highly doubt that was on a PS3 or and 360 cause nothing on current consoles could touch the way Watch Dogs looks.

Yeah, I had no problem with the way the shooting actually seemed to play, once it happened -- it's more that I was sitting through that demo at the press conference muttering to myself "please don't be a shooter, please don't be a shooter" and then it... turned into a shooter. I guess you have to include some concessions to popular tastes, but I would've been more excited about this if it had been a pure story-driven adventure game where your wits and gadgets were the only tools at your disposal. Then again, LA Noire is a good example of that kind of game including shooting mechanics but not leaning on them too heavily. and I loved it, so if Watch Dogs can do something like that, more power to 'em.

Staff
Posted by CakeBomb

More Brad articles please!

Posted by yoshisaur

As always, Brad article hits all the right spots for me. Loved the the little quip at the beginning with all this non-sense going on.

Also, Last of Us looks like it is going to be amazing, is it a PS3 exclusive? If so, then it may be time for me to go buy one.

Posted by mercury228

I agree with this article from Brad, but I have to say that I disagree about the shooting in Watchdogs. I thought it looked way better than most cover based shooters out their. I really hope it will mix the dynamic cover based shooting with the hi tech espionage that was on display. I also highly doubt that was on a PS3 or and 360 cause nothing on current consoles could touch the way Watch Dogs looks.

Posted by MikeGosot
@Abendlaender said:

Assassin's Creed III (which I didn't even bother to go look at, because, come on, who's not going to play that?

Says the guy who didn't play any Assassin's Creed when it came out :P

Always love to read Brad's articles though

I feel like i'm the only one that's not going to play ACIII.
 
Edited by Lively

@mrburger: @mrburger said:

No nosedives, truly. Lately even the off-episodes have at least two or three like deeply, abs-hurtingly funny bits apiece. Trey and Matt still seem to know what makes a South Park episode great, and when they put their best into it (e.g., into the one (1) Emmy-bait episode per season) it's a show worth being there to watch the night it airs. To the haters: it's okay to be a member of the huge population that doesn't like South Park. You are a crucial part of what makes it such a delight to watch.

I don't think it's fair to write us of as "haters" who just don't get South Park. I absolutely love seasons 1-7, and like a good number of episodes that were made afterward. They still come up with great riffs and images from time to time (for instance, the most recent image that still sticks with me is the cancer-ridden men of South Park using their testicles like pogo sticks), but I think they've lost the ability to make well-told stories. Episodes from the older seasons and the movie were well-made from top to bottom. Now, most episodes have one good joke / image, and the rest of it is just listening to Trey Parker complain about politics / pop culture for 30 minutes.

Even if they still know how to make a good episode, it doesn't excuse them being so lazy that they only do so once a year.

Posted by mrburger

No nosedives, truly. Lately even the off-episodes have at least two or three like deeply, abs-hurtingly funny bits apiece. Trey and Matt still seem to know what makes a South Park episode great, and when they put their best into it (e.g., into the one (1) Emmy-bait episode per season) it's a show worth being there to watch the night it airs. To the haters: it's okay to be a member of the huge population that doesn't like South Park. You are a crucial part of what makes it such a delight to watch.

Posted by Y2Ken

Brad is an excellent writer. I remember Jeff saying as much once, and it's totally true.

Posted by Brad

@triviaman09 said:

@Little_Socrates said:

So, uh, I don't think South Park is still funny or relevant, and I haven't for a few years now.

But the game still looks cool and I want to know more.

I could not disagree more. I think it's incredible how funny and relevant it still is, despite its age. It has a few misses here and there but the overall level of quality it maintains is massively impressive.

Yeah, I'll definitely agree they have their off episodes (and I haven't seen any of the most recent season, so maybe it took a general nosedive in quality). Admittedly, a lot of my ongoing love for that series is couched firmly in the context of "hmm, this really should be completely awful by now."

Staff
Posted by Demoskinos

@beard_of_zeus said:

@Demoskinos said:
This has the best title for an article.
For sure. Reminds me of an elementary school report - no offense intended Brad, I thought it was funny, and your writing skills are at least at a 20th grade level, so don't worry :)

What I Did During My Summer Vacation with My Cool, Cool Friends in LA by Bradley Shoemaker: A+

Exactly. I thought it was chuckle worthy in a endearing way. <3 Brad

Posted by beard_of_zeus
@Demoskinos said:
This has the best title for an article.
For sure. Reminds me of an elementary school report - no offense intended Brad, I thought it was funny, and your writing skills are at least at a 20th grade level, so don't worry :)
 
What I Did During My Summer Vacation with My Cool, Cool Friends in LA by Bradley Shoemaker: A+
Posted by Dryzen

Wow by Brad that was a very neat article thank you very much!!!

Edited by MeatSim

Brad bringing some optimism to the table, I like it.

Posted by Timnoldzim

I am so, so, SO excited for Stick of Truth. I love South Park, and it's had a really shoddy track record with game adaptations, so the idea of a game from the series that isn't just good, but will probably be great, is exciting to me.

Posted by vonFlampanker

Keeping my fingers firmly crossed for EA not to microtransaction/DLC/DRM/Origin-require/forced-social-network SimCity to death. Game looks flat-out great. Being able to choose solo/multiplayer is an encouraging sign.

Posted by triviaman09

@Little_Socrates said:

So, uh, I don't think South Park is still funny or relevant, and I haven't for a few years now.

But the game still looks cool and I want to know more.

I could not disagree more. I think it's incredible how funny and relevant it still is, despite its age. It has a few misses here and there but the overall level of quality it maintains is massively impressive.

Posted by ThePilgrums

@Little_Socrates said:

So, uh, I don't think South Park is still funny or relevant, and I haven't for a few years now.

Agreed. I got straight up sick of South Park even before the World of Warcraft episode. It just started feeling stale to me and felt every episode was reusing old gags, only with different subject matter. Even if this game is good, the fact that it's South Park in 2012 makes me have zero interest.

But nicely written piece, Brad!

Posted by Demoskinos

This has the best title for an article.

Posted by Vortextk
Strap a contraption built by John Carmack onto my face, check.
 
So...he should make this for the next saint's row, right?
S4int's Row: Carmack Edition: Strap it on.
Posted by lamaldo78

Conbradulations on a great article.

Edited by huser

@chocolatebear said:

@huser: I think you have to shotgun that guy in the face though. He probably would have done you that way if roles were reversed.

Also I fail to understand how killing only a few thugs for supplies is any less worse than poppin' every thug you come across. Where do you draw the line and how does that make the gameplay superior because you have a choice? edit: Why would you intentionally limit your amount of supplies by killing less thugs? edit: I understand that by killing more you're also possibly spending more supplies as well. Maybe there should be an option to only maim/knockout and not kill. Maybe a barter system? Or maybe you pimp out your little gal friend to the thugs in exchange for goods. That's a tough choice to make, but one that should be available if killing isn't your thing or you ran out of bullets. You get the supplies, but the thug's death isn't on your conscience.

First point, I don't see how that's relevant. You have the gun and he's on his knees, the hypothetical that he'd off you if the situation was reversed doesn't entirely matter because that's not the situation you are dealing with. Given he was choking you out (then again you'd already burned alive one of his buddies), I agree with you he probably would.

Response as you say isn't a stepwise function. Could have knocked that dude the eff out. Heck that actually makes sense for not alerting everyone on the block where you are, and saving a shotgun shell now that you don't have revolver ammo. And that demo has you take out more than half a dozen folks. That's not a few thugs by any reasonable interpretation of that scenario other than most game protagonists being mass murderers. If you are actually worrying about scrounging, then don't waste literally irreplaceable resource.

EDIT - To be clear, that's not even the real point. It was the thunderous cheering to go with that event. Which ties directly to there being a bit of a dilemma for game makers.

Posted by jaycrockett

Sim City looks like Mr. Roger's neighborhood! Nifty!

Posted by umdesch4

@Phatmac said:

Brad continues to prove that he's the best writer at Giantbomb! Great read, Brad. :P

I have to agree. I was reading bits of this out loud for a friend, and it flows like a well-polished speech. Also, I have my suspicions that there were multiple passes of copy editing done here. That's very much appreciated too.

Posted by Sharpless

I love that the title of this article makes it sound like a paper written by a fifth grader.

Posted by radioactivez0r

@TheHT:Right? What would cause someone to NOT fill in the entire world anyway?

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