Also RECEIVER IS AWSOOOOMMMEE love that gun play, thanks for making me aware of that Patrick!
That Dwarf Fortress article is a great read. I kinda want to give the game another go, even though I already deleted it off my pc because of pure frustration.
Eternal darkness? I assume I'll get stabbed for this, but I've never heard of the game.
I can't wait for your Amnesia article, Patrick!
Eurogamer had a really good interview with Edmund McMillen which explains his reasoning behind Binding of Isaac.
Will definitely look at Spelunky on pc as it looks interesting & looking forward to some of the horror game related articles (or collection of thoughts) that Patrick has in mind.
@Hellfire2122: Eternal Darkness is one of the better horror games that came out with the Gamecube, will run on the Wii if you have that but sadly needing a HD remake on other consoles/pc.
Downloaded spelunky and ended up playing it all afternoon. Can not believe that is free, it looks good, has great music, amazing, brutal game.
Patrick bringing the hot scoops action
Hey Patrick, I saw this trailer for an indie game in development you might be interested in. The games is called Perspective and looks really good.
@patrickklepek You shouldn't skip the first Penumbra. While it does have some terrible combat, it's still a great horror experience and you'll be lost in the second game if you skip it.
Will do. :)
Spelunky is a wonderful game, and I implore everyone to play it.
It's pretty much a roguelike platformer, with wonderful shiny loot to collect, including gold, gems, and Raiders of the Lost Ark style idols. Tough, but excellent.
Patrick you weren't exaggerating about that Russ Pitts article, was an incredible read. Reminded me of the TV show Icons that G4 used to produce.
Article inspired me to wiki Ultima Underworld. Looking Glass wanted to make a third game but Origin rejected their pitches? ... Damn you, Origin execs in the mid 90's.
Just in case someone somewhere is making executive decisions based on how many "positive" or "negative" comments features on Giant Bomb get, I'd just like to add my positive one to these Worth Reading features. Just got some coffee and food's on the way so these articles are a great way of spending the afternoon!
Gave that Flip'd a go - good fun although pretty tough right now, hopefully the concept will be developed into something a little more puzzle-y and less complex platformer. Halfway through Arkane article which I'm really enjoying. A great read.
Spelunky is nice game you should TRY IT !
I've been wanting to say somethig about the Tomb Raider thing since it started and I think Patrick's line here has pushed me over the edge.
It's been massively overblown.
Really, though. Massively. It's not even the sequence, which includes levels of rapey-ness you can see in daytime soaps. It all comes from this one developer during E3 blurting out that you're supposed to get all defensive and protective of Lara because she's hurt, where presumably the female-written and equally beaten-up Nate Drake is an identifiable figure, not a victim.
But if you look at it without the statement... well, then there's no difference. At one point Drake ends up curled up in Elena's lap while she comforts him. He gets drugged, shot, stabbed, beaten up and almost dies of thirst. Having a guy get all grabby before Lara snaps and fights back is perfectly in character. Depending on how it plays in the actual game, it's even empowering. It's context, not content, that is causing the anger here.
And then the anger was taken by some and ran with to ridiculous extremes. The Escapist had a piece where an actual rape victim related her trauma. I was shocked by how exploitative that was. This woman went through PTSD and she was blurting it out anonimously on a gaming site based on this non-starter of a story. I can only imagine a number of war veterans were wondering where their interviews will go when the next Call of Duty comes out.
Ultimately, Patrick is right on the money. Crystal Dynamics are in the right on this one, and they could have pushed back and proved it.
But to be fair with them, they had to backtrack because... well, picture in your head this issue reaching the mainstream press and being flattened from the overload of thoughtful articles into a thirty second piece. There's no way it could have ended well for them. It's a shame that the lynch mob was formed before anybody questioned what the actual situation of the studio was, and it's a shame that nobody in the press had the balls to be the voice of reason and go "hey, guys, maybe there's a difference between this sequence and the actually harmful institutionalized sexism that is so pervasive in the industry, including the original Tomb Raider games".
@iAmJohn said:@Juno500 said:Watch out for the bathtub scene in Eternal Darkness Patrick.Dude, fuuuuuuuck that scene.that was the scene that made me promise myself to never let my sanity meter drop below 3/4 of the way lol
@Juno500 said:Watch out for the bathtub scene in Eternal Darkness Patrick.Dude, fuuuuuuuck that scene.
Watch out for the bathtub scene in Eternal Darkness Patrick.
Dude, fuuuuuuuck that scene.
that was the scene that made me promise myself to never let my sanity meter drop below 3/4 of the way lol
I know I'm in the minority here, but Eternal Darkness never did it for me. If anything, most of the "insanity" stuff broke immersion instead of creating it. After the first couple of times you just stop falling for it, and the goofier gags are a bit too humorous.
It's a shame, too, because storytelling-wise, the game was actually doing some other clever stuff. With the gimmicks and the bad combat getting in the way I never got to enjoy the plot as much as I could have.
Go here for a version of Spelunky for mac: http://l.j-factor.com/gamemaker/SpelunkyMac.zip
Thanks to Mossmouth forum user Leon
I'm beginning to wonder whether the 'industry' (so to speak) is becoming a little too obsessed with stamping out anything that could even be considered mildly sexist - not that I believe the new Tomb Raider can be considered as such at all. If nothing else, the whole twitter controversy this week over Felicia Day, the sheer number of people who descended on Ryan Perez after his ill-thought-out comments with accusations of misogyny as well as the speed with which Destructoid jettisoned any responsibility for Perez' comments indicate that some of these witch-hunts are going far further than they reasonably should.
Was EVO this weekend? I will have to check..... My bad next weekend.
Don't know why I'm only reading this now but great picks again Tricky
Patrick Klepek This is way late, but if you skip any Penumbra games, skip the third, NOT the first. The third game is more disconnected from the first two chapters, since the plan for the series to be an actual trilogy had been scrapped because of publisher problems, but then later they wound up releasing "Requiem" as an expansion. It has some story hooks that tie in nicely with the previous games, but it does away with a lot of the scariness that the first two games had. It focuses a lot more on puzzles and less on horror/story.
The only knock against the first chapter is that there was combat (or possible combat anyway). It's awkward and completely unnecessary, and you can play the game just fine running away from things or hiding.
At any rate, each game can be completed in around 5 hours or so, so it's really worth playing through all of them.
I don't know what the hell I just read but interesting article.
I put too many hours into Spelunky. And I am ready for some more!
Wait. The Internet is telling you to skip the first Penumbra? Fuck the Internet. The first two, Overture and Black Plague, are the best. The third one is OK, but a massive change in format. But, seriously, don't skip the first one.
Damn, I wish I could actually play a horror game for more than a few seconds before screaming like a baby and leaping for the reset button.