GO GO GO
To everyone wondering, Status Owned is just full of comments about giant bomb and drew.
How did this take so long to come out when it looks pretty much the same? Even the glass breaking in Office just looks the same from Source.
I'm not very good at CS, but it seems to me that Brad is looking down too much! Keep your cross-hair where your enemy is statistically more likely to appear, that just seems like basic tactics. Especially around corners, don't look at the floor
Could never get into Counter-Strike. Felt like the type of game where you either got it or you didn't. A side note: videos of PC FPS's always disorient me. Just too fast. Almost annoys me when I see people playing like that. But I'm thinking that's the console shooter in me talking.It most probably is, for I have not felt any sort of disorienting feeling from this video.
Here is my amazing cs frag video.
To capture footage as they said in the video I had to:
I miss counter-strike. :)
For the few times that I got into Counter Strike, I was often able to maintain a game session for a few hours, still being impressed that there's about 1000 players better than me, and 100 worse.
Could never get into Counter-Strike. Felt like the type of game where you either got it or you didn't.
A side note: videos of PC FPS's always disorient me. Just too fast. Almost annoys me when I see people playing like that. But I'm thinking that's the console shooter in me talking.
@Hogans_Hotdogs said:
@Dberg said:
This looks seriously bare bones after having just seen what Valve's done with Team Fortress through the years. It's like CS has been stuck in a time bubble.
It seems to me that's exactly how the fans like it.
So they're like MOST "hardcore" videogame fans?
@Dberg said:
This looks seriously bare bones after having just seen what Valve's done with Team Fortress through the years. It's like CS has been stuck in a time bubble.
It seems to me that's exactly how the fans like it.
I can't believe people keep forgetting: you can play with a mouse & keyboard on PS3! (not sure about Xbox360)
This looks seriously bare bones after having just seen what Valve's done with Team Fortress through the years. It's like CS has been stuck in a time bubble.
And Source engine games still screw up the UI after you change the resolution. You'd think Valve would have fixed that in the past 9 years.
Ughhhh Brad gawwwds, elo's a word not an acronym aughhhh.
This looks like Counterstrike.
@Hogans_Hotdogs: Try it out man. There are a lot of noobs playing from what I've seen.
I am interested in how the console versions of this do as well, because to my knowledge, even right up until it got shut down, the Xbox 1 version of Counter-Strike was consistently one of the most popular multiplayer games, up there with Halo 2.
Couldn't care less about this game, but the overwhelming nostalgia commentary is kind of nice.
though this is all good and well me and my friends only play the CS pen and paper RPG
Ah, Counter-Strike. How little you've changed. It's nice when games come out and haven't been turned into Call of Duty. It's not for me, but it's refreshing nonetheless.
Also, I remember the Steam launch. What a mess that was. :X It would crash almost every time I tried to start it up. Origin now is way ahead of where Steam was at launch.
There is a dissonance between when you register a hit with a shotgun weapon and not thinking (in the moment) that the full damage values of that weapon are being applied since it is a sprayed weapon. Every other type of firearm gives full power per shot.
So it can feel like you're pumping someone full of bullets when actually you're seeing a little bit of blood because a fraction of the shot hit them. Something I only just realised.
Speaking of awesome custom maps I wasted tons of hours playing jeepathon2k and leet skeet. I miss ridiculous custom maps.
*edit* And the way you used to have to make movies was to record a demo, then you could export a series of frames as bitmaps and finally you could assemble them into a video. Ahh... the good old days...
First four and a half minutes are of Brad flicking back and fourth through the menus. Get to the bloody point! We didn't come here to see menus for Christ sake!
Same old maps. Same old Counter-Strike. I guess I shouldn't be surprised that this is basically the same game it was 10 years ago, and I understand the reasons behind this release, but I wish there was more to it than this.
HEEEEEEEEEEEEEEEEEEEEEEEY, Juan Nightstand is me!!!!! YEAHYEAHYEAHYEAHYEAHYEAH HAHAHA "fuck you juan nightstand"
Is this worth even the modest 15 bux price tag for a total newb? I played I think 1 round of the original CS like over 10 years ago (I was much more into DoD), I actually got CS source free bundled with my HL2 but never ever played it. Should I just stick with Source? I just imagine being dumped on non-stop by kids for being a n00b and jazz like that.
Drew dropping Iceworld2k level references and talking about Ghosting tactics. I can tell Drew played him some CS.
"It's the same gun I just had" Yeah Brad no. No it's not. Not even remotely.
okay let's go!
LET'S GET THE HELL OUTTA HERE!
Re Drew's question: "Is this how terrorists always spawned?"
No. I remember terrorist spawn on Dust used to be down at the bottom of the ramp from where they spawn in this game. Brad is incorrect. At 37:25 Brad spawns facing towards the old spawn. Bottom of that ramp. I don't know when it changed. my knowledge is good only until v1.3. :D
Good lord. I wasn't sure how long it had been since I last played this. After a quick glance at the wiki, I think the last version I played was 1.3. 12 years ago. 0__0
Pretty crazy to hear people say Dust and Assault are still amongst the most popular maps.
Out of curiosity, why are people so attached to older versions of CS? Like, why do people still play 1.6 (or earlier) even with Source out? I played a small bit of both and really couldn't tell the difference. What exactly changed that made people so against later versions?
@HarlequinRiot: When people play competitively, the smallest change can throw your game off completely. 1.6 and Source are entirely different games when it comes to spray control and feel of movement.
This made me go back and watch
EDIT: And yes, to capture video from CS you had to convert the demo to .jpeg and then to .avi/.rm
Out of curiosity, why are people so attached to older versions of CS? Like, why do people still play 1.6 (or earlier) even with Source out? I played a small bit of both and really couldn't tell the difference. What exactly changed that made people so against later versions?