Oh well
I still don't understand the appeal of Joust, I could create the same effect by just having everyone holding a full cup of beer and trying to get them to spill some.
Seeing this game seems to be the most fun when playing with people at a party, my solution would be much quicer and easier than busting out like 7 move controllers.
Everytime a video game website covers the not-even-a-little-bit-a-video-game game, JS Joust, drink.
@ChrisTaran said:
Everytime a video game website covers the not-even-a-little-bit-a-video-game game, JS Joust, drink.
Well, it is a LITTLE bit a video game, as it's using video game controllers and a video game console to produce sound.
Half of the games look really really interesting, especially Catch-22. It's so simple and yet so complicated... I can already see myself playing it for hours.
WILL SMITH OF TESTED DOT COM?
I would've loved to see more of the guy in a kilt and Guild Wars 2 button up.
@zombie2011 said:
I still don't understand the appeal of Joust, I could create the same effect by just having everyone holding a full cup of beer and trying to get them to spill some.
Seeing this game seems to be the most fun when playing with people at a party, my solution would be much quicer and easier than busting out like 7 move controllers.
Intentionally spilling beer? MADNESS!
Also, that solution won't make you any money, so it is obviously inferior ;-p
@deskp: This was my exact thought. Like seriously this is doppelganger levels of creepy.
@emem said:
Half of the games look really really interesting, especially Catch-22. It's so simple and yet so complicated... I can already see myself playing it for hours.
Yeah, that Catch-22 game immediately caught me. I sat up in my chair and was like, "That's friggin genius!"
Cannon Brawl looks pretty neat. It seems to develop the worms type gameplay in a better way than Team17 has.
Ryan: Interview God. I was at PAX and I didn't get nearly as much information during my own time in the Indie Megabooth. Excellent work, and thank you sir!
YO!! Conrad Zimmerman / Mr. Dtoid!! I love them, even if I dont go on that site as much as I used to, I love him on podtoid and streams.
Ooh, The Bridge looks nice. Like The Tiny Bang Story with an M.C. Escher flavor.
Kyle Pulver looks like half the guys in my Japanese class.
God, watching nerds play Johann Sebastian Joust is one of the horrifyingly awkward things I've ever seen with my eyes.
I just beat Deity and now I can say with absolute certainty that it's a good thing to play if you like having fun, with video games.
When people are playing JS Joust I just want them to make Dune fight scene references. I WILL KILL HIM!
Awesome, always love the PAX10.
Catch-22 seems so simple, but so awesome, will definitely grab that on Android when it comes out. The Bridge seems cool too, reminds me a lot of And Yet It Moves for some reason, it might be the rotating around and unique art style.
The fact that many of these are mobile/iPad/other (in the case of JSJoust) games really shows how the landscape of games is diversifying quite a bit. Lots of cool games being developed for smaller platforms.
That Pulver guys hair. What the hell!?
Also, it's beyond me how the JSJ guys still haven't got that thing out. People have been talking for years and we've never heard what they're actually working on - added features? What?
I've played Deity a few months back and it's pretty cool, albeit very short. But hey, it's free ^^
Also, The Swapper looks pretty awesome, I'm definitely keeping an eye out for it.
I'm well interested in Catch-22, fer sure. It reminds me (conceptually) of that old PlayStation Net Yaroze game, Time Slip:
I'm not the only one who did a double-take at the Will Smith look-alike it seems. Uncanny resemblance.
Some very bizarre but cool games here; I'm glad you guys take the time to give them all their few minutes of coverage here.
Will Smith, actor, editor, game designer. What can't he do?? It also boggles my mind that JSJ isn't out yet. It seems so simple. The Bridge looks like a clone of And Yet It Moves.
Laughed my ass off at The Swapper dude ragging on introducing new mechanics just before The Bridge dude says "each chapter introduces a new gravity-based mechanic you can use"
The one guy made a game where two or more people stand still while holding Playstation Move controllers, and then slap at each other. I just want everyone to take that in for a moment.