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Posted by Krakn3Dfx

Buying this as soon as it hits Steam.

Posted by SpicyRichter

I bought this game twice, once for PC, once for iOS a few weeks ago

1/2000

Posted by Monkeyman04

@Talis12 said:

@jakob187 said:

I'm calling bullshit. Everyone knows that The Pirate Bay is evil, piracy is the downfall of the music/movie/game industry, and anyone who deals with pirates smells of rum and has crabs.

  • 7 out of 10 highest grossing movies have been from the last 3 years
  • annual movie ticket sales have been pretty steady in the past 10 years at around 1.3-1.4 billion.. the peak in 2002 was 1.58 billion and in 2012 it has been 1.4 billion so far
  • since 1995 the revenue has doubled from 5.2 billion to 10.9 billion in 2012, going up pretty much each year
  • in the past 10 years video game revenue has gone from 20 billion to 65 billion
  • in the last 2 years video game sales have dropped about 6%, but dont forget these numbers dont include digital sales and digital sales have done nothing but go up in the past years

dont believe everything they say m8.. when they say sales are down its not (just) because of piracy.. its because they have made poor choices, are releasing unfinished products, have to deal with hardware that's at the end of its game, release sequel after sequel after sequel and god knows how many other reasons.. When a publisher says 'game sales are down' he actually means "we aimed to make 100 million in profit but only got 90 million, not what we expected, but i can keep driving my Porsche"

piracy is a thing.. but not as big of a thing as these companies are making you believe.

I have nothing else to add. Just wanted to say, "EXACTLY!"

Posted by Talis12

@jakob187 said:

I'm calling bullshit. Everyone knows that The Pirate Bay is evil, piracy is the downfall of the music/movie/game industry, and anyone who deals with pirates smells of rum and has crabs.

  • 7 out of 10 highest grossing movies have been from the last 3 years
  • annual movie ticket sales have been pretty steady in the past 10 years at around 1.3-1.4 billion.. the peak in 2002 was 1.58 billion and in 2012 it has been 1.4 billion so far
  • since 1995 the revenue has doubled from 5.2 billion to 10.9 billion in 2012, going up pretty much each year
  • in the past 10 years video game revenue has gone from 20 billion to 65 billion
  • in the last 2 years video game sales have dropped about 6%, but dont forget these numbers dont include digital sales and digital sales have done nothing but go up in the past years

dont believe everything they say m8.. when they say sales are down its not (just) because of piracy.. its because they have made poor choices, are releasing unfinished products, have to deal with hardware that's at the end of its game, release sequel after sequel after sequel and god knows how many other reasons.. When a publisher says 'game sales are down' he actually means "we aimed to make 100 million in profit but only got 90 million, not what we expected, but i can keep driving my Porsche"

piracy is a thing.. but not as big of a thing as these companies are making you believe.

Posted by avidwriter

See. Stop hating on Piracy. It's not all bad, a lot of time it can actually be good.

Posted by Grimdaddy

I am proud to have been among the 2000 original purchasers, but had no idea that it was so few - its a great game. I am very glad that the "pirate gamble" worked out so well for this developer. It speaks volumes to the intentions of most who participate in such.

Posted by tourgen

I think what this shows is that for smaller developers piracy isn't the problem. The problem is no one has heard of your product. The few that do buy it stumbled on it by accident or are people who actively search out indie games. ANY form of exposure is good, even if it's from a torrent tracker.

I believe sci-fi book authors discovered the same thing. Giving their stuff away increases sales. It sounds weird, but it's really not. If it's free then so many more people at least give their book a shot. they get exposure and word of mouth. I think it was Baen or TOR that started the trend.

Posted by Xpgamer7

It's interesting. Everyone has their own reasons for their stance on piracy but in the end it's an individual decision. It can help or hurt based on the situation. For example, I wasn't able to run PC games when I lived in China. They also don't sell games legally there so buying it would take shipping and possibly be region locked for my consoles. Also due to the fact that I was a student living off of my parents with no job(You can't get a job easily as a student in beijing, you have to be creative) I would have to spend all my money to buy one game. Piracy helped me get games I wouldn't have otherwise had and I buy legally now that I'm in the US. I can't always afford everything, but I always make sure to support people who I think deserve it. Also I have 3 PSPs, partially because of the hacking community and being able to use it for things like a universal remote. And I still own UMDs.

Posted by paisan13

This guy is fantastic. I will buy McPixel for C64 ^_^

Posted by North6

@Tennmuerti said:

@gungrave45 said:

Piracy is for dumb thugs who don't want to give anything back to the industry.

Here's a fun example. Piracy is probably one of the main reasons i am giving as much to the industry as I do today.

Pirating games at a young age when they were hard to come by as was money enabled me to enjoy many many more games then I would have been able to otherwise (if i only bought what i could find/afford), fuelling my love for gaming as a whole over the years, well into adulthood. Now with a steady job and a decent income, gaming is my prime hobby, with my Steam library of games is too big for me to keep track of in numbers, not to mention occasional console version purchases, pre orders, collectors editions, DLC, and even a rare double dipping on the same game.

My example is obviously far from universal, but it is also quite common. (people pirating when they don't have the means to buy, then become consumers when they do and time/convenience becomes worth more then money; a point raised by Jeff a couple of times)

There is more then one perspective.

This is true.

Posted by JJOR64

Getting this Day 1 when it comes to Steam.

Posted by JYoung

I didn't know the game was on iOS, so there's another sale from this story.

Posted by RecSpec

I adore this guy so much.

Posted by Zaapp1

People who pirate software are still the scum of the earth in my book. Entitled brats... If you can't or won't pay for something, the discussion's over. It's not yours.

Posted by FourWude

McPixel didn't get rogered or buggered by the pirates, even though it was wide open....

Posted by Tennmuerti

@gungrave45 said:

Piracy is for dumb thugs who don't want to give anything back to the industry.

Here's a fun example. Piracy is probably one of the main reasons i am giving as much to the industry as I do today.

Pirating games at a young age when they were hard to come by as was money enabled me to enjoy many many more games then I would have been able to otherwise (if i only bought what i could find/afford), fuelling my love for gaming as a whole over the years, well into adulthood. Now with a steady job and a decent income, gaming is my prime hobby, with my Steam library of games is too big for me to keep track of in numbers, not to mention occasional console version purchases, pre orders, collectors editions, DLC, and even a rare double dipping on the same game.

My example is obviously far from universal, but it is also quite common. (people pirating when they don't have the means to buy, then become consumers when they do and time/convenience becomes worth more then money; a point raised by Jeff a couple of times)

There is more then one perspective.

Posted by Phished0ne

I think, although there is a piracy tinge to this story, it is a more accurate account of what happens when you allow people to pay what they will. I think that is the more important part to the story. I think in the future we will see more indie devs taking this route to get their name out. Either by selling it directly, or by trying to get your game in something like the Humble Indie Bundle.

Posted by Peanut

I've never been into buying games from random sites, with the exception being Minecraft, so once this thing hits Steam I'm there.

Posted by Anund

@Jams said:

The only reason it's a success is because a story has been made out of it. All the pirates pat him on his head for saying it's okay to pirate and they give him some money for it. But what about once pirating games became a standard? Then they'll just pirate the game without all the head patting and thanks that's he's getting now. They'd just steal it.

@DrRandle said:

It's not piracy when you give it to people. It's called sharing. Piracy is when they take it against your wish. There is a difference and it would do people well to learn it, and not use this to tell people "See, stealing other people's shit helps them!"

Like you said, it's not pirating when you're making a little show of it. You know those pirates are going to throw money at you so they can say, "see we'll still pay! Now let us pirate your AAA games, we'll pay we swear!"

You're forgetting that the entire story starts with him finding a torrent of his game and commenting on the associated thread.

Posted by YukoAsho

@Jams said:

The only reason it's a success is because a story has been made out of it. All the pirates pat him on his head for saying it's okay to pirate and they give him some money for it. But what about once pirating games became a standard? Then they'll just pirate the game without all the head patting and thanks that's he's getting now. They'd just steal it.

@DrRandle said:

It's not piracy when you give it to people. It's called sharing. Piracy is when they take it against your wish. There is a difference and it would do people well to learn it, and not use this to tell people "See, stealing other people's shit helps them!"

Like you said, it's not pirating when you're making a little show of it. You know those pirates are going to throw money at you so they can say, "see we'll still pay! Now let us pirate your AAA games, we'll pay we swear!"

Pretty much. This was all a nod and handshake deal. Just because this guy's decided it's OK to give the game to the pirates doesn't mean piracy doesn't affect gaming in general. The dev even said "I'm not a business." Try that with popular games, where millions upon millions are invested, and you're not going to be profitable.

Posted by Nettacki
@bhhawks78 said:

@wumbo3000 said:

"Approaches to piracy can and will vary from developer to developer, publisher to publisher, game to game. Each project carries its own risk-reward relationship with piracy. Look at what piracy did to the PSP, for example."

Okay, someone wanna fill me in? I thought lack of good games is what did in the PSP. Didn't really hear about piracy being a big issue on it, or maybe I'm just ignorant.

Fanboys, and devs that made bad games blamed piracy for poor sales of poor games on a poor platform.

You can't deny that piracy had SOME effect on PSP software sales. Even for devs that made GOOD games.
Edited by c_rakestraw

He's really porting the game to the Commodore 64?

Dammit, I need to get this game. Anyone that awesome deserves to be rewarded big-time.

Posted by Xeirus

@Jams said:

The only reason it's a success is because a story has been made out of it. All the pirates pat him on his head for saying it's okay to pirate and they give him some money for it. But what about once pirating games became a standard? Then they'll just pirate the game without all the head patting and thanks that's he's getting now. They'd just steal it.

@DrRandle said:

It's not piracy when you give it to people. It's called sharing. Piracy is when they take it against your wish. There is a difference and it would do people well to learn it, and not use this to tell people "See, stealing other people's shit helps them!"

Like you said, it's not pirating when you're making a little show of it. You know those pirates are going to throw money at you so they can say, "see we'll still pay! Now let us pirate your AAA games, we'll pay we swear!"

and?

Do whatever you can to help your gave survive and to pay your rent. It was piracy, he found out about it and then lured the pirates in. It's smart, it's also a good game.

Don't try to undermine his success by saying crap like "the only reason". There are tons of reasons, one of which is, he's smart and know how to treat people.

Posted by Jams

The only reason it's a success is because a story has been made out of it. All the pirates pat him on his head for saying it's okay to pirate and they give him some money for it. But what about once pirating games became a standard? Then they'll just pirate the game without all the head patting and thanks that's he's getting now. They'd just steal it.

@DrRandle said:

It's not piracy when you give it to people. It's called sharing. Piracy is when they take it against your wish. There is a difference and it would do people well to learn it, and not use this to tell people "See, stealing other people's shit helps them!"

Like you said, it's not pirating when you're making a little show of it. You know those pirates are going to throw money at you so they can say, "see we'll still pay! Now let us pirate your AAA games, we'll pay we swear!"

Posted by wumbo3000

@Gaff said:

@wumbo3000 said:

"Approaches to piracy can and will vary from developer to developer, publisher to publisher, game to game. Each project carries its own risk-reward relationship with piracy. Look at what piracy did to the PSP, for example."

Okay, someone wanna fill me in? I thought lack of good games is what did in the PSP. Didn't really hear about piracy being a big issue on it, or maybe I'm just ignorant.

Ok, just give me a second. Deep breath.

So, the PSP was hacked very early in its life, which allowed the PSP to run homebrew software and, at best, run UMD backups of games you owned straight of the Memory Stick or, at worst, allowed people to pirate games. Sales of the system itself were fine (it was doing great, but still), but software sales were incredibly disappointing (largely in part due to the pirating). Developers and publishers took notice and stopped developing and releasing games for the platform: Why make games for a platform when you won't earn any money? So new games stopped getting released, which slowly lead to the PSP dying a slow and painful death. In the West at least.

While it may not be the most accurate description of what happened (lots of details, etc) but it basically boils down to this.

Thanks for the in-depth answer. I never had a PSP so I just wasn't really familiar with that platform in general. The more you know!

Posted by fisk0

@Sooty said:

But...piracy is evil! It's killing the industry! All PC gamers are pirates.

- Ubisoft

Ubisoft do sell some of their games DRM free on GOG, though not their most recent releases (but Assassin's Creed isn't that old).

I do think that in Europe, developers are generally not that much against piracy, at least not outside the UK. One reason may be that most of the major developers in northern and eastern Europe have roots in the pirate scene themselves. It would seem that the skills used in cracking copy protection, as well as programming technical showpieces for the demoscene do translate pretty well to game development. Remedy, Future Mark, Starbreeze, DICE, Avalanche and GRIN/Fatshark were all founded or have several members that are or used to be part of various scene groups, most of which were in part involved with piracy (though Triton and Future Crew - that became Starbreeze and Remedy/Future Mark respectively were mostly involved in demo/cracktro and tracker music production). There are people from major pirate groups like Razor 1911 and The Red Sector all over the industry.

Posted by Phatmac

FUCK YEAH, C64!!!!!

Edited by Lurkero

I don't think this strategy could ever work for high budget games.

Seeing as how only a little over 3% of people were willing to pay retail price or more, it would be dangerous for anyone other than a low budget indie to appeal to pirates.

I would appreciate more variety in retail prices though. Not every game should be released at MSRP.

Posted by ds8k

I'm waiting for a Steam version, at which point I will throw money at Sosowski.

Posted by Baal_Sagoth

Very interesting read. Of course, it remains to be seen if the bold developer just rode a momentary hype wave or if Pirate Bay promotions and similar concepts might be an opportunity - for a niche of games if nothing else. I love that someone tried this and hope for a sustainable outcome for this sort of thing but it still seems to be up in the air for now.

Posted by FLStyle

Well that's one way to solve piracy, good job Mr. Sosowski.

Posted by bhhawks78

@wumbo3000 said:

"Approaches to piracy can and will vary from developer to developer, publisher to publisher, game to game. Each project carries its own risk-reward relationship with piracy. Look at what piracy did to the PSP, for example."

Okay, someone wanna fill me in? I thought lack of good games is what did in the PSP. Didn't really hear about piracy being a big issue on it, or maybe I'm just ignorant.

Fanboys, and devs that made bad games blamed piracy for poor sales of poor games on a poor platform.

Edited by Gaff

@wumbo3000 said:

"Approaches to piracy can and will vary from developer to developer, publisher to publisher, game to game. Each project carries its own risk-reward relationship with piracy. Look at what piracy did to the PSP, for example."

Okay, someone wanna fill me in? I thought lack of good games is what did in the PSP. Didn't really hear about piracy being a big issue on it, or maybe I'm just ignorant.

Ok, just give me a second. Deep breath.

So, the PSP was hacked very early in its life, which allowed the PSP to run homebrew software and, at best, run UMD backups of games you owned straight of the Memory Stick or, at worst, allowed people to pirate games. Sales of the system itself were fine (it wasn't doing great, but still), but software sales were incredibly disappointing (largely in part due to the pirating). Developers and publishers took notice and stopped developing and releasing games for the platform: Why make games for a platform when you won't earn any money? So new games stopped getting released, which slowly lead to the PSP dying a slow and painful death. In the West at least.

While it may not be the most accurate description of what happened (lots of details, etc) but it basically boils down to this.

Posted by Bludgeoner86

Waiting for that Commodore 64 port. I actually have one. :-p

Edited by I_smell

I approached Pirate Bay last year and did this before they had a name for it! god I feel like ol' Gil in The Simpsons reading this: "virtual standing ovation"? argh fiddlesticks!!

Side-note it's really surprising McPixel only sold 2,000. I expected by the time a game gets a Quick Look it must be already in the 10,000s or something. Also it's weird Patrick didn't mention that McPixel just got greenlit, so you can buy it on Steam soon.

Posted by Dezztroy

@patrickklepek It's available on Desura as well.
 
Great read though.

Posted by Ravenlight

@gungrave45 said:

Piracy is for dumb thugs who don't want to give anything back to the industry.

The industry you mention should be doing all it can to give back to us the consumers, because when we're happy, we tend to pull out our wallets instead of saying, "More bullshit DRM? I guess I'll just pirate it."

Posted by Stubee

I love that here in the UK Piratebay.org has been blocked by most ISPs. Instead you have to go to pirateshit.com. The new URL is way better!

Posted by gungrave45

People can be dumb. Mcpixel is a small one man game with barely any sales. The creator only has to worry about paying himself. When a large or medium sized developer creates a game they need to worry about paying the entire staff. Piracy is for dumb thugs who don't want to give anything back to the industry.

Posted by oneidwille

I bought it because it was on Pirate Bay.

Posted by predator
Posted by Tennmuerti

@jakob187 said:

I'm calling bullshit. Everyone knows that The Pirate Bay is evil, piracy is the downfall of the music/movie/game industry, and anyone who deals with pirates smells of rum and has crabs.

Hey! I resent that statement, I do not smell of rum.

Posted by nemesisND1derboy

Great story Patrick.

As someone who's firmly against piracy, even I can realise how something like this can help small developers. Great attitude for Sosowski to have.

I just want people to buy McPixel I suppose. It's an awesome game and I'm glad this has led to more exposure and sales, and to be honest it's probably the reason it's been Greenlit on Steam.

I've bought it on PC and iOS.

Posted by wumbo3000

"Approaches to piracy can and will vary from developer to developer, publisher to publisher, game to game. Each project carries its own risk-reward relationship with piracy. Look at what piracy did to the PSP, for example."

Okay, someone wanna fill me in? I thought lack of good games is what did in the PSP. Didn't really hear about piracy being a big issue on it, or maybe I'm just ignorant.

Posted by test0r

I bought it for $10 during the "pay anything" sale.

Was not disappointed.

Posted by spilledmilkfactory

@Morridin said:

I remember the awesome QL, but it didn't really seem to me to be something I'd still play after 10 minutes.

Same here. Looks like it would get boring pretty fast.

I'm glad all of this exposure was able to help such a small developer, though. It's probably largely due to this exposure that the game flourished on Greenlight, and it'll undoubtedly sell many more copies now. It's just really interesting how some companies or individuals can turn the piracy crowd into a new and untapped market, while others cram lame DRM down our throats and then wonder why people pirate their stuff. Not that I'm defending piracy.. it's just interesting.

Posted by Kaigan

McPixel creator says "pirating single developer/indie games is A-OK".

More at 11.

Posted by Sooty

But...piracy is evil! It's killing the industry! All PC gamers are pirates.

- Ubisoft

Posted by BooDoug187

@jakob187 said:

I'm calling bullshit. Everyone knows that The Pirate Bay is evil, piracy is the downfall of the music/movie/game industry, and anyone who deals with pirates smells of rum and has crabs.

You forgot scurvy.

Posted by granderojo

I've been waiting to buy McPixel for when it comes to Steam. I knew even before Greenlight that it would eventually come to the platform. Good to see Sos made some dough.

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