Log in or sign up to comment
119 Comments
  • 119 results
  • 1
  • 2
  • 3
Posted by Sackmanjones
@DarthOrange he's in the new film? Guess I know what I'm doing this weekend
Posted by Daveyo520

I think I am going to get it when it drops in price.

Edited by Atwa

I personally cannot understand HOW you can make a game that is so broken mechanically. I mean, Resident Evil 4 and 5 was fun to play at least. 6 on the other hand, is just a scripted mess of a quick time event. How can they go so wrong? It really scares me if Capcom can even produce something of that quality. Where is the company headed?  
 
I thought RE6 looked bad since the first time I saw it, but the quick look just shocked me how bad it is. I expected a more actiony version of RE5, but the game is outright broken.  

Posted by Bocam

I'm having fun with it, though I've only played Leon's chapters

Posted by NekuSakuraba
@Yummylee Nice review. I may be wrong, but you seemed to enjoy the game in the first impressions thread. What made you change opinion?
Posted by ToTheNines

Loved it. You summarize my feelings on the franchise better than I could ever do myself.

Posted by locolukah

Very well written review, thanks for the honest impressions.

Posted by falserelic

@ZombiePie said:

And while I wouldn't consider it an absolute mess, there was a point where I was piloting a fucking Jet and I asked myself: Is this really what Resident Evil has become?

I hate to break it to you but the live action Resident Evil movie franchise is becoming more and more AMAZING*, especially in the way it re-appropriates scenes from the games to hilarious effect:

*This user is in no way responsible for any persons who misinterpret sarcasm as being genuine.

LOL! I had that same reaction the first time I seen that movie....

Posted by Ravenlight

@Yummylee said:

Thanks to all who commented!

@ShaggE said:

@Yummylee said:

@TruthTellah: Cheers! And to be perfectly honest with you, after how RE6 has shaped up, I'd more than happy if I just got another RE5... at least the gameplay was good. They certainly can't make the series even more action packed after all right? The series can only go up from here!...

RE7 will be an 8 hour loop of an explosion.

And you'll have to mash the X button for the entire 8 hours... Oh God I can see it now.

I'll put my money where my mouth in and buy two copies if that actually happens.

Posted by Demoskinos

I finally got to some Leon stuff as I'm playing the campaigns in chronological order and man the leon stuff is great so far! Loving it. This first chapter is looooooooooooong though. Wow.

Edited by Yummylee

@ZombiePie said:

And while I wouldn't consider it an absolute mess, there was a point where I was piloting a fucking Jet and I asked myself: Is this really what Resident Evil has become?

I hate to break it to you but the live action Resident Evil movie franchise is becoming more and more AMAZING*, especially in the way it re-appropriates scenes from the games to hilarious effect:

*This user is in no way responsible for any persons who misinterpret sarcasm as being genuine.

Oh yes, I am well aware of how AMAZING the RE movie series have become lately. has filled me in on some of the gory details. Most notably how much maltreatment is given unto Barry Burton... Those damned sadists.

@SlightConfuse said:

is jill in this game at all or even mentioned??

Nope, no mention whatsoever. Why they couldn't just fanservice the fuck out of this game and have Chris' campaign star Chris & Jill and have Leon paired with Claire, and instead of Jake & Sherry we could have Barry and Billy (oh baby yes..), I don't know.

@NekuSakuraba said:

@Yummylee Nice review. I may be wrong, but you seemed to enjoy the game in the first impressions thread. What made you change opinion?

I was initially, but that was when I was playing through Leon's early chapters. If you read through the thread you can witness me becoming more fed up the more I played the game :P

@NinesSC2: @locolukah: Cheers!

Anywhoo I decided to finally try out Agent Hunt and Mercenaries mode a bit more. At first I couldn't find a single match of Agent Hunt, but I've gotten 'luckier' lately and have gotten into a few games here and there. And oh my god... oh my shitting fucking cunting -- that thing is awwwwwwfuuuuuuuull. Like, I can't even comprehend... what the Hell were they thinking??? The controls are completely broken for all of the monsters that I played. And you're so damn fragile as well. If the player you're going against at least knows how to shoot, then you're dead. Complete and utter piece of shit.

Now Mercenaries... I actually kinda like? I played it for around 5 hours yesterday and it was surprisingly addicting. Make no mistake, it's still not as addictive as it was in RE5 nor even RE4. In fact I already feel like I may be done with it, but I had some actual fun (really enjoyed playing as Piers because of that fuck-off sniper cannon of his). The map designs are much more open, and facing against regular ole zombies and J'avo (the kind who aren't packing machine pistols. Though they're still in there..) within these arena's makes for much more fun combat, and topping your previous score and unlocking new costumes is just as gratifying as ever.

It's just RE6's combat without all of that set-piece QTE shit and any overly long and poorly telegraphed boss battles. Frankly mercenaries could possibly be the best thing about the entire game. There's some really goofy costumes to unlock too, though Sherry's unlockable RE2 costume is kinda creepy... Like, it's so blatantly there as 'fan service' for school girl fetishists. The lack of maps is a real let down, however. I've got 6 overall because of some preorder bonus, but otherwise there's only 3 in here. Furthermore as far as I know, while there those silly costumes to unlock, the cast of characters is just the 7 protagonists from the campaign. No Barry Burton, Rebecca Chambers, HUNK or any such additions like that.

In any case this isn't me suddenly twisting my opinion about RE6 upside down or anything - I still stand by my review from top to bottom. But when compared to a lot of everything else in the game, Mercenaries mode is like the next coming of Christ.

Posted by SASnake

more people over exaggerating, cool

Posted by Yummylee

Nice comment.

Posted by Bocam

You weren't wrong about Leon's final boss. He just does not die.

Posted by Marcsman

When was the last time Capcom made a good game? RE4?

Seriously I cannot remember.

Posted by Yummylee

@Marcsman said:

When was the last time Capcom made a good game? RE4?

Seriously I cannot remember.

DMC4's pretty damn awesome.

Posted by ArbitraryWater

@Marcsman said:

When was the last time Capcom made a good game? RE4?

Seriously I cannot remember.

Street Fighter IV was pretty great.

Posted by Yummylee

OK, I take everything back I've said about RE6. After playing some Mercs with , he was killed by a zombie fireman fellow. Only the 'execution' cutscene they shown purposely replicated the exact same shot, of when you come across the first zombie in the original Resident Evil - complete with the slow turn of the head towards the screen! I couldn't believe it. Such an incredible and well implemented piece of fan-service. GOTY right here.

lol joke... but seriously, shit was flipped once that happened.
Edited by BuyBondsYo

@SASnake:

Yeah, how dare someone have a different opinion then you, right?

Edited by Yummylee

@Bocam said:

You weren't wrong about Leon's final boss. He just does not die.

Yup. It's almost like a recurring gag at how all of the bosses just keep coming back. And there's always a moment across each campaign where a character will say ''he's finally dead/killed ect.'' that pretty much just spells out the fact that it's going to reappear pretty soon. During Ada's campaign, she even says something to the likes of ''These B.O.W.'s just never seem to stay dead''. I can't recall a game where boss characters seemingly never die despite numerous boss battles like this since, perhaps, Onimusha Dawn of Dreams.

Posted by Bocam

@Yummylee said:

@Bocam said:

You weren't wrong about Leon's final boss. He just does not die.

Yup. It's almost like a recurring gag at how all of the bosses just keep coming back. And there's always a moment across each campaign where a character will say ''he's finally dead/killed ect.'' that pretty much just spells out the fact that it's going to reappear pretty soon. During Ada's campaign, she even says something to the likes of ''These B.O.W.'s just never seem to stay dead''. I can't recall a game where boss characters seemingly never die despite numerous boss battles like this since, perhaps, Onimusha Dawn of Dreams.

Are Chris and Jake's final bosses just as bad as Leon's?

Posted by Yummylee

@Bocam: No, Leon's is easily the worst. Chris' isn't exactly a picnic, either, but it's nowhere near as bad. The chase sequence before the actual battle itself can be a pain, though. Jake's... isn't too bad, but that's primarily because it's very easy. If you're curious, it's:

Jake Muller having a fist fight with Ustanak. Thing is the majority of your attacks constantly make him flinch, and it's all clearly set up for a stylish finish rather than some elaborate boss fight. Though he also, naturally, reappears at the end but you then finally finish him off with a quick QTE - because of course you do.
Posted by ImmortalSaiyan

@ArbitraryWater said:

@Marcsman said:

When was the last time Capcom made a good game? RE4?

Seriously I cannot remember.

Street Fighter IV was pretty great.

Ultimate Marvel Vs Capcom 3 is good too. I like Asura's Wrath. I love Resident Evil 5. Some people are into Dragons Dogma.

Posted by Daneian

@Yummylee said:

@Marcsman said:

When was the last time Capcom made a good game? RE4?

Seriously I cannot remember.

DMC4's pretty damn awesome.

I've heard amazing things about God Hand and the little I played was interesting. Unless by 'good' you mean 'someone bought it' then no, No no.

Posted by Yummylee

@Daneian said:

@Yummylee said:

@Marcsman said:

When was the last time Capcom made a good game? RE4?

Seriously I cannot remember.

DMC4's pretty damn awesome.

I've heard amazing things about God Hand and the little I played was interesting. Unless by 'good' you mean 'someone bought it' then no, No no.

God Hand is indeed pretty amazing. Though it wasn't made by CAPCOM themselves, only published. Same with Asura's Wrath.

Posted by Daneian

@Yummylee: How could I have forgotten about Asura's Wrath?! My favorite game of the year.

Posted by iloveRE

Yummylee my friend, i made an account just to comment on this excellent review, written by one of few people i've ever read that actually agrees with me about most things related to RE and its present.

I have not played the game i must admit, but the attention you put to each feature by separate, and how you explain your points direct and clear make this the best review of the 7 or 8 professional reviews ive read for this game.

So congratulations, and to make things even better you have Barry in your avatar, who is awesome.

Posted by ImmortalSaiyan

Which is worse, RE6 or Operation Raccoon City?

Posted by Yummylee

@ImmortalSaiyan said:

Which is worse, RE6 or Operation Raccoon City?

Oh, ORC by a mile. RE6 actually has some worthwhile moments scattered about here and there, whereas ORC is a fucking abomination across the board.

Posted by Klei

Dead Space 3!

Posted by SASnake

@BuyBondsYo: where in my small statement do I mention difference of opinion? My small statement is clearly talking about how out of proportion this whole Resi 6 thing has been, and the over exaggeration by people because its currently the "it" thing to do right now. Resi 6 is nowhere near as bad as people make it seem, small problems become game breakers and the bandwagon begins.

Posted by Yummylee

@SASnake: I am not exaggerating, nor am I just ''hopping on the bandwagon because it's the ''it'' thing to do''. If you're just going to sit there and throw insults my way, then would you kindly piss the fuck off.

Posted by SASnake

@Yummylee: if you think those are insults then you must have been brought up wrongly

Posted by Yummylee

Bwahahahahaha.

Posted by SASnake

@Yummylee: Bwahahahahahaha. *hugs*

Posted by ironlocke

Personally, I'm in a state of pure disbelief. Like, Capcom threw so much money into this and had 600 people working on this game...and this is what they came up with?

"What is this?!"

If only Barry could come and save the day.

Posted by El_Galant

I understand the discontent by long time fans of the series, or the core as some people call it, but anyone this side of Resident Evil 4 will probably enjoy it. I like the scale of the game and how long it is. Survival horror it is not and it will bring new players to the series, the same way it got me to play RE4. Of course, that's a better game than this one, but that's a whole another story...My series is Castlevania and they have made their mistakes too thru the years but the series has survived and so will this one.

Posted by Yummylee

@El_Galant said:

I understand the discontent by long time fans of the series, or the core as some people call it, but anyone this side of Resident Evil 4 will probably enjoy it. I like the scale of the game and how long it is. Survival horror it is not and it will bring new players to the series, the same way it got me to play RE4. Of course, that's a better game than this one, but that's a whole another story...My series is Castlevania and they have made their mistakes too thru the years but the series has survived and so will this one.

It's already been established that plenty of people who like RE4, and even RE5, didn't enjoy it.

Posted by shivermetimbers

@Yummylee said:

As I stare at the screen after finally completing the entirety of Resident Evil 6, I'm given pause; it occurs to me that I actually feel really rather depressed about this outcome. Maybe it's because I know this is the end? Resident Evil 6 could very well be the finality of the series, and frankly it deserves better - much better. After 16 years of following and obsessing over this series, even when the reasons why I loved this series to begin with started to slowly dissipate, I must now face the possibility that Resident Evil ends not as any kind of survival horror game nor even as a fun action horror game, but as a boring and clumsy set-piece driven shooter.

Considering the game is actually selling (according to what I've heard) more copies than RE5 ever did (at least overseas), I don't think this will be the end of Resident Evil. In fact, sad to say, if it is selling more copies, then that communicates to CAPCOM that this type of thing sells. Perhaps we'll see more of this set-piece laden crap in future RE games.

I doubt it'll be the end, it might actually get worse. I'd hate to be in your shoes and see something that I love grow into what we have here.

Posted by DarkbeatDK

I thought RE6 was pretty good.

It's true that it's not "survival horror" any more and that there's plenty of other action games out there, but I like the focus on very old-school action mechanics like animation framing and pattern recognition in boss fights.

It's just not something you see in modern western games anymore. In something like Assassin's Creed and Uncharted, if you have to do a certain action your character will slide into the animation... Here you need to line up things like headstomps and other melee attacks to actually hit. It's very evocative of a fighting game.

Posted by Yummylee

@shivermetimbers said:

@Yummylee said:

As I stare at the screen after finally completing the entirety of Resident Evil 6, I'm given pause; it occurs to me that I actually feel really rather depressed about this outcome. Maybe it's because I know this is the end? Resident Evil 6 could very well be the finality of the series, and frankly it deserves better - much better. After 16 years of following and obsessing over this series, even when the reasons why I loved this series to begin with started to slowly dissipate, I must now face the possibility that Resident Evil ends not as any kind of survival horror game nor even as a fun action horror game, but as a boring and clumsy set-piece driven shooter.

Considering the game is actually selling (according to what I've heard) more copies than RE5 ever did (at least overseas), I don't think this will be the end of Resident Evil. In fact, sad to say, if it is selling more copies, then that communicates to CAPCOM that this type of thing sells. Perhaps we'll see more of this set-piece laden crap in future RE games.

I doubt it'll be the end, it might actually get worse. I'd hate to be in your shoes and see something that I love grow into what we have here.

Yeah, I always expected as much. But after all of the negative scores came cropping up, (and Jeff's theory on how quickly word-of-mouth can obliterate a game's sales) I figured that this all could have ended RE6 right then and there. Oh well, Resident Evil is still dead as far as I'm concerned, well and truly.

@DarkbeatDK said:

I thought RE6 was pretty good.

It's true that it's not "survival horror" any more and that there's plenty of other action games out there, but I like the focus on very old-school action mechanics like animation framing and pattern recognition in boss fights.

It's just not something you see in modern western games anymore. In something like Assassin's Creed and Uncharted, if you have to do a certain action your character will slide into the animation... Here you need to line up things like headstomps and other melee attacks to actually hit. It's very evocative of a fighting game.

Too many people appear to be putting too much emphasis on my complaints to how Resident Evil is barely a horror series anymore. I still despise the complete overhaul in tone the series has taken, after inheriting the generic EXPLOSIONS EVERYWHERE WOAH style there's already plenty of out there, but what I found even more distressing is they couldn't even make a decent action game instead to back it all up.

And you enjoyed RE6 for its ''old-school action mechanics''? What about all of the modern-day gimmicks like the QTE's and overly-scripted set-pieces it throws at you?

Posted by Demoskinos

@DarkbeatDK: Yeah, actually getting into a nice rhythm in mercs is pretty damn satisfying. They do have very very context specific things in the game. Like for example if you shoot a zombie in the arm they will spin around exposing their back and stunning them for a easy melee kill or even little details like the fact that you can shoot the air tanks on the back of the fire fighters and they explode or having to shoot the BSAA zombies in the knees because of their body armor. You really have to start responding accordingly to what type of enemy you are facing.

Posted by DarkbeatDK

It's true, quicktime events and scripted set pieces does round out the climaxes of the various segments of the game, but looking at the medals you get after each chapter, it seems like there is some sort of dynamic changes. The boss-fight in the cathedral for instance... After beating the gas-monster thing, I got a medal after the chapter for having saved the two females, making it seem like that encounter could had gone several ways.

The old-school feel I get is from the moment to moment fighting, where the dodge mechanic, Quick Shot and melee skills come into play. To me, that feels a lot more "real" than a game where you just press a button to take cover in strategically placed spots and have enemies funnel in towards you. The cover system is there, but it's pretty useless as you mentioned in your review, since the J'avo aren't about pin-point accuracy like an enemy in Call of Duty for instance.

In a way this game is a lot like Vanquish, but without explaining it's mechanics... Mobility is very key in the gameplay, in my opinion.

Edited by Yummylee

@DarkbeatDK: I respect that you've actually gone into some detail about why you specifically enjoy the gameplay, but even still... I've played Vanquish. RE6 feels nor is designed nothing like Vanquish.

Frankly RE6 especially fails because there's just so much constant clutter getting in the way of the general combat. The rubbish boss battles, the lame and annoyingly prevalent set-pieces, the QTE's that basically pollute the entire game. If RE6 had less stuff getting in the way and had more scenarios where it's just you combating enemies, then I'd be more favourable. Favourable, though. I still wouldn't consider RE6 to be anything especially great because the combat I just don't find very satisfying. But still, that's part of the reason why I consider Leon's Tall Oaks chapters (the first two anywhoo) to be the highlight across all of the campaigns. Even though those too suffer from QTE's and the odd set-piece moment, there was still a lot more of you just travelling through the environments (as annoyingly restricted as they are) taking down zombies.

It's why Mercenaries is undoubtedly the best thing about RE6 (far too few maps, though, even if you can eventually 'unlock' more via RE.net), because it's just the general combat with all of the fat cut off.

Edited by DarkbeatDK

Well, the comparison to Vanquish, in my head at least, was that it has a misunderstood fighting system as well... Except Vanquish explains how to use it, but maybe not stress enough how important it is.

Maybe the reason why I haven't had much frustration with the Quick Time Events or the set pieces is that I just like Resident Evil a whole lot and so I'm willing to look past a lot.

mentioned the Castlevania series, which I only have a moderate interest in and I steered completely clear of Lords of Shadow, even though it's exactly the same as Resident Evil 6: Full of Quick time events, overly bombastic and incredibly long.

If the box hadn't said Resident Evil 6, I probably wouldn't have given it the time or fallen in love with the combat system.

Posted by Demoskinos

@DarkbeatDK: Actually it can there is an achievement tied to doing just that. Gunfire actually causes it to release gas so if you melee it to death you can actually beat it with no casualties at all its a little hard to do but much easier if you equip the melee skills.

Posted by SuperWristBands
@Yummylee: How do you unlock more maps on RE.net? Are they not in the "unlockable items" section?
Posted by Demoskinos

@SuperWristBands said:

@Yummylee: How do you unlock more maps on RE.net? Are they not in the "unlockable items" section?

They've hinted that they are going to put some up. The only "in game" shit you can get right now is the costumes. My guess is they might be the pre-order maps that people got?

Edited by SuperWristBands
@Demoskinos said:

@SuperWristBands said:

@Yummylee: How do you unlock more maps on RE.net? Are they not in the "unlockable items" section?

They've hinted that they are going to put some up. The only "in game" shit you can get right now is the costumes. My guess is they might be the pre-order maps that people got?

Ah, thanks. That'd be nice since I didn't get those maps and only have the three.
Posted by Demoskinos

@SuperWristBands: Yep. Same. Finally finished getting "A" ranks with everyone last night all I have left to get is the RE.net costumes. My goal after that is to 150 combo all the levels solo. I'm getting pretty decent at it.

  • 119 results
  • 1
  • 2
  • 3