Full disclosure: I am creating a photodocumentary on these guys so this comment is not totally neutral, but I thought this Quick Look really didn't do the game justice. Were you both hungover?
It felt like maybe you did this QL at the end of a long day and just wanted to get it in the can and go home, because I know Ryan has played the first JD before and knows how to play, but seemed to be playing really, really badly like he'd never played it before.
I'm not saying the points you brought up were unfair, but you played the very early tutorial levels, had a quick go at the harder deleted scene ones, gave up immediately, then mocked the into vid for the multiplayer and didn't even play it!
Bit of a poor show, guys.
Like I said, full disclosure and possibly a spot of bias, and I don't think the comments you made were unfair at all, I just felt like the demoing of it is grossly unrepresentative of what the game actually has to offer.
It's like playing street fighter and just throwing a couple of fireballs, playing a single round, going "eh" and then calling it a Quick Look.
Sorry if that seems a bit sour: I'm a massive bomber fan and eat up the content on this site, as well as the bombcast, and have done for a few years now. Just thought I'd stick my oar in because this particular game means something to me :)
EDIT: I should ass that maybe it's a fault of the game's design in terms of approachability and whether it's effective enough in communicating to you what lies beyond the levels that familiarise you with the controls. I'm not saying I'm absolutely right to criticise this QL. It's just that it feels unfair to me.