Do NOT read this if you haven't played the game through!
What is it with Deus Ex style games and really shit endings? 70% of the way through Dishonored I had an absolute blast, getting some really good Thief-style vibes (which I haven't had since Thief 3, and I've missed it!), and then they just throw it all down the toilet at the very last minute. That final mission is a joke.
I choke out Havelock, open the door and blam, fade to black, THE END. No conclusion to Havelock at all? And Pendleton and Martin are dead already? What happened? What happened to Havelock? How can you put me in a level with that amazing architecture, and then not use that architecture at all for the final mission?
And then you just tell me how I played the game. You can not give me all these choices throughout and then conclude by telling me how I played the game. I KNOW how I played! "This guy played stealthy. I guess he'll really enjoy hearing how he played stealthy!" No! No thanks!
And that credits song.. I couldn't skip the credits fast enough.
Oof. Just fantastically disappointing. Overall I'd say the designers got too obsessed with giving choices and not rewarding them.