I still don't know if want coop in this...
Judging from the trailer, it looks like the co-op and single player campaigns are separate.
I bet I will still have a great time playing this alone. Dead Space 2 is one of my favourite games this gen.
@Garfield518: It's the same campaign but playing in co-op has an impact story wise because there's interactions between Isaac and Carver.
Visceral has tried to be really explicit in explaining that the co-op is optional and if you play single player, there is no AI follower. Hearing them push that so hard actually really relieved me and I'm finally excited for this franchise again. They sound like they know what fans want and are trying not to screw it up because of the EA business side of stuff. This seems cool so far.
It''ll be interesting to see how they play with the concept of each player in co-op seeing/fighting visions/enemies differently from each other.
I wish the single player and coop mode were separated into two different campaigns. The single player would have Isaac and the coop would have two new dudes dealing with the necros before Isaac shows up. By doing this I wouldn't feel like I'm missing something on a first playthrough by not playing the other way.
After they have confirmed that there is No AI follower when played Single Player I think this game will be RAD! No sacrifice just new features the Co-op could be a ton of fun especially if your character starts loosing it?
for my taste there is to much going on, too much light and too much talk.
well, its just a trailer, so lets wait and see.
@djames216 said:
It''ll be interesting to see how they play with the concept of each player in co-op seeing/fighting visions/enemies differently from each other.
Cynical prediction: second player has nutcracker collectibles visible only to him. Everything else is the same.
I think it's super interesting how the other player is hallucinating and seeing things that player 1 isn't seeing at all.
I'd bet 100 Bradbucks one of the player characters probably has to kill the other at the end of the game, or in the case of co-op, a face-off.
@ZarakixKenpachi said:
@Garfield518: It's the same campaign but playing in co-op has an impact story wise because there's interactions between Isaac and Carver.
Visceral has tried to be really explicit in explaining that the co-op is optional and if you play single player, there is no AI follower. Hearing them push that so hard actually really relieved me and I'm finally excited for this franchise again. They sound like they know what fans want and are trying not to screw it up because of the EA business side of stuff. This seems cool so far.
From what I've read, you get access to more missions and story content in co-op than you do in single player.
More or less all the promotion so far prioritizes the co-op experience. On the one hand I can appreciate Visceral wanting to trumpet this new feature, because it's intended to bring more people into the game (and make it less 'scary'), but on the other the more I see the less I feel this game is what I wanted from the third Dead Space.
You'd be hard pressed to convince me they 'know what fans want' so much as they want new fans who never liked Dead Space to begin with; so to get those new fans they're turning the experience into something more palatable for them, less for me. I do love this series. I just don't love this direction, especially with gating content behind an 'optional' mode. But I also don't think they should have designed the game with an AI follower.
So maybe I'm just bummed they've changed something I liked just fine the way it was.
More action does not make a better game, when will pepole realize this? Ah DS, you where a good horror game once.
This may not be what is happening but a co-op horror game where one player sees things the other player doesn't could be pretty spectacular. imagine walking down a corridor with your partner and all of a sudden he starts shooting you turn around and see nothing. He's all yelling at you because you aren't shooting at the swarm of enemies and you are all hey there's nothing there. he sees enemies between you and him and thinks he is trying to save you but instead shoots through the enemy and hits you.
@MormonWarrior said:
Once again, this applies to well:
Oh God, I've never seen that before, fucking fantastic!
@Garfield518 said:
Judging from the trailer, it looks like the co-op and single player campaigns are separate.
They arent seperate per say, if you play single player, the coop guy wont be there, and dialogue and cutscenes change alittle, but its still essentially the same experience, but kinda seperate.
@Chtasm said:
I'd bet 100 Bradbucks one of the player characters probably has to kill the other at the end of the game, or in the case of co-op, a face-off.
Splinter Cell Conviction!
Again! What I said on the god of war video.... THIS GAME DOES NOT NEED MULTIPLAYER!!!!! FUUUCK!!
Despite some of the less than desirable chances being made to the franchise... I still love me some Dead Space! I'll be picking this up day one.
Why are so many people bitching about how they ruined Dead Space by adding co-op? You can play single player by yourself if you want to. I love DS 1 and 2. I think this looks awesome and I will be getting it day one. I like the shift to more action, but that does not mean it can't be tense and scary.
I know they will, but I desperately hope they don't add coop achievements. I aced DS1 and 2, including DLC, and I really don't want to give up that tradition.
"this video content from EA, who has blocked it on copyright gounds." is all i see... I admit pretty scary also... :)
@MormonWarrior said:
Once again, this applies to well:
That's too funny. And here I was thinking that funny couldn't be anymore of...itself.
I love that these trailers get blocked on copyright grounds. Wouldn't more people seeing this trailer only be good for EA?
Yeah, nah. Pass.
They turned was was a legitimately amazing game series into a michael bay style action cover shooting with explosions every half second. DS2 was more action based than DS1 but it was still a downright creepy game and they're throwing that all away with bullshit co-op, building your own ~SICK GUNZ~, universal ammo and absolutely nothing interesting from the previous 2 games.
Take the trailer for example. They showed about 10% from the real SP experience and then dedicated the entire rest of it to YOU AND YOUR BROS WOO EXPLOSIONS FUCK YEAH SPACE AMERICA BWAAAAAANG.
Fuck off. Thanks for killing another franchise EA.
Dead Space is the horror (term used lightly) series that I push through my fear of horror games to play!
Dead Space 2 was awesome! Hope this is still good!
@Garfield518: Judging from the trailer, it looks like the co-op contains content from EA, and will be blocked on Copyright grounds.
@happypup70 said:
This may not be what is happening but a co-op horror game where one player sees things the other player doesn't could be pretty spectacular. imagine walking down a corridor with your partner and all of a sudden he starts shooting you turn around and see nothing. He's all yelling at you because you aren't shooting at the swarm of enemies and you are all hey there's nothing there. he sees enemies between you and him and thinks he is trying to save you but instead shoots through the enemy and hits you.
This is basically what I was thinking while watching this trailer. I'm excited to see what the coop portion of this game is like now. It would be really cool if it is like what you described and the players actually have trouble trusting each other because they can't tell what is real and what is illusion.
Fuckin' haven't played the first two yet. Hope I can find time. DS 2 came out I was
still playing ME 2. Or Dragon Age. There simply wasn't any time to get to it.
Looks awesome. That new antagonist looks interesting too. Can't wait to play this.
This trailer didn't show any isaac-on-armed-human violence. That was troubling at E3, even moreso than the co-op alone. I want nothing to do with cover shooting at dudes in this kind of game.
*but I should say that this trailer looked good, got me excited for this game that frankly I forgot existed. Reminded me how much I loved the first two.
@Lind_L_Taylor: Yeah, you really need to play Dead Space. If you love sci-fi, you'll really like it, and the horror (especially from the first) is really great. I recommend playing the game on Impossible mode at some point, and taking your time. So don't just run through everything, but experience all the little things, it'll enhance the mood. I personally love Dead Space for its sci-fi more than its horror aspect; that's why I mentioned if you like science fiction. The story's really great, and presented very well. The Ishimura is one of the greatest game settings in my opinion.
When it comes to Dead Space 2, that game is faster than the first game when it comes to maneuverability, and your telekinesis is more powerful. This time, as I'm sure you're aware of, Isaac has a voice, but to me, it makes him a really great character; Gunner Wright did a fantastic job voicing him, though he does swear a little more often than you may like. Almost after every sentence, he says "fuck/shit/damn/" It's hardly a problem though. Just don't make him repeatedly stop when you're around dead bodies, 'cause then he'll keep going "Fucking... Die." and stuff like that. It still sounds good, but it's excessive.
The game is far less scary than the original, and hands over some of that horror for more action, but I don't believe it's any less great. The Sprawl is a nice game setting to visit, just as much, or nearly as much as the Ishimura. The characters are all interesting, and you'll become attached to them quickly. There are a few surprises along the way in each game, and I hope you haven't read or listened to all of it so it spoils some of that. Both of them have great replay value, though I believe ironically the second more than the first. I've spanned my time playing the first Dead Space almost all the way up to the second, but I've only beaten it about seven times, while when it comes to DS2, I've already beaten it over ten, and I haven't played it in a while.
Funny thing is that both games are of the same length. I think Dead Space 3 is going to be another fantastic game, as long as whatever it's doing, is done correctly, and for the most part, I see that it is. I'm not one that'll have huge complaints over this, and I've been defending the game a bit elsewhere. After this kinect support stuff, there have been a lot of people saying "Well Dead Space 3 is destined to fail." Or something along those lines. It's mostly... Oops, I'll be back later to finish this. Gotta go.
@Funzzo said:
Why are so many people bitching about how they ruined Dead Space by adding co-op? You can play single player by yourself if you want to. I love DS 1 and 2. I think this looks awesome and I will be getting it day one. I like the shift to more action, but that does not mean it can't be tense and scary.
If it is a action game it will not be tense and scary because the ACTION is the important part. It is the main part of it and only one or 2 games have manged to do both. AvP 2 and System shock 2.
Dead Space 2 was barley tense in any point and this is not making any show of being more interesting Especially not with the "NOW you shoot doods" as part of the game system's.