And the dead shall rise.
Probably one of the worst looking games I've done in this series. Behind the fairly bad looking graphics is a fairly deep strategy game. The aspect of managing your empire is fairly light, you just walk an army over a key location like a town or farm and it'll be captured and it'll pay you resources every turn. But most of the different commanders have their own specific resources, the undead can capture graveyards to expand their undead hoard whereas demonologists will also collect sacrifices from local towns.
It makes it fairly interesting in that a lot of the races aren't competing directly for a lot of the same resources. So if you're the undead you want to raise more undead to bolster your forces but if you spot a dwarven empire nearby it might be worth capturing and holding mines which while not directly useful for your forces are incredibly valuable for the dwarves.
The thing that has bugged me most about the game is how little in game help there is in the way of just how to play the game. Yes there is a pdf manual that comes with the game but it's lengthy and complex and full of a whole lot of stuff that when you're first starting out don't need to care about at all. So spending the first 10 games or so just losing in the first 20 turns without really learning anything, not so awesome. But after learning the basics and playing a whole bunch after that it's pretty fun.