SAWA got my dollar.
@Sweepy said:
@h0lgr said:
@Smokey_Earhole said:It' has similarities to ZombiU in it's usage of animation priority. This has to stop before we all go fucking insane.@Kill said:
@h0lgr said:
@Smokey_Earhole said:It's a really clever premise. I'm a fan of the concept, but not so much the execution.Yeah, but there's a certain narrative dissonance going on here.@h0lgr said:
@asdfsdaf said:
Oh so it's the Patrick show now? On Patrickbomb?
PatrickBomb.com. Your source for player agency and intricate gameplay systems.
Ostensibly the best thing ever!
One could almost call it Dark Soulsian in it's approach to the action loops.
do you even apostrophe?
I like this all ironically, but in a sort of unironic way.
@Juda said:
I hate to say it, but I wish QL's would have a "narrated by" label on them. So we could avoid or look for QL teams that people enjoy.
Or just a tag that says "Vinny" or "Not Vinny". (Actually I like everybody but I have to show my love for my fellow paisano).
Xbox Live Indie is where I originally found Cthulhu Saves the World, one of my favorite games of all time, so to honor that, I will buy this there. Cause this looks like an AMAZING time.
Edit: I have purchased and played for a couple of hours. Time travel is NOT the weirdest thing in it by a longshot, and it has already surpassed my expectations.
I dug deep into this last night and had a blast! If there is a bear or spiders in the cave, how do you kill them? Can't shoot, so I end up running around till I get bored and eventually let my character get killed. Seasoned SAWA players, please help!
@ptc: When you're on foot it turns into twin-stick controls! Use the right stick!
Hooray after years of enjoying the site, I have finally given something back. Let's get this game onto Steam! Go vote if you haven't.
http://steamcommunity.com/sharedfiles/filedetails/?id=94482719
@h0lgr said:
@Smokey_Earhole said:It has similarities to ZombiU in it's usage of animation priority. This has to stop before we all go fucking insane.@Kill said:
@h0lgr said:
It's a really clever premise. I'm a fan of the concept, but not so much the execution.@Smokey_Earhole said:
Yeah, but there's a certain narrative dissonance going on here.@h0lgr said:
@asdfsdaf said:
Oh so it's the Patrick show now? On Patrickbomb?
PatrickBomb.com. Your source for player agency and intricate gameplay systems.
Ostensibly the best thing ever!
One could almost call it Dark Soulsian in it's approach to the action loops.
The connective tissue between all the gameplay systems is interesting.
@PandaBear: Psst! You can get it on your PC, too. Via Desura: http://www.desura.com/games/super-amazing-wagon-adventure
And isn't Buttrock an interesting way to distinguish characters?@h0lgr said:
@Smokey_Earhole said:It has similarities to ZombiU in it's usage of animation priority. This has to stop before we all go fucking insane.@Kill said:
@h0lgr said:
It's a really clever premise. I'm a fan of the concept, but not so much the execution.@Smokey_Earhole said:
Yeah, but there's a certain narrative dissonance going on here.@h0lgr said:
@asdfsdaf said:
Oh so it's the Patrick show now? On Patrickbomb?
PatrickBomb.com. Your source for player agency and intricate gameplay systems.
Ostensibly the best thing ever!
One could almost call it Dark Soulsian in it's approach to the action loops.
The connective tissue between all the gameplay systems is interesting.
Oh snap, I didn't realize I already had this game from the Royale bundle it was in. I don't think it even got parsed when I got it, too focused on Shattered Horizon! But now I'm gonna go pull this back and see what happens!
@BisonHero said:The design doc is clearly inspired by other games in the genre, weaving the fiction and the narrative to create a specific story thread.And isn't Buttrock an interesting way to distinguish characters?@h0lgr said:
@Smokey_Earhole said:It has similarities to ZombiU in it's usage of animation priority. This has to stop before we all go fucking insane.@Kill said:
@h0lgr said:
It's a really clever premise. I'm a fan of the concept, but not so much the execution.@Smokey_Earhole said:
Yeah, but there's a certain narrative dissonance going on here.@h0lgr said:
@asdfsdaf said:
Oh so it's the Patrick show now? On Patrickbomb?
PatrickBomb.com. Your source for player agency and intricate gameplay systems.
Ostensibly the best thing ever!
One could almost call it Dark Soulsian in it's approach to the action loops.
The connective tissue between all the gameplay systems is interesting.