The visuals in this game hurt my head lol. Looks good though
Ooh, uh... this fucking game is a chore to look at. Anything interesting it's doing is 100% offset by the decision to make it BLINDING WHITE everywhere. Whoever this guy is, apparently he's blind, because this is NOT what you're supposed to do with a visual style. Be minimalist, fine; just don't use so much fucking WHITE. Shit.
Just picked this up in a steam sale. The play through makes me a little weary of starting.
@Branthog said:
@rulerofeden said:
@Branthog: It's on sale right now.
Heh. I meant more like when it is on sale for $5. That's a discount point at which I can accept torturing myself.
However, @swoxx apparently saw my post, because he sent me a copy of the game shortly after. I've only had a chance to play for just under an hour so far, but it's . . . beautiful and . . . god damn difficult. After about ten or fifteen minutes, you've had enough "whoa, holy shit that's a thing that can happen?!" to know to always be looking out for things . . . but then you're stuck trying to find the right things so you aren't going in circles for fifteen minutes.
It's really a ridiculously clever (and frustrating) game. It hurts my brain even more to imagine how you would design it.
worth more than $5 then
I don't know how much longer I can handle all this not having a decent PC to play everything interesting that has come out in the last 4 years or so.
@rulerofeden said:
@Branthog: It's on sale right now.
Heh. I meant more like when it is on sale for $5. That's a discount point at which I can accept torturing myself.
However, @swoxx apparently saw my post, because he sent me a copy of the game shortly after. I've only had a chance to play for just under an hour so far, but it's . . . beautiful and . . . god damn difficult. After about ten or fifteen minutes, you've had enough "whoa, holy shit that's a thing that can happen?!" to know to always be looking out for things . . . but then you're stuck trying to find the right things so you aren't going in circles for fifteen minutes.
It's really a ridiculously clever (and frustrating) game. It hurts my brain even more to imagine how you would design it.
@BRINKTheMovieMyFavoriteMovie said:
So I this game coming to Mac or not? I can't find a concrete answer anywhere.
Because there isn't an answer. It hasn't been announced I don't think but there isn't any reason why it wouldn't eventually come to mac.
I plan to buy this, but not until its on sale. Also, I read a thing once about how human beings will take a list of things they have to do or want to do and put the most serious or most difficult and frustrating thing at the end of the list, so that "the future me" who will be a better person than the present me will have to deal with it.
Not that this is at all related . . . . ahem.
So I this game coming to Mac or not? I can't find a concrete answer anywhere.
I had to go a full two pages in before some Patrick bashing...... that's a first. I just don't get peoples point
@JZ said:
It's called game scripting guys, you know this stuff.
HOW DOES IT EVEN WORK?!?!
It's just portals. But it's fucking inventive and creative and impressive. Art style is second to none
I watched ten minutes then proceeded to buy it. Or did I watch ten minutes because I already bought it and completed it? Really just depends on your perception. Or does it?
This game looks great, a worthy winner of the unreal engine competition, the idea is very original and while i have my theories i am also completely stumped on how these guys are doing this, its like magic and thats exactly why i began enjoying videogames in the first place.
Man, this looks visually similar to a game I was working on in UE... Though the gameplay is completely different.
@Vague_Optimism said:
Is it even possible to watch a Quick Look of a puzzle game and not spend the whole video clenching up internally and saying "Wait! Go look at the thing!" to yourself?
i did it just fine.
Is it even possible to watch a Quick Look of a puzzle game and not spend the whole video clenching up internally and saying "Wait! Go look at the thing!" to yourself?
Seems like parts or the level are loaded in based on where you are in the level. Just like most any other game. I don't understand why Ryan and Patrick are so perplexed.
It's kind of annoying the way Patrick always has to over analyze everything in games like this. This QL needs more Vinny!
Another game where I find it far more entertaining watching other people play it than play it myself.
This game looks amazing, and I love the Quick Look. But I can't help but feel like I'm ruining it for myself.
So the game probably uses a portal system, just like the old Doom games and Portal.
http://en.wikipedia.org/wiki/Portal_rendering
Ok, you cannot watch this video while also doing something else. It makes no goddamn sense.
@vonFlampanker: fuck yes. best book ever (well not really but yes, best book ever)