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Posted by Beeezer

@matthewthebeast: The only complexity that I would attribute is the painstakingly amount of effort it takes to 100% everything. I'm still trying to finish off the super hard mode on my Fire Emblem DS.

Edited by Beeezer

@soniking: I so just wanted to slap Dave for being so sloppy with his units. One healer and no vulneraries on anybody!? Good God, man.

Posted by MB

Enenykite is one of the best QL moments ever. Oh dave.

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Posted by LiquidPrince

Dave's characters seem pretty low level. I just started this game yesterday, and three hours in (before even reaching the point in this quicklook) the majority of my characters are above level 8. My main character and Lissa are level 11, Chrom is 10 but Frederick is 2. Maybe it's because I haven't been relying on Freddy to do my stuff.

Edited by Skooky

@skooky: Was it sarcastic or not? Because if it was, you sure seem to still be defending that position.

Anyway, yeah, time is a difference, but like I said, the fail state is almost nonexistent on casual, meaning there is A) less challenge, and B) less incentive for the player to think more tactically about their moves. That is a meaningful difference.

It's pretty much the exact same thing except for the part where it's totally different.

Posted by BisonHero

@skooky: Was it sarcastic or not? Because if it was, you sure seem to still be defending that position.

Anyway, yeah, time is a difference, but like I said, the fail state is almost nonexistent on casual, meaning there is A) less challenge, and B) less incentive for the player to think more tactically about their moves. That is a meaningful difference.

Edited by Skooky

@skooky said:

Playing casual mode and continuing the chapter when somebody dies and replaying the entire chapter to save a character is exactly the same thing.

How does that make any sense? Yes, the end result is that you move on to the next mission with your full crew alive and well, but the play experience is vastly different.

On casual mode: everyone but Chrom and your player avatar is canon fodder that you can just run forward. As long as you heal a couple times and your guys are trading hits with enemies, you should have enough gas to finish off the mission, or at least get to the point that Chrom and avatar are still alive to finish off the last guy. It's pretty hard to lose a mission unless you really try to put Chrom/avatar in harm's way.

On classic mode: you have to formulate a sound strategy that allows you to play to units' strengths while keeping them reasonably safe/near a healer. Some strategies are so bad that even if you restart dozens of times, you will keep losing a unit, because no matter how lucky you get with dice rolls, your chosen strategy is just not viable. This forces you to actually learn how to be better at the game and learn effective tactics, and actually presents a considerable challenge on some missions, but is never impossible.

I'm fine with people playing on casual if strategy games really aren't for them yet they really want to check the game out, but the difference is that on casual you never really have to get much better at the game. It's not "exactly the same thing".

I'm 100% sure that my comment is supposed to be sarcastic. But it's pretty much exactly the same thing. The only difference is spending ten minutes on a chapter versus spending potentially infinite time on a chapter.

Posted by BisonHero

@skooky said:

Playing casual mode and continuing the chapter when somebody dies and replaying the entire chapter to save a character is exactly the same thing.

How does that make any sense? Yes, the end result is that you move on to the next mission with your full crew alive and well, but the play experience is vastly different.

On casual mode: everyone but Chrom and your player avatar is canon fodder that you can just run forward. As long as you heal a couple times and your guys are trading hits with enemies, you should have enough gas to finish off the mission, or at least get to the point that Chrom and avatar are still alive to finish off the last guy. It's pretty hard to lose a mission unless you really try to put Chrom/avatar in harm's way.

On classic mode: you have to formulate a sound strategy that allows you to play to units' strengths while keeping them reasonably safe/near a healer. Some strategies are so bad that even if you restart dozens of times, you will keep losing a unit, because no matter how lucky you get with dice rolls, your chosen strategy is just not viable. This forces you to actually learn how to be better at the game and learn effective tactics, and actually presents a considerable challenge on some missions, but is never impossible.

I'm fine with people playing on casual if strategy games really aren't for them yet they really want to check the game out, but the difference is that on casual you never really have to get much better at the game. It's not "exactly the same thing".

Posted by DonutFever

"Enenykite" reminds me of the Anemone scene in Finding Nemo.

Edited by lunchtime

"Enenykite" lolololol

Posted by lunchtime

"Enenykite" lolololol

Posted by Viking_Funeral

Marth sounded a lot like Naoto's voice actor from Persona 4.

Posted by BadNews

Amazing. If I found out I miss named my character I would start over. I don't know what it is but yeah user names and character names are really important to me.

I even preordered guild wars to see if I can get certain names locked in and I couldn't. Immediatly canceled my preorder and never bought the game.

Edited by ScreamingFist

This game is pretty dope. About time something worthwhile came out for the 3DS.

Posted by MysteriousBob

I always remember this series as being 'similar, but nowhere near as good as Advance Wars'.

Posted by snide

As a longtime FE player, this quicklook infuriates me. Dammit Dave, stop making so many mistakes!

As a longtime quicklook maker I can tell you, playing a game quickly while talking about it and trying to be informative / entertaining leads to mistakes! Strategy games in particular are pretty terrible for showing off skill in front of a crowd.

Posted by GERALTITUDE

Hm. Now I want a 3DS.

Edited by Tonch

I see you two have the same complaints I do about the voice grunts during text dialogue...

I played the demo and it drives me absolutely CRAZY. I hate it, especially when they say an actual word aloud that's not even part of the text they're supposed to be saying. Ugh.

(Beyond that of course the game looks pretty great.)

Posted by Nux

Hell yeah Fire Emblem! Its good to see Dave doing a Quick Look again!

Posted by newhaap

The animated cut scenes look great... Anybody know if they're from a certain animation studio?

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Edited by Skooky

Playing casual mode and continuing the chapter when somebody dies and replaying the entire chapter to save a character is exactly the same thing.

Posted by panahinuva

This looks so great.

Posted by Sessh

Man, it really is time for me to finally buy a 3DS. I wanted to resist the new Fire Emblem, but i just can't.

Posted by Ghostiet
@Olu said:

@dr_mantas: try Battle for Wesnoth http://www.wesnoth.org/ . It's doesn't have production values of "big games", but it has mod support, and there is plenty of good user-made campaigns.

Agreed. I wasted so much time playing that game when I was younger. Dragons are boss.
Posted by Olu

@dr_mantas: try Battle for Wesnoth http://www.wesnoth.org/ . It's doesn't have production values of "big games", but it has mod support, and there is plenty of good user-made campaigns.

Posted by dr_mantas

Can anyone recommend a tactical RPG like this on the PC?

Preferably with characters and a story, unlike XCOM?

Posted by Enigma777

As a longtime FE player, this quicklook infuriates me. Dammit Dave, stop making so many mistakes!

Posted by CastroCasper

This seems pretty awesome. Are there any good Fire Emblem games for the DS?

Posted by SatelliteOfLove

@Gerhabio said:

Everything is "clutch" for Patrick

This is when it's best used!

Posted by Pullarius_Capax

Ugh you guys are missing out on not using the pegasus knights, they always start very week but once they are leveled up they are just amazing.

Posted by Pullarius_Capax

In a any fire emblem save, there shouldn't be anyone dead. If you don't restart immediately when a character dies, then you are playing it wrong.

Posted by dagas

@White said:

Allow me to remind people of Jeanne D' Arc.

Awesome game. I've never been one for strategy RPG's but I really liked the gameplay and the story of that game. One of the best games on the PSP.

Posted by AcerbusIgnis

@pyrodactyl: Watching this made me want to go and get a 3DS. Fuck.

Posted by seannao

MECHANICALLY SPEAKING, I wish X-com used the movement/attack overlays that this game, and like, every other Turn Based Tactical game has used for the decades the genre's existed!

(Yes it can work with Fog of War (Hi Advance Wars)

I love this genre of games. They're all kind of the same, but with their own charms and this one is definitely fun, too.

Edited by Vigorousjammer

Game looks great. I haven't played any of the Fire emblem games before, but just watching the Quick Look is giving me a huge Advance Wars boner.

Posted by towolie

@OriginalGman said:

Wait, Marth actually IS a chick? What the hell is going on?

what i understand ( from the wiki ) is that most fire emblem games are in a different universe. only direct sequels are in the same universe.

disclaimer: never played the fire emblem game's. purely got it from the wiki

Posted by MHumphreys89

Is it advantageous to feed Lords last hits in this game?

If so, do you strategize with this in mind?

Posted by Matt_F606

@Chibithor said:

@cwJoe said:

@Benny said:

@Morningstar said:

Why in the seven hells is this not coming out in Europe until late April????

Try and get a hold of Persona 4 Arena.

Atlus don't give a fuck about Europe though, so that's to be expected. This though, is published by Nintendo. What the hell, Nintendo?

It's not like Nintendo necessarily has a superb track record with EU releases, I think their stuff is generally a couple months late. Rhythm Heaven Fever was February in NA and July in EU. I remember SSBB being like that as well. At least we get the best stuff like NSMB and Mario Party in time.

Very true, but Nintendo have just made a big song and dance about how Pokemon XY will be released world wide on the same day! Went to get a copy from GAME's site and they don't even have the box art image yet! Come on Nintendo, get your head in the game!

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Posted by White

Allow me to remind people of Jeanne D' Arc.

Posted by Hudlommen

Can we please please please have a shinning force ER?

Posted by Gerhabio

Everything is "clutch" for Patrick

Posted by Morningstar

@Dizzyhippos said:

@Morningstar said:

Why in the seven hells is this not coming out in Europe until late April????

if it makes you feel any better its impossible to find in the US right now

I want to have it, I dont want you to not have it, but thanks for trying :)

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Posted by _Horde

I really want this game now.

Posted by ShadowConqueror

Good to see EnenyKite in a quick look for a change.

Posted by Dizzyhippos
@Morningstar said:

Why in the seven hells is this not coming out in Europe until late April????

if it makes you feel any better its impossible to find in the US right now
Posted by shakafo00o

They need to do an endurance run of this game

Posted by ripelivejam

@Amafi said:

@Olu said:

DERP for patrick being in his high horse about not turning permanent death off, but then shutting his 3DS off every time someone dies and restarting the chapter.

Difficuty of this games is tuned with permadeath in mind. In casual mode you can just rush your way to the victory, it doesn't matter, all of your units will be alive anyway. . Permadeath adds a completely new layer of strategy to the game, and there is nothing wrong with redoing a mission for a better results.

Doing that is no better than save scumming and save scummers are the lowest kind of person in the world.

watchoutwevegotabadassoverhere.jpg

Posted by azrailx

@MyNiceIceLife: classic normal. you will have to restart but you will actually learn to play the game.

keep pegi away from archers, group up, bottleneck, move slow, etc.

Posted by azrailx

turning permadeath off makes the game completely different. Without it the game has little challenge, especially when you start to understand even the BASIC strategies. If you cant have fun with permadeath on go play casual, but you are really are doing a disservice to yourself.

Posted by Dallas_Raines

Restarting with permadeath is totally fine in my book, it allows you to develop your strategies. Also, I adore everything about the game except for the bizarre exclusion of feet. Did Japanese Rob Liefield design it?