Geddit? Verdict? Like a trail?..
Anyway, I finished Danganronpa 2: Sons of Liberty yesterday and fancied seeing everyone's opinions on the trials and the game in general (judging by the other thread, at least some people are playing it!). Plus I just wanted to put my own opinion into words...
Where to start? The ending gets pretty trippy (not that the whole game isn't pretty off the wall). I was expecting something fairly left field (probably should've seen it coming earlier than when stuff started glitching) after the ending of the first game, but couldn't have guessed it would end with the whole virused VR exercise and a trail with a giant mobile phone... I did kinda feel it devalued what had come before a little, I realize they justified it like a matrix setup, where you die in the game, your body also dies. But even so, it felt like it had a little less impact this way? I dunno, difficult to explain.
Characters all seemed adequately oddball, no real complaints. the chef guy was a little much, but they killed him off early. I could've also done without the Mikan fan-service stuff, even if they did manage to justify it by putting it in the trials, and some of Akane's conversations were just weird... I did get some cheap laughs out of Akane's front tail obsession, and Nekomaru's constant shit talk though.
Trials were a lot longer and more complex this time around too, which was great, since they're easily my favorite part, the ability to agree with people was also a great addition. I'd be quite happy if they released more of these with just a setup/whodunnit/weird cast, rather than trying to tie more stuff into the overarching story. (Also, after playing through everything, I agree, the trial mini-games are still shit... The cutting thing wasn't so bad though).
Trial 1 was a great re-intro to everything.
I loved the crappy game within a game motive for trial 2. There was a weird logic jump in this one though I felt, it's the only thing that REALLY caught me out in the game, my brain just couldn't connect the swimsuit/gravel as a weapon, it just didn't make any sense to me... So I ended up burning a re-try here.
I wasn't totally sold on trial 3, having the game flip everyone's personalities was kind of a cool idea, but at the same time I felt a little cheated that a number of peoples motivations could change at the drop of a hat. It had me a little worried that they'd pull it again, and if they did, why should I bother trying to understand any of the characters if they could be totally different people in the next trial. If they'd done it on a smaller scale perhaps? I really liked how they handled it in the first game with Toko.
4 was a great throwback to the sealed off rooms in the 1st game. And the escape room just made me remember how much I want another Zero Escape game...
5 was a lot of fun to figure out too.
Unsure if you can really call 6 a trial? It felt like more of a test really, which it was I guess, by that point it was all a bit weird. They were just spoon feeding me evidence, which I had no idea how to fit together since the world was crashing down by that point, whereas with the murders I felt like I could speculate a bit more. Still, it was fun to see some of the characters from the first game thrown back in.
In all, I liked it a lot. Unsure if there are plans for another? There was some talk about a game in the same universe, but it didn't look to be the same trial based antics I enjoy so much.
I'll add stuff if I think of anything else. Now to try the mini-games!
Edit: I can't spell...
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