Well, my Xbox One has been pre-ordered.
How does this even happen?
The statement from the team is that a locked 30fps is targeted here, but in the build we saw there's a huge gap to be bridged in this regard; drops to 20fps are consistent and sustained when outdoors, with 16fps being our record low during some of the biggest explosions.
http://www.eurogamer.net/articles/digitalfoundry-vs-dead-rising-3
edit:
Make that 10 FPS:
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