Behind the Scenes of the Big Live Live Show
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Mortal Kombat X moves forward with a snappier version of the previous game's fighting and some cool new characters, but the story and other features around the edges feel a bit rough in spots.
The ways that Axiom Verge resembles Metroid help set up and drive home the ways that Axiom Verge is most definitely not Metroid.
Hotline Miami's thrillingly brutal gameplay is stretched to the point of breaking in this aesthetically pleasing, but otherwise disappointing sequel.
Double Jump and Triple Jump.
And Grenade Jumping with Rocket Jump.
The Triple Jump description conflicts with its image. It wouldn't surprise me if the attached games are an unholy mix of double-jump-style triple jumps and Mario-style triple jumps.
@Dagbiker: I'm not really seeing how either of these two suggestions are the same thing. Similar, sure, but still different.
I could get behind combing the jump pages in to "Multiple Jumps," with the page specifying that the jumps are triggered by the player.
If deletion isn't happening, the Triple Jump page needs clarification. It refers to two completely different things.
Use your keyboard!
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