#1 Posted by FLStyle (4923 posts) -

In MGS2, Raiden follows the orders of a commanding officer, only for it to turn out to be an antagonist A.I. Construct. The same thing happens in a certain 2013 release, which will go unnamed for anyone who unbeknownst to them is planning on playing it.

I assume it's happened in other video games too, so what name should be given to this concept?

#2 Posted by Humanity (10111 posts) -

@flstyle: Are you talking about Remember Me ??

#3 Posted by JackSukeru (5967 posts) -

2013 release?

Did you just spoil the end of Dota 2 for me you bastard!?

#4 Posted by dudeglove (8297 posts) -

A Mexican double cross?

#5 Edited by FLStyle (4923 posts) -

@humanity said:

@flstyle: Are you talking about Remember Me ??

I am!

2013 release?

Did you just spoil the end of Dota 2 for me you bastard!?

The Ancients were defended, but only in your mind because it's all VR trainingarrrrrrrrrgh

#6 Posted by Ghostiet (5329 posts) -

Mission Control Betrayal?

#7 Posted by DonChipotle (2851 posts) -

Yeah but Remember Me isn't happening specifically so that the protagonist can become the protagonist that everyone wanted!

#8 Edited by Hailinel (25205 posts) -

But that isn't the first time that a C.O. in a Metal Gear game turned out to be a traitor. Being an A.I. had nothing to do with it.

#9 Posted by Levius (1230 posts) -

How about Colonel Computer? I guess that's a bit too informal.

Is President Eden from Fallout 3 another example?

#10 Posted by FLStyle (4923 posts) -

@hailinel said:

But that isn't the first time that a C.O. in a Metal Gear game turned out to be a traitor. Being an A.I. had nothing to do with it.

And? What's your point?

#11 Edited by Hailinel (25205 posts) -

@flstyle said:

@hailinel said:

But that isn't the first time that a C.O. in a Metal Gear game turned out to be a traitor. Being an A.I. had nothing to do with it.

And? What's your point?

Hey, sorry. Misread your OP. Though we already do have the Betrayal concept.