What's the point of adding more subtlety to Forza 5 when you're constantly getting hit by AIs?
The triggers tell you when you're accelerating a bit too hard? When you are on a rumble strip? You get bonuses for turning damage up to a more realistic level?
What's the point of all this if the AIs are headhunting?
You add subtleties to the simulation to make it more real, then the game turns into a smash-em-up derby if you don't have enough horsepower to pass every car before the first corner?
I don't get it. If I wanted to play bumper cars I'd play PGR or Mario Kart.