Never..many games have MP achievements, so I'm out for those automatically, and for single-player achievements there's always a handful that I have little interest in completing as they don't sound fun. I like achievements and I'm happy if I get 75% of them in the campaign. But once I beat a game's story I likely have already squeezed all the fun out of it I can.
100% games do you bother?
I only go for 100% if I am enjoying my time with the game and I want to do everything in the game and I want to make sure I get everything I can out of the game.
The only games I finish 100% are Halo games. Got all the regular achievements and most DLC achievements in Halo 3 and Reach.
I do it sometimes, for games I really like playing or where there isn't much left after beating the game.
Most recently was Radiant Historia, two days ago. Right now I'm trying to Super Mario 3D Land and Dragon Quest Heroes: Rocket Slime.
Nope, I just beat the game and usually i'm done after that...on some games, usually bethesda games, I'll keep doing sidequests for a while but i've never 100%'d a game.
I care a lot about achievements and people 100%ing games for them because I take great pleasure in reading their complaints over how long it takes to get everything, and how they break down mentally when there's an achievement that they for some reason are unable to unlock. So please people of a less than perfectly health psychological condition, please continue! Especially if you're the kind of person who goes "Oh no trophies? Screw that (PS3) game".
I'm working on 100%ing life, got the commandments and deathly sins wrapped up but the buddhist wheel is tricky.
Like MB stated, 100% is when I'm done with the game. It would be pretty hard for me to justify why I waste time collecting items and crap when I half-ass tasks in real life.
Bully, Red Dead Redemption, Burnout Paradise and GTA IV (fuck those pigeons). These are probably my favourite games ever, GTA IV was the first game I ever bothered to get the collectibles, those damn pigeons I used a guide but it was still enjoyable just spawning motorbikes zooming around Liberty City seeing all the hidden away locations you probably wouldnt go otherwise, RDR was great because got rid of 200 pigeons and instead had 10 treasure maps plus all the side quests and hunting challenges were fun. Burnout I spent 120 hours most of the time in a party doing free burn challenges.
Rockstar games just have fantasic setting, atmosphere and music that they are just a joy to spend as much time in them as possible.
I usually take a cursory look at the achievement/trophy list to gauge how attainable 100% is. Required multiplayer is usually a surefire sign that I won't even bother trying. I can go either way with collectibles. I think I'm something like 8 or 9 blast shards away from 100%-ing the original inFamous, which irks the heck out of me every time I look at my trophy list, but I can't force myself to roam the city for a few hours to hunt them down.
@ozzier said:
I usually take a cursory look at the achievement/trophy list to gauge how attainable 100% is. Required multiplayer is usually a surefire sign that I won't even bother trying. I can go either way with collectibles. I think I'm something like 8 or 9 blast shards away from 100%-ing the original inFamous, which irks the heck out of me every time I look at my trophy list, but I can't force myself to roam the city for a few hours to hunt them down.
For me collectibles in open world games are a perfect match for a Bombcast!
I'm on a completion kick lately. I've gotten 100% in Spec Ops: The Line, The Darkness 2, and Darksiders in the last month or so. I'm about 95% done with Sleeping Dogs (just miscellaneous stuff left) and I plan on rocking through Darksiders 2 next.
@JoeyRavn said:
I like S-Ranking games, which usually involves 100%ing them, but when I have to play multiplayer for it... fuck it.
Agreed. I feel like The Darkness 2 handled "multiplayer" achievements well. You could technically play through the co-op missions my yourself for the achievements but it was a ton more fun in a group.
@ozzier said:
I usually take a cursory look at the achievement/trophy list to gauge how attainable 100% is. Required multiplayer is usually a surefire sign that I won't even bother trying. I can go either way with collectibles. I think I'm something like 8 or 9 blast shards away from 100%-ing the original inFamous, which irks the heck out of me every time I look at my trophy list, but I can't force myself to roam the city for a few hours to hunt them down.
I'm the same on the required mp achievements.
I only 100% if the game is so good I'll take any excuse to keep playing it. Dark Souls and the original Test Drive Unlimited are the only two games that come to mind as a total pleasure to 100%.
Orange Box and GTA IV would be on that list too if it were just the single player achievements; GTA IV required some pretty ridiculous grinding to get all of the multiplayer achievements...screw that.
It depends on what game it is, honestly. I don't enjoy games like Grand Theft Auto that place random objects throughout the world and expect me to have fun finding them. I know it's fun for many, just not myself. Games like Crash Bandicoot, Diddy Kong Quest, and etc - are games that I enjoyed 100%.
RPG's are the worst - for me.
When it's a game I hold near and dear and it never had achievements like SoTN, then yes I usually try to 100% the games. Most other games I play till I'm done having fun with them or something new comes along to steal my attention. Not something I ever put an emphasis on.
@MB said:
100% for me is when I'm done having fun with a game.
I feel this same way. I don't care about any achievements, and I don't see doing all sorts of side stuff or get a million collectibles. It's fun until it's not, then I'm 100% done.
@ImmortalSaiyan said:
When that game is called Batman: Arkham Asylum I do.
This shitttttttttttttttt :)
Generally, if 100%ing a game requires me to go out of my way to do it in a way that is a waste of time and not at all enjoyable, I'm probably not going to do it. Suikoden III was a weird exception when I played that earlier this summer, but even then it's not super hard to get all the characters, even without a guide and also I had nothing else to play. Also Shadow Complex, I guess, but that's part of the fun of those kinds of games.
I'm the type to 100% everything unless it's rediculas or boring. I'm the type that wants to see all of the game. I won't do things such as kill with 1000 explosives which is manly padding or rare luck based.
I try to on game I absolutely love, but usually get stuck on one item or some such thing. Like others have said 100% is when I stop having fun.
I only 100% games if I am fully immersed in the game at that time, and nothing else is coming out in the near future.
I don't think there's ever been a game I've 100% completed besides perhaps Pokemon Red/Blue (yes, even with Mew). I'm on the cusp of sooooo many games, but the effort it would take to "finish them off" would be work that would be entirely unfun. I don't give a hoot about points or a completion percentage. I'm fine with having beaten the entire Mass Effect series on the highest possible difficulty.
If you look at my achievements, the only S rank I have is The Walking Dead (which just means I've played episodes 1 and 2... the only two available right now). I have a ton of A rankings and literally one or two achievements left in some games.
@Demoskinos: SHUT UP IT WAS FUN OKAY
when the side stuff like it was in Sleeping Dogs, then i'll clean all of that up but i pretty much never go for collectibles once i'm finished a i game, although i finished all of the side stuff in Sleeping Dogs before i finished the story, save for some of the open world events.
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