@believer258 said:
I don't think that objectivity really comes into this argument, it's all subjective. But the word "subjective" doesn't mean you can hide behind "it's just, like, my opinion, man". When a person comes up with an opinion, they need valid reasons to support that. "The shooting is bad, the story is terrible, and the game is ugly" are not really valid reasons as far as I'm concerned. That's where you start, that is not an end argument that you seriously present to somebody. So why's the shooting bad? What's wrong with the story? And what makes it ugly? It's an answer to that all-important but extremely difficult question "why?" that I was trying to get missacre to think about.
This I can get behind.
Even the mechanics can be subjective.
Except this. Sort of. I was just noting confused language in game criticism (or whatever the hell we're doing here). Interpretations of mechanics can still be subjective. You might have simply been adding on to what I was saying instead of contradicting it, but it's a little difficult to tell.
I was trying to find a middle ground between you and humanity. This is in the realm of the subjective, yes, but no reasonable argument can be made that concludes that Bioshock Infinite is the worst, or even one of the worst, games of the generation.
I was just noting confused language in game criticism (or whatever the hell we're doing here).
At this point we're talking more about critical theory and applying that to video games than about criticizing a game. No real criticism of Bioshock Infinite or The Last of Us has shown up, we're just using those as examples. You could say that we should establish the merits of those games before delving into this argument but as long as we both agree that they're at the very least games of acceptable quality, then I'd say we can go on. Besides, we've both written on this site about those games so if someone needs to know what we think of them, they can go find out.
Even the mechanics can be subjective.
Except this. Sort of. I was just noting confused language in game criticism (or whatever the hell we're doing here). Interpretations of mechanics can still be subjective. You might have simply been adding on to what I was saying instead of contradicting it, but it's a little difficult to tell.
Mechanics are a funny beast. They are driven by cold-hard numbers and you could probably come up with an objective, factual statement about how well they're balanced. However, you can't objectively talk about the aesthetics of mechanics. One of the people on the podcast once asked the question "Well, does it play beautifully?" and I think that wonderfully encapsulates anything I have to say about how subjective mechanics are.
Finally, @humanity, c'mon duder. "They're just video games" is almost as dismissive as "it's just my opinion, man". People said "They're just novels" in the 18th century and "they're just movies" in the early part of the 20th century.
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