A relevant gaming poll: What makes you quit games you enjoy?

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Brians

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#1  Edited By Brians
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Brians

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#2  Edited By Brians

I'm aware of the grammatical mistakes on b would change it if I could. 
 
 For me it's typically a the one time it was b is San Andreas. I hated, truly loathed the plane driving parts.

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ryanwho

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#3  Edited By ryanwho

Mandatory quests that are clearly filler that clearly should have been optional. I rarely finish modern games because this bullshit is so common.

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CornontheCobbe

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#4  Edited By CornontheCobbe

Timed Missions for sure. God damnit, get your truck out of my way! is what one may experience when racing for time in GTA or the likes.

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Skytylz

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#5  Edited By Skytylz

Mandatory flying through hoops makes me quit.

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Brians

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#6  Edited By Brians

Those Flying missions made me not only quit San Andreas, uninstall and forget about it too.

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Ratcabbage

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#7  Edited By Ratcabbage

I couldn't get into Dead Rising because of the timed quests. I just wanted to run around and kill zombies.

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tallTuck94

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#8  Edited By tallTuck94

i dont mind driving missions as long as they are done well 
same with time limits
but when they are done bad the time limits make me want to kill my self

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Ashwyn

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#9  Edited By Ashwyn

Timed missions.
They were not fun in GTA 3 and they're not fun in Assassins Creed 2... 
Yet Developers still feel the need for them -_-.

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Brunchies

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#10  Edited By Brunchies

Time limits, they should die.

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Brians

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#11  Edited By Brians

Also sidebar anyone else annoyed with all the really wrong place to ask about it polls recently? Whose better Pope or Dalai Lama? 911 stuff so on and so forth?

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Video_Game_King

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#12  Edited By Video_Game_King

The fact that I've beaten them usually does that.

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HaltIamReptar

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#13  Edited By HaltIamReptar

The games themselves.
 
BURN

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JJWeatherman

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#14  Edited By JJWeatherman

If it's a good game, nothing really puts me off of it to the point I would quit. I do have a distaste for timed sections in games that aren't specifically designed for them though.

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Xanth93

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#15  Edited By Xanth93
@Fragstoff said:
" 2 very selective options? pollfail "
This.
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animateria

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#16  Edited By animateria

I've seen this poll and thread before.
 
And not enough options?!
 
Where's Dante's Inferno's "Do a combo until the time ends", or "Do a combo streak of this number" missions?

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Yummylee

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#17  Edited By Yummylee

If it's a game I enjoy, I manage to look past the little irks I come across.
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slax

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#18  Edited By slax

I would say timed missions but then in Mass Effect 2 they were implemented well!

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Hitchenson

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#19  Edited By Hitchenson

...Neither of those things for starters. 

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gamer_152

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#20  Edited By gamer_152  Moderator

If I'm really enjoying the game then I'll almost never just quit it, the only thing which I could think would really make me leave the game is if I got really distracted by a game I was enjoying more, which has happened in the past. Out of those two options the one I dislike most though is timed missions, they make me feel restricted.

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Ravenousrattler

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#21  Edited By Ravenousrattler

i hate mandatory timed missions, but not as much as mandatory stealth missions in a game not built for stealth

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meteora

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#22  Edited By meteora

Time missions.
 
Though arguably escort missions takes the cake if given a retarded AI.

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RedEyesBlueBunny

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#23  Edited By RedEyesBlueBunny
@Xanth93 said:
" @Fragstoff said:
" 2 very selective options? pollfail "
This. "
yeah....
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foggel

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#24  Edited By foggel

Of those... timed missions. Not so many options though.

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yinstarrunner

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#25  Edited By yinstarrunner

The only thing that will keep me from playing a game I otherwise enjoy is if the game in question is a timesink.  For example, I love the Total War and Civilization games, but they take wayyyyy too long to play.  This also goes for a lot of JRPGs and MMOs for me as well.

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peepeepoopoo696

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#26  Edited By peepeepoopoo696

Out of these options, I would say time limits.

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Atlantus_Air

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#27  Edited By Atlantus_Air

Driving missions can be fun even if done poorly.

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landon

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#28  Edited By landon

Anything timed sucks. I always feel like I can't do my best.

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sopranosfan

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#29  Edited By sopranosfan

The asteroid shooting part of Dead Space made me quit but I did come back to it.  Man, that part had my blood pressure through the roof.

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penguindust

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#30  Edited By penguindust

Other "shinier" games being released and finding their way into my hands.  I get distracted...easily.

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Xanth93

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#31  Edited By Xanth93
@sopranosfan said:
" The asteroid shooting part of Dead Space made me quit but I did come back to it.  Man, that part had my blood pressure through the roof. "
Oh that part pissed me off. I want to get the trophy for completing that with over 50% health. Wish me luck lol.
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mshaw006

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#32  Edited By mshaw006

Neither of those things, that's for sure.

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Capum15

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#33  Edited By Capum15

I don't quit because of it, but I hate timed missions with a passion. They can all suck and die.
 
Driving/Racing missions can suck if they're done poorly (or impossibly, I'm looking at you Vice City, you and that stupid mission to get a driver. Fuck you, I used "Cars Fly" and drove really slowly), but I'm fine with them most of the time (GTA IV, San Andreas were fine, except those "Life's A Beach" and "Lowrider" missions, I never fully restarted because of them, just have a save after LAB that I use to "restart").
 
But it is a pretty narrow poll. Should have at least had "Other".

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sopranosfan

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#34  Edited By sopranosfan
@Xanth93 said:
" @sopranosfan said:
" The asteroid shooting part of Dead Space made me quit but I did come back to it.  Man, that part had my blood pressure through the roof. "
Oh that part pissed me off. I want to get the trophy for completing that with over 50% health. Wish me luck lol. "
good luck I was just happy to finish it at all I can't imagine trying to have 50% health.
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bhhawks78

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#35  Edited By bhhawks78

escorts with awful ai

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Kyreo

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#36  Edited By Kyreo

The timed driving missions.  I hate those.....

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#37  Edited By n11n12

A sudden and crushing loss of progress can piss me off into not playing a great game for a long time.
 
It just happened with the wonky save/autosave in Just Cause 2. Basically, a mission abort, then a load, followed by an immediate autosave caused me to lose over four hours worth of missions and exploration.
 
Needless to say, I'm taking a break from that game for a while.

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Jambones

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#38  Edited By Jambones

Timed missions are awful... I think the pinnacle of bad missions would be a timed escort mission.

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beargirl1

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#39  Edited By beargirl1

I HATE TIME LIMITS SO MUCH 

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ImperiousRix

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#40  Edited By ImperiousRix

Out of those things, I hate timed missions for the most part.  Driving/Racing missions are ok in my book.

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ThePhantomnaut

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#41  Edited By ThePhantomnaut

Where is snu-snu?

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DanceDanceKennypants

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...occasionally I might have to drop Ronald McDonald's friends off at the pool.
 
That'll unseat me, for sure.