One of three Zelda games developed by Capcom for the handheld, Minish Cap has seemingly earned its place as a favorite amongst Zelda fans. Released for North America in 2005, the game received critical acclaim and success due to its "Gorgeous Wind Waker-inspired character design and art." (rpgamer.com) , "Classic Zelda gameplay and flavor" (Gamespot) , and "Some of the highest quality tunes to ever come out of the GBA's little speakers." (Gamespy).
Six years later, how does the game hold up? To be completely honest, I don't know! You see, I've never played Minish Cap. Furthermore I've been relatively unexposed to the Zelda franchise in general. (I've only played the previous handheld games: LA, OoS, and OoA. I'm currently working my way through every Zelda game known to man). That's where you come in. I'm streaming a fresh play-through of the game, and I invite you to take part. Sit back, relax, and enjoy the nostalgia; Laugh as I try to make sense of a talking hat; and cringe as I attempt to tackle MC's puzzles for the first time.