Not sure quite how this'll go down but I'm a big advocate of accessibility in games, and a lot of people I know find certain genres hard to get into because of how not welcoming they are to new players. Case and point, the fighting game genre. I decided to sit down with three of the most recent entries in some of the most popular fighting game franchises to see how they stack up, after all, the frontrunners of the genre should in my opinion be setting the standard for accessibility as well as in gameplay and presentation.
It's split into three parts, one for each game:
I'd love to hear what you guys think of the feature, seeing as the uptake on the site I posted it from hasn't been great so far. If you guys are into it I'd be more than happy to take requests for future genres to tackle in this way.