EA DLC and multiplayer goes through their own servers, not the console companies'. EA just announced that their standard online features closure this time included The Saboteur, a singleplayer game. It ends up what they are ending is "access" to the singleplayer DLC "The Midnight Club" which added gambling games and strip shows to the game.
Not a big deal but it's still scary to me to see singleplayer content go away. I don't know what ending "access" means but since the content is off EA servers there is a chance you won't be able to download it again even if you bought it.
This has happened before and will happen more as we head toward our digital future. Singleplayer DLC on the original Xbox for games like Splinter Cell and Knights of the Old Republic is now inaccessible unless you mod your console and "pirate" it.
With DLC being such a huge thing now and containing such works of art as Lair of the Shadowbroker and Point Lookout is anyone else freaked out by the idea this content could eventually cease to exist? MMOs and multiplayer are one thing, you go in knowing they are limited, but singleplayer content? Freaky. Not to mention how many games now-a-days need patches to function properly and those patches are dependent on servers as well.
Retro gaming in 20 years will be a LOT different than today's.