I think both MS and Sony have come out strong with motion controller stuff. Although Natal looks awesome if it works, not holding a controller just make me anixous because if something goes wrong I'm left sat or stood like an idiot waving my arms.
Any views?
Ball on a Stick, Wii Motion Plus or Natal?
No different to when a game crashes now and your slapping you palms against the buttons like a seal and shrugging your shoulders.
I'm gonna wait until I see more over the next couple years before I make any kind of judgement.
But it's also the most likely to succeed. There's no evidence that Xbox 360 and PlayStation 3 owners ever wanted this stuff. The Wii, however, has already been shown to be a success, and more precision couldn't hurt.
Thats Playstation Dong, sir.
Also, Microsoft and Sony needs games to back up their motion sensing peripherals, as well as an affordable price point before they feed it to the soccer mom monkeys who see a video game controller as some kind of murder instrument. Part of the reason the Wii was an immediate hit was because they had all of these games that did have motion control out of the gate. While they were not one to one and these days we're reduced to shaking the controller as some sort of means of motion control, they had games. Now with the Motion Plus, they're already showing off games that DO work with it and will be launching them very soon.
All Microsoft and Sony have are tech demos, while nice, dont really tell me that they're ready to enter the market. Especially if they're going to send mixed messages by talking about all these super big budget post apocalyptic terrorist riddled barren wastelands, yeah, thats mass market appeal. Dumb asses. Not even Microsoft's attempt at celebrity endorsement made me feel that they truly get who they're going for.
" But it's also the most likely to succeed. There's no evidence that Xbox 360 and PlayStation 3 owners ever wanted this stuff. The Wii, however, has already been shown to be a success, and more precision couldn't hurt. "
Most of the people I've seen talk about it have absolutely no interest in the technology though, and actually seem a bit disgusted by it.
Sony's motion tech looks like it'll kick the shit out of motion plus, but I wouldn't compare it to Natal seeing as it isn't meant to be the same. Natal = whole body Sony's stuff = arms
Ball on a Stick. That thing was demoed by very, very likeable people, and it looked incredibly impressive.
I think ball on a stick seems best because it doesn't seem to 'pivot on a point' as much as the Wii Motion Plus stuff we've seen so far. Some of that may be the additional capabilities of the processing hardware, maybe the camera does really help.
Natal just seemed like promises, impossibilities, and glitches, but we'll have to see.
I feel like 'ball on a stick' is further along than Natal.
I'm curios to see how that ball on a stick turns out because its almost what I wanted from the wii, only this time it has a graphical engine behind it.
Don't get me wrong MS's looked good but I'm not looking for that kind of thing, and the Wii as I said I can't get into any of the games.
I'm torn on this one. Natal looks simply amazing, and if executed properly it could be a revolution in gaming as we know it. But I wasn't displeased with Sony's motion device. Both look equally good in their own enviornment. although I think that casual gaming Wii owners are content with Wii, and gamers with ps3 or 360 that want to try it have most likely already purchased the Wii. So I have a hard time understanding who the demographic is of these new products, Wii owners without xbox/360 or 360/ps3 owners without Wii? They might be popping the bubble of motion activated gaming. I also think it's unfair to compare Natal with the other two. Natal is in the same book, but not the same chapter.
Wii Motion Plus for me. I find the remote + nunchuck combo the most versatile and practical of them all for all sorts of game types.
Natal is better for waggle fests that use your whole body, extremely casual games, fighting games with static position characters, and other such things.
Sony's is better for similar to the above, and while it has a controller the current design still lacks something like the nunchuck that will let you guide your character in a 3D world. Other than a lightgun shooter where you walk from cover to cover yourself, it's also no more practical than Natal.
Unless Sony completely rips them off and adds a nunchuck or makes games work with the dildo + controller on left hand (awkward tbh). And how much will it cost? And do you need a NEW camera or does the PlayStation Eye/EyeToy work with it? Also, WHEN?
Will Natal games be ported to ball-on-stick? Or vice-versa?
It's very difficult to guess how either of these will take off. Microsoft is throwing a lot of money into Natal.
That being said, from a developer point of view, the FPS demonstration for ball-on-stick from a developer point of view seems pretty practical I would imagine.
It's too early to call because it will be the games, not the hardware, that will make either succeed.
I can see it go either way.
I will only buy "balls on a stick" if they bring out games for it that surpass the Eyetoy games.
Definitly will get the motion plus attachment though.
Already own a wii and its unplyed so i doubt im gonna buy motion plus. Own a ps3 and think ball on a stick is cool. Saw 360 conferance and i want to buy a 360. ball on a stick needs a major redesign it looks like a piece of shit. ball on a stick and natal ftw!
As a feat of engineering, Natal is head and shoulders above the rest. As a practical device in games, at least for the immidiate future, ball on a stick looks to be the most practical in a gaming enviroment.
A combination of both would be dynamite.
And for those Nintendo fanboys who are feeling whipped, take comfort in this saying "If I have seen futher, it is because I have stood on the shoulders of giants."
They both seemed really interesting to me.
Natal seemed more passive in it's uses like automatic sign-in and voice control etc.
The new Sony thing seemed more practical within full-on games as it seems to allow better precision, and there's buttons to accompany the motion stuff. Having an actual product allows for some tactile feedback too.
If Natal works like intended, it's unbeatable, but right now, Motion Plus and Sony's Ball on a Stick seems more realistic.
I am most impressed by Natal, although ideally I think there is going to have to be some sort of handheld wand added to the system at some point to include a trigger mechanism or button options. Wii Motion Plus and Sony "Ball on a Stick" are basically the same tools. It's more impressive on the Sony device, but everything they did at the Sony conference can be or will be accomplised on the Wii. Neither of them have "Boy in a Box", so that trumps them both.
"Ball on a Stick" reminded me of this.
Ball on a stick was so much more interesting to me, then the other two, perhaps it was only the type of tech demos that did that.
The part where they used a shield and sword sure got my imagination going, lets just hope Nintendo see that shit, and make a Zelda game were u actually block and hit just like that!
" As a feat of engineering, Natal is head and shoulders above the rest. As a practical device in games, at least for the immidiate future, ball on a stick looks to be the most practical in a gaming enviroment.A combination of both would be dynamite... "
Ball-on-a-stick is the most promising to me for its precision, versatility, the PS3's capability to utilize such a control method in engaging games that actually have some measure of scope and detail, and Sony's need to differentiate themselves from Nintendo's shovelware strategy by actually taking advantage of the system's potential to provide that kind of experience.
Out of the three, the Natal is the one that has turned my inner game-designer on full-tilt. I keep thinking of neat ways to integrate it into different games. I've kind of gotten passed the idea of interacting with games in a physical space, so the Wiimote (motion plus or not) and the Sony Dildo + Ball hold little interest for me.
Sidenote: Despite the fact that it was "just an engineering demo," Sony really should have given that thing a name.
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