1. Hotline Miami:
Nothing this generation has matched gameplay to music as wonderfully as Hotline Miami. It's the difference between a fun top-down action game and a drug-induced, gloriously violent, fever dream.
2. Demon's Souls:
The only game on the list here because of a single song, Maiden Astraea's theme is hugely responsible for Demon's Souls having one of the most poignant moments in a video game this generation. I wasn't much invested in the story and frankly there wasn't much that had been presented, but I knew a bit of Maiden Astraea's story. She entered the Valley of Defilement to try and aid the suffering and was never seen again. Something happened, yadda yadda, now she's a demon and you need her soul.
But when you finally make it to her chamber and her theme beings to play, it doesn't sound like typical boss music. She starts talking to you, asking that you leave them all in peace, asking if God's abandonment isn't cruelty enough that He must take whatever the poor forgotten souls of the Valley have left. You realize she lost her faith upon witnessing the horrors of the Valley which were inflicted by humanity and allowed by God, choosing to accept a demon's soul so she might use its power to help the afflicted. And now you have to slay her to steal that soul.
That realization made the entire world much more than just a dark fantasy world to kill stuff in, and as fast as it got me invested in the world it got me to completely doubt my quest. That music was the catalyst for it all.
3. Portal 2:
The music here accentuated every aspect of this game. It was tied to events as they unfolded instead of being a collection of themes to play over a scene. Whether it's you putting together a puzzle, an unexpected betrayal, or the climactic encounter, the music is with you every step of the way with its harsh and relentless synthesizers.
4. Gunpoint:
Gunpoint is some good ol' bio-digital jazz (man). Everything about it is so damn cool, absolutely the music too.
5. Splice:
Solving genetic puzzles to calming calming piano music. SO ZEN BRO.
6. Mass Effect 2:
The music in Mass Effect 2 strikes a good balance between the sci-fi background stuff, roaring arrangements, and some great in-world flavour music.
7. Shatter:
The game OST that made me realize game OSTs didn't have to sound like game OSTs. Simply a great electronic album.
8. Jesper Kyd:
That's right, I'm cheating a bit here. Specific works to be praised are the music from Blood Money, Assassin's Creed II, and Borderland 2. In each game Jesper Kyd's music was a huge part of setting the tone of the world and helping to draw you in, be it the seedy underworld of death-dealing, the not-so-seedy underworld of death-dealing, and the hyper-stylized borderworld of... death-dealing.
9. Alan Wake:
More than the wonderfully melodramatic score, the use of pop songs at the end of an episode, including the an awesome original track, was a great way to bring home the episodic presentation while reflecting on the state of the narrative.
10. Deadly Premonition:
You got your wacky comic-relief theme, you got your serious-business police-mode theme, you got your ultimate oh-my-god-this-song-will-take-over-my-life theme. Good stuff.
Special Mention: Varric's Theme from Dragon Age 2, for making an already awesome Florence + the Machine song even more awesome.
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