Biggest turn off to games.
Title says it all. What is the flaw of most poor games that annoys you the most? Bad Camera? Clip in? Lacksidasical controls? Boring Plot? Mine's definitely a bad camera, there's nothing more frustrating than not actually being able to see the action.
Poor framerate gets my goose. Not that it's very common, but OMFG this game here is god awful!! I'm not even joking. This may be the worst effing game I've ever played in my life.
Someone go download the demo on XBLM and confirm my feelings please. Oh my god...
I really liked FFXIII, but the camera controls were pretty bad at times. That aspect can turn me off sometimes. I just finished Heavy Rain as well. I liked HR game quite a lot, but the texture pop-ins and framerate issues bummed me out a little. It kinda takes me out of the whole immersion thing.
Repetitiveness. My most recent example is I'm a level 24 Assassin in Puzzle Quest 2, and got tired of it about 8 levels ago. I've pushed through to see if it get better, but I think I'm match 3'd out. I've only died once, simply because the computer player got extremely lucky and dealt me 72 damage in one shot while I was just limiting myself to spell-only attacks, but I'm tired of using the same strategies more than the lack of challenge (I could always start over on hard if it was just too easy). FPS are just as guilty, and I had to push myself to finish Borderlands by the second half. It's for this reason that I'd rather play a 10-15 hour game than a 40-80 hour one, because grinding the same strategies ad nauseum isn't worth the longer story/play-time. If it's constantly sending me new challenges or takes on its game mechanics--even if they're dead simple, like running and jumping. I just don't want to use the same solution for the same problem over and over again.
Wow. Didn't know I disliked repetition so much until I started writing about it...
I can't play a game without a smooth framerate. I had to stop playing Shadow of the Colossus because it got on my nerves so much.
Bad controls are fairly annoying too.
Shadow of the Colossus was plagued with a lot of problems like those. Sad, because I liked the game. It's one of those games that I think that people overrate sometimes. It's a great concept though." I can't play a game without a smooth framerate. I had to stop playing Shadow of the Colossus because it got on my nerves so much. Bad controls are fairly annoying too. "
A bad frame-rate. Dips take you out of the action, 20 FPS and you may as well put the game away. It's so annoying!
" Poor framerate gets my goose. Not that it's very common, but OMFG this game here is god awful!! I'm not even joking. This may be the worst effing game I've ever played in my life. Someone go download the demo on XBLM and confirm my feelings please. Oh my god... "Par for the course with those hunting games! ;)
" Not being able to understand what went wrong. Its one thing if your game is hard but you're able to build up to it, but its another thing that the mechanics are so busted that you're scratching your head as to how the same action resulted in completely different outcomes. "Biggest flaw of Mirror's Edge IMO.
Umm I hate bad cameras, bad controls, and freezes. Mirror's Edge has a glitch on Chapter 6 where if you go up these certain stairs your entire system will freeze. It even corrupted my data after a few more tries. I had to find an alternate route to circumvent it.
" @Hourai said:Yeah. I loved the battles and the music, but the framerate and controls put me off from the game. It would be nice if they put it on the PlayStation store with the problems fixed.Shadow of the Colossus was plagued with a lot of problems like those. Sad, because I liked the game. It's one of those games that I think that people overrate sometimes. It's a great concept though. "" I can't play a game without a smooth framerate. I had to stop playing Shadow of the Colossus because it got on my nerves so much. Bad controls are fairly annoying too. "
Something about the empty world was kind of disappointing, too. There's a massive world and you just ride past it to get to the next colossus.
" @JJWeatherman said:You're probably right. I don't know how anyone plays those, this one specifically. I do remember downloading a demo for what was a decent hunting game a long time ago though. It had decent graphics and OK controls. I wish I could remember the name. I was utterly shocked by the overall terribleness of that Field and Stream game though. It's really, really bad." Poor framerate gets my goose. Not that it's very common, but OMFG this game here is god awful!! I'm not even joking. This may be the worst effing game I've ever played in my life. Someone go download the demo on XBLM and confirm my feelings please. Oh my god... "Par for the course with those hunting games! ;) "
Sadistic checkpointing. If you get killed, the closest checkpoint is more than 2 minutes away and that was what I hated the most in Rainbow Six Vegas that I just recently finished. I can forgive almost all the other flaws like camera or texture pop ins but poor checkpointing annoys me the most.
" Sadistic checkpointing. If you get killed, the closest checkpoint is more than 2 minutes away and that was what I hated the most in Rainbow Six Vegas that I just recently finished. I can forgive almost all the other flaws like camera or texture pop ins but poor checkpointing annoys me the most. "I hate this too. Dying over something stupid and then going back 10-15 minutes is not fun.
I don't buy a lot of games, but I rent a lot through Gamefly. I've always got a game to play, I suppose. When I play a game that I think needs to inspire other programmers, I buy it. Shadow of the Colossus is one that I own. Despite its technical flaws, I want more stuff like it, and I sometimes hope that interesting games get through the red tape when they normally wouldn't. Bring on more stuff like Gitaroo Man even though I almost always miss that last note on the song too." @Bloviator said:
Yeah. I loved the battles and the music, but the framerate and controls put me off from the game. It would be nice if they put it on the PlayStation store with the problems fixed. Something about the empty world was kind of disappointing, too. There's a massive world and you just ride past it to get to the next colossus. "" @Hourai said:
Shadow of the Colossus was plagued with a lot of problems like those. Sad, because I liked the game. It's one of those games that I think that people overrate sometimes. It's a great concept though. "" I can't play a game without a smooth framerate. I had to stop playing Shadow of the Colossus because it got on my nerves so much. Bad controls are fairly annoying too. "
Horribly disguised "what goes on behind the scenes" moments - E.g. Most FPS games. I think when I throw a grenade into a shed, then walk into that shed, there shouldn't be 27 armed insurgents aiming at my eyeballs.
@zonerover said:
" Not being able to understand what went wrong. Its one thing if your game is hard but you're able to build up to it, but its another thing that the mechanics are so busted that you're scratching your head as to how the same action resulted in completely different outcomes. "
...and this.
Games with horrid controls, and gameplay is what really pisses me off about games. For instance, and this is probably gonna get me set on fire from someone. Gears of War, the game looks good, the game has awesome graphics, but the gameplay sucks ,the controls aren't bad, but the damn gameplay...i'd rather play Dr. Jekyll Mr. Hyde on the NES..over Gears of War.
Another thing that ruins a game for me. is the fanboys. World of Warcraft fanboys is what ruined the game for me, same thing with a few other games.
The one thing that makes me really stop enjoying a game, is when the game starts clipping. I dislike speeding along, and all of a sudden another car appears in a previously empty road. It's even more annoying when you're playing Saints Row, and speeding along a highway. The highways in-game are the only places where buses and trucks spawn. Try driving along the wrong side of the road trying to shake a cop, when you see one of the trucks heading your way - when the road was clear five seconds ago. Really puts a downer on the fun of doing that.
I dislike everything that's bad and like everything that's good...
Repetition and/or bad story...though one can cancle the other...good story with repetitive gameplay is fine - bad story with diverse gameplay is fine.
Saint's Row 2: Enemies won't stop spawning, instakilling you by driving you over while to try to blow up a boat and you have like no cover available.
Red Dead Redemption: Weapon sometimes laggy with switching, horse deciding it's time to do a jump marathon over every little rock or patch of grass while you were trying to shoot a guy down (who proceeds to shoot you down >.>).
In general unresponsive controls, bad aiming system (Mercenaries 2, I'm looking at you) or unbreakable bushes or trees while you can drive through bloody buildings.
Bad AI is the worst thing imaginable. I want opponents that will kick my ass and give me a challenge.
Doors that lock behind you when you're in the middle of exploring. This is a recent peeve I picked up from Alpha Protocol (yes, that's my biggest annoyance about that game).
It was mentioned before but stupid difficulty jumps or games with no easy mode.
Games with no tutorials or a stupidly high learning curve.
Games with no way to cheat ;)
Bad camera is a good one. The worst is default inverted cameras that you can't un-invert, like the first Jak and Daxter. Also, the Peace Walker demo defaults to invert controls. You know, because inverted camera controls are for psychopaths.
Bad online. Online = longevity. If the online is bad, it's like the game tricking you into to thinking you'll be playing this game for a while, so you buy it, only to realize that after it's decent campaign, the online SUCKS!
I'm looking at you, Red Dead Redemption!
Not really specific to bad games, but I can't fucking stand ridiculous hand-holding. I'm a big boy, I don't need to be coddled. Seeing as how nowadays pretty much every game is going to treat me like a two year old, I just have to put up with it. But I definitely appreciate it when a game is designed under the assumption that a player has a functional brain and can figure shit out themselves.
" @zonerover said:so in a way you.. cirsumvented the law?" Not being able to understand what went wrong. Its one thing if your game is hard but you're able to build up to it, but its another thing that the mechanics are so busted that you're scratching your head as to how the same action resulted in completely different outcomes. "Biggest flaw of Mirror's Edge IMO. Umm I hate bad cameras, bad controls, and freezes. Mirror's Edge has a glitch on Chapter 6 where if you go up these certain stairs your entire system will freeze. It even corrupted my data after a few more tries. I had to find an alternate route to circumvent it. "
The easiest choices are things like bad framerate, I mean if the game is straight up hard to play because the game isn't working right then nothing's worse than that.
Past technical difficulties though, the worst thing about a non-broken game that grates on me is bad voice acting. I like The Witcher, but man does it's voice acting make it hard to be invested in the characters.
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