Bloodstained, highest funded game on Kickstarter

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Mystyr_E

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and it's not even finished either.

Koji Igarashi's game, Bloodstained: Ritual of the Night , is now the highest crowdfunded game on Kickstarter, beating out previous record holder, inXile Entertainment's Torment: Tides Of Numenera , which was at 4,188,927$.

Guess people really do want their Metroidvania kicks, huh?

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Shindig

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I still think when you use a kickstarter to prove interest in a product, you should pull it once that point has been proven. Otherwise you're just using kickstarter to fund the entire thing.

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Humanity

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#3  Edited By Humanity

@shindig: Well you're using it to add features, theoretically. Igarashi has a whole gamefied tiered system of superfluous things they can add if they get more money. Like a collectors edition copy with an art book and fanfare, extra modes that are an aside to the main story, etc etc. In theory I assume they wouldn't have the money to keep all these people on payroll, working on features that aren't essential - like time attack modes or whatever. How it actually pans out in reality who knows.

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deactivated-5c26fd6917af0

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Igavania*

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pkmnfrk

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@shindig said:

I still think when you use a kickstarter to prove interest in a product, you should pull it once that point has been proven. Otherwise you're just using kickstarter to fund the entire thing.

As a backer of Bloodstained, I can tell you that I would be very upset if they said "Welp, we proved our point. No rewards for you!"

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qnnplmr

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It's interesting to see this, especially after all the speculation that the Kickstarter bubble had burst. Maybe the spate of $1,000,000+ kickstarter games coming out and working more or less as advertised has bolstered the market.

Then again, maybe we're all just willing to spend money to have hope.

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Raspharus

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@qnnplmr well hope never dies

On topic, well while I only recently learned of the game, I do hope it proves itself to be good indeed.

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Corvak

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Iga (and his team) had the thing meticulously planned to trickle out. Even if he had gotten the initial 500k + other backing (assumed to be about 4.5 million, if the 90% mark is right) the stuff mentioned in the stretch goals wasn't a part of that. A 5 million budget is now a 9 million budget.

Also, theres no mechanic in the Kickstarter system to allow for stopping pledges once the goal is met - there is no way for Iga to stop people from backing, without pulling the entire project (and losing the needed final 10% along with everything else), even if he wanted to.

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Danteveli

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Its good to see that Japanese developer can create something outside the corporate structures of companies being fueled by risk aversion. And people want to put their money where their mouth is to support games that they were hoping for a long time.

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deactivated-630479c20dfaa

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Is Star Citizen not a kick starter game?

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audioBusting

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I hate to admit it but that crazy gamified social media fanart marketing they're doing seems very effective. That kind of thing feels a bit dodgy to me, but good for them!

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ChrisTaran

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#12  Edited By ChrisTaran
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GStats

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