So many games have fourth wall or self referential moments in them. The Metal Gear Solid series is up there as probably one of the biggest examples of this. With Otocon constantly telling snake to "press the action button" or making witty comments in MGS 4 about how there doesn't need to be a disc swap because the game is on a blu-ray. So, do you enjoy these moments or do you feel that they break the fiction for you too much that it ruins your investment in the world and characters? I'm not sure they were trying to break the 4th wall exactly but the end of Enslaved really bummed me out because of what happened and well... "who" showed up. I am though a fan of moments like this No More Heroes has one of my favorite bits of all time at the rank 1 fight.
Then there is stuff like Matt Hazzard. Where its trying to very blatantly be that and it becomes so deliberate that it just ends up being awful and not even in a kitschy sort of way that you can appreciate. Yeah.... thats HIL-AR-IOUS that all the enemies are card-board cutouts! ITS JUST LIKE DOOM YOU GUYZ. So, do you guys always need your games to be SRS bizznez or do you enjoy silly 4th wall breaking stuff as long as its done well?