Cliffy B. and Mike Capps have left the building. Maybe because the next standard in mass market consumer gaming hardware didn't meet their expectations in processing power and memory, and isn't enough to deal with what they've prepped for Unreal Engine 4 - essentially not letting them make the games they've been clamoring to do.
They don't really need the money anymore, so what they've got is their ambition. If the hardware doesn't enpower them, and other technically minded developers, to chase their ambitions - it's not inconceivable that that's a reason for them to leave Epic Games. Could be the core gaming market is going to be stagnant for yet another generation.
Did Nintendo's phenomenal success with sub-par hardware poison the well for the rest of us? Will the next generation merely bring more interface gimmicks and an increase of standard rendering resolution to 1080p, rather than ramp up overall fidelity of games (AI, Physics, Scale, Cleaner Picture/Rendering - simply prettier and bigger and much more densely interactive)?
What do you think? Are you as afraid as me, of a less powerful generation of hardware than expected? Might it be a partial reason for so many high profile Epic Games personalities quitting their jobs?
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