Cutman's stage is actually the easiest stage in Megaman 1, but I don't think a kid today can do it.
What do you think?
Someone needs to do some statistics research on this. What rough percentage of today's kids can beat kids games of old? How many can beat the likes of Zelda 1, Megaman or Metroid?
The most important part of beating old games is taking the time to die over and over again until you learn all of it. Kids got time.
Someone needs to do some statistics research on this. What rough percentage of today's kids can beat kids games of old? How many can beat the likes of Zelda 1, Megaman or Metroid?
megaman wasn't even the hardest, nor was battletoads. I don't why people today are always saying battletoads is so hard anyway, it was a piece of cake when I was a kid.
@ShiftyMagician said:I agree with you on that, however not everyone has the patience or ability to beat said games. Unfortunately, it seems like there will be an increasing amount of people that will fall under such a category so long as developers continue to simplify their games to maximise an audience to cover their continually rising development costs. However I say 'it seems' as expanding the audience with accessibility naturally brings in people who likely haven't played games before or are not interested in trying to get skillful in their areas of interest.Someone needs to do some statistics research on this. What rough percentage of today's kids can beat kids games of old? How many can beat the likes of Zelda 1, Megaman or Metroid?
megaman wasn't even the hardest, nor was battletoads. I don't why people today are always saying battletoads is so hard anyway, it was a piece of cake when I was a kid.
@imsh_pl said:Sniffing yet another nostalgia thread here...It's more a "games are so easy these days!" thread. Which is always fun.
whoa, I never said games today are easy, I just said that games considered "hard" today like Battletoads were "normal" back then.
Maybe it's screwattack or some organization saying they were hard, `cause they really weren't.
I have never touched a Mega Man game, but I reccently went back played Super Mario Bros (Wii All Stars Version) and that game is hella hard. Its not that that game is much harder than say New Super Mario Bros Wii, it's just not as forgiving. For instance when you get hit wearing the fire flower you go down to little Mario, where as in modern day Mario he just goes to big Mario. Especially around the last few stages in Super Mario Bros theres like one or two Mushrooms across the whole course. A child would not be-able to beat that game, they would not have the pateince and it would make them chuck there controller at the TV. Game's are not designed to be difficult anymore, rather a rollercoster.
I was fairly sure Battletoads was always hard, even back then. I can't get any further in that game now then I did when I was younger. When we were kids we just didn't think about games critically the way we do now. So battletoads seemed "normal" because we didn't know any better.
@AishanWell I miss it, not as extreme as the Nes games of course, but difficulty is still important for me to feel I'm playing a game.@imsh_pl said:I'm an old man, but I take it's as more of a "why did they make games so hard" thread.Sniffing yet another nostalgia thread here...It's more a "games are so easy these days!" thread. Which is always fun.
I was fairly sure Battletoads was always hard, even back then. I can't get any further in that game now then I did when I was younger. When we were kids we just didn't think about games critically the way we do now. So battletoads seemed "normal" because we didn't know any better.There is no doubt. Battletoads was hard.
One thing to remember is that there were few options for hints and tips available even via retail means back in the early NES era. You had the Nintendo Tip Line and Nintendo Power and that older kid who lived down the street from you who had a code for Metroid right before Mother Brain. Nowadays every game seems to ship with a strategy guide or has a FAQ up within 24 hours of launch, and the flow of information over the net (not to mention purchaseable cheat code unlocks) can help anyone triangulate a game more quickly regardless of age.
Now to answer the OP - no, an 8 year old would get lit up by Mega Man in this day and age especially since that game didn't have passwords (right?) to save progress.
@AishanWell that's simple enough. Firstly, lots of early console games were designed with the Arcade-style quarter-eating mindset. It didn't matter that this no sense for home machines, it's just how it was. Secondly, the majority of the games just didn't have that much content. People complain about "short" games these days being 4-hours or so, but back you were lucky to get an hour's worth of content out of most games back then. In order to make them last, they had to make them hard in a way that, more often that not, meant players ended up redoing content over and over.@imsh_pl said:I'm an old man, but I take it's as more of a "why did they make games so hard" thread.Sniffing yet another nostalgia thread here...It's more a "games are so easy these days!" thread. Which is always fun.
Today's games are easy but that doesn't mean the kids playing them are less competent, my 6 year old nephew beat me in SSF4 last time we played.
Depends. If they have already been brain washed by todays video game conventions then I think it would take them a lot longer. If you keep them in a time capsule and only let them play old games then sure.
I got through cutman's stage when i was in middle school when I played the Megaman Collection on the ps2
I don't understand the nostalgia for these old games. The recent MK release should serve as a reminder and put a damper on this as bosses were generally cheap as fuck, levels were ridiculously repetitive with repeated deaths requiring playthrough over and over which made the games more frustrating than fun.
I'm fairly certain Battletoads was hard as hell back in the day too. Hence why it's so legendary now. If it was "normal" back then it would never have gotten its reputation for being hard.
A kid can definitely beat any stage in Megaman. Me, however, who used to be able to do that, I'm not so sure.
Yes, a kid probably could get through Cut Man's stage in the original Mega Man. Of course, it's probably not a good idea to start with Cut Man, but it's still possible.
@ShiftyMagician said:The first ninja turtle game.Someone needs to do some statistics research on this. What rough percentage of today's kids can beat kids games of old? How many can beat the likes of Zelda 1, Megaman or Metroid?
megaman wasn't even the hardest, nor was battletoads. I don't why people today are always saying battletoads is so hard anyway, it was a piece of cake when I was a kid.
Sure, tell a kid today they'll only get two games a year (one for their birthday and one for Christmas/Hanukkah) and they'll play the hell out of those games. At least that's how it was when I was a kid. So, if Megaman 1 is one of those two games and the holidays are still 7 months away, I think they might make get through the game.
When I have a child, he WILL be able to beat mega man. Or he will no longer be my son.
This.
I think any kid, or anyone for that matter can beat any stage in Mega Man, or even most NES games if they had the patience to do so. It's all trial and error. I never played much of the first one as a kid (I've beaten it since,) but I spent hours playing 2 and 3 to a point where I pretty much memorized them. That's because those were the games I had that I hadn't beaten at the time, so I played the heck out of them.
No. I think for the sake of Science and in honor of GlaDOS I will let my 10 year sold play Mega Man 3 tonight on my NES.
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