Is it possible that with the XB One's policies and control over what the hardware can or cannot play, this opens the door for EA or other publishers to sunset or disable previous year entries in yearly release franchises?
We saw this generation EA shutting down online support for sports games in 2 years or less, what if with Xbox One that means all support or play of that title could be disabled in order to encourage sales of the newer titles? With them pushing "the power of the cloud" it gives all the excuse they need to yank support for single player titles after a certain amount of time..
After the news that Xbox Support stated that being banned from XBL will result in losing all of your disc and download game purchases, I don't think anything is impossible with the Xbox One.
Also, if a company goes out of business like we saw with Midway, THQ, Hudson, Irem, etc. this generation, and their digital games stop being sold (like Double Dragon XBLA, R-Type XBLA, etc) could those games suddenly disappear or become unusable on your system? The current system allows you to redownload those titles if you purchased already.
What if company X buys the rights to Double Dragon releases it a year later, for example. Can they just put in a request to shut down all activations/licenses for the previous publisher's version so that they retain the profits from players of the content?
Yet another example, a game uses licensed music or material that has a contract with an expiration over time. If they think that the costs of re-negotiating those contracts are too much for this now older, lower priced, lesser selling game, can they revoke the licenses to avoid having to pay the licensing fees?
There are just so many potential nightmare scenarios resulting from giving the publisher/platform holder so much direct control over what your system can play or not play.