Day 1 Game of the Year Award Winners

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Edited By mamboozo
It's December 26th, and as we all start to recover from all that family stuff that comes hand-in-hand with Christmas, let's take a moment to reflect on the year that was.

You can do so right here, as today's the first day of reveals in our year-end awards. Also, there's a weird technical issue that's currently preventing this text from showing on the actual award pages, and we thought you might like to know why we chose the games we chose.

So while we attempt to get some engineers on the horn, here are today's winners!

Be sure to check the site at noon Pacific every day, as we'll be revealing new winners up until December 30th. Also, on the 30th we'll be posting our own personal Top 10 lists along with our final podcast for the year, which contains the epic deliberations that led to our final selection for Game of the Year.

Best Explosions - Battlefield: Bad Company


"You smell very clean."
Blowing things up is such a huge part of the games we play, it's easy to become totally jaded about most of them. But there are still teams up people out there looking for the next big thing in big bangs and booms.

Look at the team at DICE that worked on Battlefield: Bad Company, for example. Not only is a large part of the game built around you blowing holes in buildings to cut your own path through, but those explosions look terrific. Blasting out a wooden wall with your grenade launcher sends splinters flying everywhere, leaving behind a jagged, uneven. realistic-looking hole. Considering you repeat that action dozens of times over the course of the game, it's especially impressive that those explosions manage to look great every time you see them. On top of that, there are plenty of exploding tanks and Jeeps, terrific artillery attacks, and other such explosions to keep things looking varied and great. With all that in mind, Bad Company was an easy choice for the year's best explosions.

Best Classic Revival - Bionic Commando Rearmed


Rad. Spencer, that is.
Rad. Spencer, that is.
There are a lot of beloved, nearly forgotten classics from the annals of gaming that are ripe for revival on today's hardware. It's one thing to pump out a generic action game and slap that familiar old name on it for a quick cash-in. But it's quite another to pour your heart into truly recapturing the spirit of the original game while making it playable and fun by modern conventions.

It's obvious Bionic Commando Rearmed got the latter treatment from Capcom and the developers at GRIN. The game has "labor of love" written all over it, from the pixel-perfect color schemes of the characters and levels to the brilliant soundtrack based on the music of the original. Little touches like the nearly identical intro text and the hand-drawn talking heads stoke the fires of nostalgia all the more.

Oh yeah, its swing-based 2D action plays just as awesome as the original. Perhaps awesomer.

There were plenty of great classic retreads this year, but none of them made you go "Hey, this is way Bionic Commando!" like Rearmed does. (Nevermind that the rest all lack a bionic arm.) It's all about being faithful to the source material with a contemporary twist.

Best Multiplayer Game - Burnout Paradise


Paradise!
Paradise!
It might seem odd to pick a driving game for best multiplayer, since most multiplayer driving games tend to boil down to lap-times and checkered flags, but this is precisely what makes playing Burnout Paradise with others so brilliant.

You can still compete in standard online races, which are just as thrilling and full of stupendous car crashes as the single-player races. But the real fun lies in the cooperative challenges, which scale nicely from three to eight players, and which range from performing a series of specific acrobatic stunts to smashing the billboards that are scattered throughout Paradise City. The variety of the challenges is pretty great, and while they can get pretty tough, there's an easy pace to the action that makes Burnout Paradise a terrifically social experience.

Burnout Paradise also features one of the simplest, cleverest uses of the PlayStation Eye and Xbox Live Vision camera we've seen. Whenever you take down an online opponent, the game will snap a quick photo of the losing player, allowing you to ever-so-briefly savor the look of defeat in their face. It's great touches like this that turned Burnout Paradise into the game that we spent the most time playing together this year.

Best Premise - Spore


Great ideas!
Great ideas!
The winner of this category didn't have to be a great game to win; it just had to sound great if you described it to someone in a couple of sentences. We figure the initial pitch meetings for these five games were all pretty energizing.

Even amongst the others, Spore seemed like a shoe-in for this category on principle alone. It would be hard to devise a more grandiose premise than charting the entire four-billion-year lifespan of a species, from single-celled organism to spacefaring masters of technology. That kind of high-concept epic isn't attempted often in game design; leave it to Will Wright to be the first.

Luckily, Spore did turn out to be pretty special. The creature-editing tools and content-sharing interface anchored the game's community aspect in an unexpected way. And even if its five component games are a bit thin individually, they combine into a cohesive whole that certainly captures enough of that original idea to make the game memorable and influential for a long time to come.

Character We'd Most Like to Party With - Brucie Kibbutz, Grand Theft Auto IV


As Alpha As He Wanna Be
As Alpha As He Wanna Be
In Liberty City, nobody's perfect. Indeed, it's the deeply flawed, self-aware nature of Niko Bellic that makes him such a compellingly tragic figure. For Niko's juiced-up lunatic buddy Brucie Kibbutz, though, it's his apparent obliviousness to his own shortcomings that makes him so awesome, and a guy we most definitely would like to party with.

Even if Brucie didn't have ready access to helicopters, fast cars, hot, perpetually pissed-off broads, and the classiest auto garage in Broker, his steroid-fueled enthusiasm could shake us out of the dourest of genocide-induced moods. Whenever we couldn't come up with anything to do on a Friday night, we'd just call up Brucie, knowing that we'd end up competing in some sketchy-ass illegal street race, lifting weights, injecting ourselves full of bull shark testosterone, and generally keeping it dangerously alpha.

Character Whose Phone Calls We're Least Likely to Return - Tim, Braid


Tim, in happier times
Tim, in happier times
Look, we obviously like Braid quite a bit. But that doesn't mean we want to hang out with Tim, the game's lead character. You just know that a call from him is going to result in an hour of you listening to him mope in the most pessimistic way possible.

"Hey buddy, don't worry! There are plenty of fish in the sea!"

"*sigh*"

"Dude, let's go use your time-rewinding abilities to win the pub quiz!"

"*siiiiigh*"

"Is it true that you invented the atomic bomb?"

"*groooooan*"

So you can see why we'd let this scintillating conversationalist go straight to voicemail.

Unfortunately, he's just going to keep rewinding time until we pick up.
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mamboozo

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#1  Edited By mamboozo
It's December 26th, and as we all start to recover from all that family stuff that comes hand-in-hand with Christmas, let's take a moment to reflect on the year that was.

You can do so right here, as today's the first day of reveals in our year-end awards. Also, there's a weird technical issue that's currently preventing this text from showing on the actual award pages, and we thought you might like to know why we chose the games we chose.

So while we attempt to get some engineers on the horn, here are today's winners!

Be sure to check the site at noon Pacific every day, as we'll be revealing new winners up until December 30th. Also, on the 30th we'll be posting our own personal Top 10 lists along with our final podcast for the year, which contains the epic deliberations that led to our final selection for Game of the Year.

Best Explosions - Battlefield: Bad Company


"You smell very clean."
Blowing things up is such a huge part of the games we play, it's easy to become totally jaded about most of them. But there are still teams up people out there looking for the next big thing in big bangs and booms.

Look at the team at DICE that worked on Battlefield: Bad Company, for example. Not only is a large part of the game built around you blowing holes in buildings to cut your own path through, but those explosions look terrific. Blasting out a wooden wall with your grenade launcher sends splinters flying everywhere, leaving behind a jagged, uneven. realistic-looking hole. Considering you repeat that action dozens of times over the course of the game, it's especially impressive that those explosions manage to look great every time you see them. On top of that, there are plenty of exploding tanks and Jeeps, terrific artillery attacks, and other such explosions to keep things looking varied and great. With all that in mind, Bad Company was an easy choice for the year's best explosions.

Best Classic Revival - Bionic Commando Rearmed


Rad. Spencer, that is.
Rad. Spencer, that is.
There are a lot of beloved, nearly forgotten classics from the annals of gaming that are ripe for revival on today's hardware. It's one thing to pump out a generic action game and slap that familiar old name on it for a quick cash-in. But it's quite another to pour your heart into truly recapturing the spirit of the original game while making it playable and fun by modern conventions.

It's obvious Bionic Commando Rearmed got the latter treatment from Capcom and the developers at GRIN. The game has "labor of love" written all over it, from the pixel-perfect color schemes of the characters and levels to the brilliant soundtrack based on the music of the original. Little touches like the nearly identical intro text and the hand-drawn talking heads stoke the fires of nostalgia all the more.

Oh yeah, its swing-based 2D action plays just as awesome as the original. Perhaps awesomer.

There were plenty of great classic retreads this year, but none of them made you go "Hey, this is way Bionic Commando!" like Rearmed does. (Nevermind that the rest all lack a bionic arm.) It's all about being faithful to the source material with a contemporary twist.

Best Multiplayer Game - Burnout Paradise


Paradise!
Paradise!
It might seem odd to pick a driving game for best multiplayer, since most multiplayer driving games tend to boil down to lap-times and checkered flags, but this is precisely what makes playing Burnout Paradise with others so brilliant.

You can still compete in standard online races, which are just as thrilling and full of stupendous car crashes as the single-player races. But the real fun lies in the cooperative challenges, which scale nicely from three to eight players, and which range from performing a series of specific acrobatic stunts to smashing the billboards that are scattered throughout Paradise City. The variety of the challenges is pretty great, and while they can get pretty tough, there's an easy pace to the action that makes Burnout Paradise a terrifically social experience.

Burnout Paradise also features one of the simplest, cleverest uses of the PlayStation Eye and Xbox Live Vision camera we've seen. Whenever you take down an online opponent, the game will snap a quick photo of the losing player, allowing you to ever-so-briefly savor the look of defeat in their face. It's great touches like this that turned Burnout Paradise into the game that we spent the most time playing together this year.

Best Premise - Spore


Great ideas!
Great ideas!
The winner of this category didn't have to be a great game to win; it just had to sound great if you described it to someone in a couple of sentences. We figure the initial pitch meetings for these five games were all pretty energizing.

Even amongst the others, Spore seemed like a shoe-in for this category on principle alone. It would be hard to devise a more grandiose premise than charting the entire four-billion-year lifespan of a species, from single-celled organism to spacefaring masters of technology. That kind of high-concept epic isn't attempted often in game design; leave it to Will Wright to be the first.

Luckily, Spore did turn out to be pretty special. The creature-editing tools and content-sharing interface anchored the game's community aspect in an unexpected way. And even if its five component games are a bit thin individually, they combine into a cohesive whole that certainly captures enough of that original idea to make the game memorable and influential for a long time to come.

Character We'd Most Like to Party With - Brucie Kibbutz, Grand Theft Auto IV


As Alpha As He Wanna Be
As Alpha As He Wanna Be
In Liberty City, nobody's perfect. Indeed, it's the deeply flawed, self-aware nature of Niko Bellic that makes him such a compellingly tragic figure. For Niko's juiced-up lunatic buddy Brucie Kibbutz, though, it's his apparent obliviousness to his own shortcomings that makes him so awesome, and a guy we most definitely would like to party with.

Even if Brucie didn't have ready access to helicopters, fast cars, hot, perpetually pissed-off broads, and the classiest auto garage in Broker, his steroid-fueled enthusiasm could shake us out of the dourest of genocide-induced moods. Whenever we couldn't come up with anything to do on a Friday night, we'd just call up Brucie, knowing that we'd end up competing in some sketchy-ass illegal street race, lifting weights, injecting ourselves full of bull shark testosterone, and generally keeping it dangerously alpha.

Character Whose Phone Calls We're Least Likely to Return - Tim, Braid


Tim, in happier times
Tim, in happier times
Look, we obviously like Braid quite a bit. But that doesn't mean we want to hang out with Tim, the game's lead character. You just know that a call from him is going to result in an hour of you listening to him mope in the most pessimistic way possible.

"Hey buddy, don't worry! There are plenty of fish in the sea!"

"*sigh*"

"Dude, let's go use your time-rewinding abilities to win the pub quiz!"

"*siiiiigh*"

"Is it true that you invented the atomic bomb?"

"*groooooan*"

So you can see why we'd let this scintillating conversationalist go straight to voicemail.

Unfortunately, he's just going to keep rewinding time until we pick up.
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Lies

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#2  Edited By Lies

Mamboozo. Rad name.

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ElectricSlime

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#3  Edited By ElectricSlime

Brucie is the man.

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#4  Edited By Snoopy

Brucie+ shark steroids= GOOD FUCKING TIME!
"YA MAN COLD BLOODED, COLD BLOODED!"

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OmegaPirate

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#5  Edited By OmegaPirate

lol , good choices guys, good choices :D

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#6  Edited By CoolDrMoney

There should be dedicated spots on their gamepages displaying their proud golden luchadeer trophy

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BiggerBomb

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#7  Edited By BiggerBomb

I still don't understand what this Mamboozo fiasco is all about!

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#8  Edited By jeff
CoolDrMoney said:
"There should be dedicated spots on their gamepages displaying their proud golden luchadeer trophy"
We'll be adding that in January.
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#9  Edited By Legend

" there's a weird technical issue that's currently preventing this text from showing on the actual award pages"

I thought you guys were lazy and decided to show us the winners without explaining why you chose them. Guess I was wrong. :P

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BiggerBomb

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#10  Edited By BiggerBomb

Are any videos planned, Jeff? Perhaps with game footage and Luchadeer's floating head?

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#11  Edited By jeff
BiggerBomb said:
"Are any videos planned, Jeff? Perhaps with game footage and Luchadeer's floating head?"
No, we ended up debating a lot of the categories down the last possible second, which didn't leave a lot of time for floating heads or game footage.
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#12  Edited By kush

I can't say that I'm surprised by the "Best Explosions" pick...Bad Company had some very pretty explosions.

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snetErz

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#13  Edited By snetErz

Brucie, right on. Be genetically different!

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aaox

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#14  Edited By aaox

Recently, I've been keeping it 'Beta'. Keeping it 'Alpha' all the time can be tiring, man. Real tiring. Hope you guys had a 'Charlie' Christmas!

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#15  Edited By Crono

Hmmm Best Multiplayer goes to Paradise?  Guess I will have to check that one out!  Nice Day 1.

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deactivated-5e0e0ee2ea170

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Great picks and I've never played Burnout before but suprised not to see Left 4 Dead there... though for me the game is too broken and lacking in content.

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Aaron_G

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#17  Edited By Aaron_G

All right looking forward to the rest of the awards.

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Afroman269

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#18  Edited By Afroman269

Love all the choices but I only disagree with Burnout. Left 4 dead and Gears 2 multiplayer is way more intense and fun.

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Shadow

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#19  Edited By Shadow

Burnout Paradise is a great multiplayer game, but nothing close to the best of the year.

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Arkthemaniac

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#20  Edited By Arkthemaniac

 Brawl didn't get best multiplayer?

Or Boom Blox?

Or any Wii game?

Shenannigans!!!!!
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Benjamin_Sisko

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#21  Edited By Benjamin_Sisko

"BE GENETICALLY DIFFERENT!!"

             -Brucie

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#22  Edited By JoelTGM

Left 4 Dead multiplayer.  Who plays burnout still?

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#23  Edited By bwooduhs
Jeff said:
"CoolDrMoney said:
"There should be dedicated spots on their gamepages displaying their proud golden luchadeer trophy"
We'll be adding that in January."
Awesome
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SLE4ZY

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#24  Edited By SLE4ZY

Burnout Paradise is best mulitplayer? WTF. Im going to have to disagree with that. Id say Call of Duty WW or Gears of War 2

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#25  Edited By yellownumber5

Brucie is an idiot, I could not hang out with him with out wanting to bitch slap him every time he said one more self delusional phrase.  In a way I feel sad for him, and will wish him the best when the moment comes that he realizes his life is a lie, and flies his helicopter into the Hudson River, still screaming in denial that he is either, "The Man!", or "Awesome!", or that he actually ever fucked a chick, that wasn't a hooker with a dick.

Niko's Cousin on the otherhand, he's a little whiny and unstable, but is still for real.

I'd hang out with Big Boss, if he wasn't dead now.  On a drunken night that dude HAS to have some good stories, "about this one time in Rio de Janeiro", and learn you a little about life.

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#26  Edited By vigorousjammer

Burnout Paradise... Really?
I would have chosen Rock Band 2 or, like, Left 4 Dead or something.

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Brackynews

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#27  Edited By Brackynews

GO GO BAIONIKU!

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#28  Edited By Valestis

Oh yeah, I love Burnout Paradise. It's my most played game of the year. Can't wait for DLC.

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#29  Edited By gimmysumcowbel

wow Burnout beats L4D??

i gotta get that shit

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angularbanjo

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#30  Edited By angularbanjo

I'm just waiting for persistence in Paradise...

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deactivated-5c468a9482ba9

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Oh no, the poetry in Braid wasn't happy go lucky! Let's instead replace it with more meaningful dialogue like that which can be found in Gears of War 2!

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#32  Edited By Manks

I agree with all of the winners here except I think Gears 2 or L4D should've received Best Multiplayer.  

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giyanks22

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#33  Edited By giyanks22

Nice choices. I wouldn't of picked different ones.

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#34  Edited By Kiemoe

I still think Golden Axe got cheated for best revival.


lol.

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DisAbiLityFisHy

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#35  Edited By DisAbiLityFisHy
GENETICALLY DIFFERENT, BABY!
Haha, Brucie is so damn Alpha.
ICE COLD, BABY! ICE COLD!
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#36  Edited By DrRandle

While i don't agree with pretty much anything on this list, that's cool. Different opinions and such. But the only one that really bugs me is the Burnout Paradise for Best Multiplayer. I always feel like there's not really anything big going on when I do multiplayer. Yeah, it's solid, and yeah it's kinda fun to race and crash strangers but... I don't know, there's just no real involvement for me. I'm just as content playing it local multiplayer. I would personally have preffered Left 4 Dead or Smash Bros. Brawl, whose games are all about the Multiplayer, and really shine because of it. I think of those games and think "I can't wait to get some buds to play those." I don't really feel that way about Burnout. Plus, in the end, I don't think I would consider it quite as good as a game in general, so... there's that.

Looking forward to the rest of the awards, guys. Keep it up.

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Kaido

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#37  Edited By Kaido

Gotta love the summary for each reward.

Can't wait to find out what won Game of the Year.

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#38  Edited By ScottEFresh

Giantbomb keepin it Alpha!!!!

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#39  Edited By nevelator

Have to agree with Paradise getting multi-player GOTY.  Great fun online, offline to online was seamless.  Single player and multi-player games were both excellent - there was no compromise with either mode for the sake of the other. 

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#40  Edited By Wright

I love the Bombies.

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#41  Edited By gamer_152  Moderator

I completely agree with all your choices. Great work once again Giant Bomb, I can't wait for the next batch of GoTY awards. Oh and Brucie is awesome!

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#42  Edited By FuzzYLemoN

Burnout Paradise for best MP, of all things? I think you guys like that game a little too much...

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#43  Edited By uglybob

i didnt like the multiplayer in burnout

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#44  Edited By KinjiroSSD

Resistance 2's online co-op is the best thing to happen to multiplayer since Halo 1 but who am I kidding, its a PS3 exclusive and this is giantbomb.

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#45  Edited By darkjester74

Wow, not shy about our biases are we Jeff?  Burnout Paradise for multiplayer GOTY?  No I don't think so.  Then again, this is your site, so more power to ya man.

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Zenwork

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#46  Edited By Zenwork

Burnout Paradise ???? I do not think so...

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#47  Edited By Media_Master

Nice list

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#48  Edited By Cubical

Game of the year awards are always pointless there is always some games on there I think are total crap and this year it is GTA 4 and games i want don't even make the list so I never read the things or just skim over them and or this year in the case the podcast since I was listening on the car ride.
 
Since I am obviously not  in tune like few ways with the people at giant bomb because I thought the old mortal kombat games was crap and the few minutes of MKL vs DC inviverse sucked (and I amazed it is not on here with that max star rating thye love it I guess) and I thought the last 3 burnout games was way better than paradise.




So what eva.

Also them not likein megaman 9 I think pretty much proves i do not care for the same games as the workers on the site. Nobody will agree to any of these as game of the year.

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Toothsaw

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#49  Edited By Toothsaw

What's up with you guys? And I mean you posters, not Giant Bomb crew.

What's wrong with Paradise MP? Only FPS shoud be considered for multiplayer?
I think Paradise won because going in and out of multiplayer is a seamless experience in that game. You can't start a CoD5 single player game and turn it into a MP match in the middle of a mission just by pushing a couple of buttons. And that's AWESOME.
Moreover, the multiplayer part in Paradise is well designed: there are different challenges according to how many players are in a certain match, you have custom races and you have the hangin' out, which is pretty great.
When you start a Gears 2 MP match you have one goal and the strategy is quite well defined in each map.
I'm not saying that all the other nominees suck in MP matches, but Criterion packed a very well thought MP experience which is pretty new in a racing game and really satisfying.
And I'm not a big fan of racing games, so they certainly did a great job if I'm excited for a game not at the top of my favorites.