video game based on a movie?
I don't know about you guys but I am really excited about this game. I am pretty sure that this is the newly released trailer for it.
With voice acting from all the origianl actors, except Rick Moranis, and witty dialogue I think this a definite buy for any Ghostbuster fan. I am glad the game finally got picked up by a publisher. What is so odd is that I am not one to buy video games based off movies but this one I can't help myself. It probably has to do with me being a Bill Murray fan. Do you find yourself in the same situation?
Anyways, I thought I would share with you guys the trailer just in case haven't seen it.
Images from the CG Trailer:
Wii Images:
Random Ghostbusters Cartoon Image:
Here are some impressions of the Ghostbuster game.
Some excerpts of what was um... "impressioned"...
The running dialog (written largely by Dan Aykroyd) between Egon and Raymond (and sometimes Winston from what I saw in the Library level) keeps you up to date on what you're supposed to be doing, where you're supposed to be going and what's going on in the story. This makes for a seamless gameplay experience as well as a hilarious movie/game. When asked to describe Ghostbusters in terms of genre, the Terminal Reality guys said: "Third person action comedy."
When you go down in Ghostbusters, one of your teammates can revive you if they're still on their feet and nearby. But if all three or four of you go down, it's game over and you load back at the last checkpoint.
The ghost-capturing was tricky to master at first. You've got to target the ghost, start shooting your proton ray at it and once it's in your grips, mash a button or trigger (depending on whether it's the PS3 or 360) to send a blast its way and stun it.
...the game lets you skip the static cut scenes. So instead of watching Egon argue with Raymond about not touching the book, I got to listen to them do it in real time while I positioned myself in the best part of the room for book-stand blasting.
The game is out this June. There will be about 50 Trophies/Achievements, spread out between multi- and single-player; and you can count on a demo – although nobody seems quite sure when. Expect it to sync up with the 25th anniversary Blu-Ray release of Ghostbusters.
Ghostbusters: The Video Game is designed to be easy to learn (straightforward, at least), difficult to master (thanks to weapon upgrades and dominant strategies), and always – always – fun to play because it's Ghostbusters. Really, Acti-Blizzard doesn't know what they're missing.
This game sounds pretty solid based on these impressions. I'm really eager to jump into this game now, unfortuantely, we have to wait. Forever.
*kick a rock*
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