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#1 Edited by SlightConfuse (3963 posts) -

Game Informers next cover is the elder scrolls online, being devolped by Developed by the team at Zenimax Online Studios, , set a millennium before the events of Skyrim as the daedric prince Molag Bal tries to pull all of Tamriel into his demonic realm.

"It will be extremely rewarding finally to unveil what we have been developing the last several years," said game director and MMO veteran Matt Firor, whose previous work includes Mythic's well-received Dark Age of Camelot. "The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise."

there is going to be a trailer tomorrow and full detail in the magazine on questing, leveling and where this game takes place. AN elder scolls mmo is an intresting game to make in this day when most MMO 's that are not wow go free to play in the first 6 months of release. I enjoy the univres of the elder scrolls and more of that over time is potentially interesting. I just hopes it is better then that the piece of crap two worlds was about an online elder scrolls experience. i wanted something like this around the time oblivion came out.

Im really curious to hear about class custimization and if we will be allowed to make custom classes like in other ES games. Also i guess this is the next best thing Bethesda could do since a fallout MMO still seems unlikely.

Edit: coming out in fall of 2013 on PC and MAC, so this has been in development for some time

#2 Edited by cyraxible (693 posts) -

I like those games to be a solitary experience.

#3 Posted by Ramone (2975 posts) -

Good news. I've been waiting for this for a while.

#4 Posted by Drebin_893 (2923 posts) -

@cyraxible said:

I like those games to be a solitary experience.

#5 Posted by VisariLoyalist (2995 posts) -

@cyraxible said:

I like those games to be a solitary experience.

me as well. But moreover I like it to be an experience with a game world that has thematic consistency and characters believable to that world. That allows the role playing part of a role playing game to happen. An MMO is something different, the immersion is destroyed before it can start because everyone is artificially powerful compared to the game world. 10k dragonborne running around makes your interactions with npc characters seem a little bit fake.

#6 Posted by IceColdGamer (605 posts) -

That's a lot of knees.

#7 Posted by Socialone (202 posts) -

My favorite developers used to be Bioware, Bethesda and Blizzard...

Yay Blizzard.

#8 Posted by TEHMAXXORZ (1199 posts) -

Of all the games that don't need online features...

#9 Posted by MikkaQ (10317 posts) -

Hmm I really hope I don't see one of my favorite game universes subjected to the MMO treatment. Large, empty spaces that take forever to cross until you reach some arbitrary level for a mount, boring clicky combat without visceral feel, that weird MMO delay on every action that keeps fucking with my immersion, and of course identical dull fetch quests.

If they somehow manage to avoid the paths tread by literally every other MMO than it would have potential. Until then this sounds like some bad news. At least it's set 1000 years before Skyrim so they don't fuck with the great setup for Skyrim's sequel.

#10 Posted by Metal_Mills (3011 posts) -

Fucking awful news. :(

#11 Posted by Tennmuerti (8140 posts) -

LF2M Oblivion gate n7

#12 Posted by SlightConfuse (3963 posts) -

From what i heard the old republic made soloing a lot more fun than previous mmo's, im willing to give them a chance on how this turns out.

#13 Posted by Animasta (14712 posts) -

I can't wait to see 50 maces of molag bal running around.

#14 Posted by STUVNING (141 posts) -

Fargoth is psyched!

#15 Posted by whyareyoucrouchingspock (975 posts) -

Interesting. I wonder if this will be just another generic MMO though. It could be good or just another cynical wow clone.

#16 Edited by WinterSnowblind (7617 posts) -

I'm not completely against this, if it keeps the same degree of exploration and features similar gameplay to the main games, it could be fun. I don't want to see it turned into a cartoony looking, third person WoW clone, with hot key based combat.

It needs to have the unique Elder Scrolls-y feel, not just be a generic MMO.

#17 Posted by Saethir (353 posts) -

I would vastly prefer two to four player co-op in a skyrim style game to another fantasy mmo. Still mildly interested in how this turns out.

Online
#18 Posted by Bell_End (1208 posts) -

@VisariLoyalist said:

@cyraxible said:

I like those games to be a solitary experience.

me as well. But moreover I like it to be an experience with a game world that has thematic consistency and characters believable to that world. That allows the role playing part of a role playing game to happen. An MMO is something different, the immersion is destroyed before it can start because everyone is artificially powerful compared to the game world. 10k dragonborne running around makes your interactions with npc characters seem a little bit fake.

don't play this one then

#19 Edited by CaLe (4018 posts) -

A fantasy MMO? What a novel idea.

#20 Posted by sagebirt (58 posts) -

Seems the game is quite far gone if it's out next year. PC and Mac only? How does that make you console-only owners feel?

#21 Edited by Brendan (7843 posts) -

If they just made ES an online game, then great. If they made an online ES game, then crap (for me).

#22 Posted by Jimbo (9869 posts) -

Guys pay attention. The entire team is committed to creating the best MMO ever made. Not just some of the team; the entire team! How can you not want that??

#23 Posted by WMWA (1162 posts) -

This is kind of cool news. I'll just never play it, because I'm not a fan of MMO's. Itd negatively affect my life because I'm a weak person

#24 Edited by tsiro (214 posts) -

Hmm, I don't think this is going to be a game for me, but I hope it turns out well. I know this would make a bunch of my friends happy.

Though I am interested to find out what changes they're going to make to the existing ES formula to turn it into an MMO. I wonder if it will be more like traditional ES games, or more like traditional MMOs?

#25 Posted by VisariLoyalist (2995 posts) -

@sagebirt said:

Seems the game is quite far gone if it's out next year. PC and Mac only? How does that make you console-only owners feel?

I don't think console owners want or expect an MMO experience

#26 Posted by themangalist (1739 posts) -

@Metal_Mills said:

Fucking awful news. :(

I... kinda agree. As much as I love TES, it was always because it felt lived in and me being the hero. Now everyone's has a stupid ass name tag (xxblademaster71) on top of their heads and everyone's "the hero". I'd still want to discover the world though.

#27 Posted by AndrewB (7669 posts) -

If it's a separate project from the real next Elder Scrolls game, I'm fine with it because I'll just skip it, but I hope it doesn't interfere with development on the next traditional Elder Scrolls game. I don't think I could stand to see another of my all-time favorite gaming franchises slip away from me.

#28 Edited by EXTomar (4843 posts) -

I'm not sure their timing could be any worse though. Given the technology trends in MMO, they are going to action-reaction combat systems where Bethesda has never gotten combat working that well in their action games. Given the state of the market, although Elder Scrolls does have brand recognition, another sword and sorcery fantasy MMO is probably not going to work well in a market full of sword and sorcery fantasy MMOs.

Instead I would rather see "Elder Scrolls Online" be more a free formed "sandbox" than a "theme park". Basically, I would rather see this be more like Minecraft than World of Warcraft. They should setup a huge and rich environment for people to run around in and do what they want which was always the strength in their games instead of trying to enhance their quest designs which was often a problem for Bethesda in their stand alone games let alone making them MMO compatible.

#29 Posted by Jimbo (9869 posts) -
@Brendan said:

If they just made ES an online game, then great. If they made an online ES game, then crap (for me).

I get what you mean, and I pretty much feel the same way.
#30 Posted by perilator666 (471 posts) -

gross. im so sick of mmos.

just make fallout 4 and get it the fuck over with.

#31 Posted by whyareyoucrouchingspock (975 posts) -

Oh cool, a teaser tomorow.

#32 Posted by SlightConfuse (3963 posts) -

@AndrewB: seems it is a separate team from the regular ES team. imagine they are working on fallout 4 and new skyrim stuff

@EXTomar: the article made it sound like you will be traversing several continents in the game. Also 3 factions to choose from

#33 Posted by TheHBK (5506 posts) -

i want to see how this turns out. But what I would want is a multiplayer component where a few friends can run around Tamriel together fucking shit up.

#34 Posted by MistaSparkle (2148 posts) -

I probably won't be playing it, but I'm curious to see how this turns out.

#35 Edited by whyareyoucrouchingspock (975 posts) -

@WinterSnowblind said:

I'm not completely against this, if it keeps the same degree of exploration and features similar gameplay to the main games, it could be fun. I don't want to see it turned into a cartoony looking, third person WoW clone, with hot key based combat.

It needs to have the unique Elder Scrolls-y feel, not just be a generic MMO.

Yep. One of the problems with MMO's is that they target the lowest of the low hardware using a cartoony asthetic to get around it. Always playing it safe by just copy-pasting WOW and sticking a well known brand on it. I really hate people who play on shitty laptops then whine like a bitch that they cant play games or lack the fortitude to get a proper manly computer.

#36 Edited by BrockNRolla (1702 posts) -

@VisariLoyalist said:

@sagebirt said:

Seems the game is quite far gone if it's out next year. PC and Mac only? How does that make you console-only owners feel?

I don't think console owners want or expect an MMO experience

If you've played Amalur, you know just how tedious the experience of an mmo being turned into a console game can feel. Then again, maybe that's just mmos in general.

#37 Edited by whyareyoucrouchingspock (975 posts) -

The problem with MMO's is that they lack context. Grind grind grind without giving a shit what you are doing. Thats why I enjoyed Guild Wars rather than WOW. It had a story with a start, middle and ending. A shit story granted but it told it. It wasn't until the Lich King WOW had any real sense of purpose.

#38 Posted by BabyChooChoo (4639 posts) -

As long as they stay away from shitty 'MMO quests' and shitty endgame grinding, and generally everything that's shitty about MMOs then I'm all for this. I want an Elder Scrolls MMO, not an MMO that reminds me of Elder Scrolls.

#39 Posted by kishinfoulux (2398 posts) -

I didn't ask for this.

#40 Posted by Illuminosopher (334 posts) -

Just what the world need another MMO

#41 Posted by EXTomar (4843 posts) -

@SlightConfuse said:

@AndrewB: seems it is a separate team from the regular ES team. imagine they are working on fallout 4 and new skyrim stuff

@EXTomar: the article made it sound like you will be traversing several continents in the game. Also 3 factions to choose from

Its not the size of the world but what they stick into it. I have a sinking feeling that the game works better if they avoid adding quests and factions instead of increasing them.

#42 Posted by WilltheMagicAsian (1546 posts) -

I'll play it if I can get a silt strider mount.

#43 Posted by upwarDBound (654 posts) -

At least they're not calling it The Elder Scrolls VI.

Jokes aside I'm actually kind of excited about this. This will be the first time we see most of the provinces of Tamriel outside of Arena. I am concerned about how the game will look though. How are they going to keep things consistent over such a large territory? If it looks as good as Guild Wars 2 or Tera things will be fine The first screenshot is to be unveiled tomorrow so we'll see.

#44 Posted by AngelN7 (2970 posts) -

I don't see why this is a bad thing for some people is not like they're gonna stop making Elder Scrolls games , don't like MMOs? don't play ESO you stil have Skyrim

#45 Posted by kindgineer (2768 posts) -

This will follow the trend of everyone hyping the hell out of it, and than when it releases everyone hates on it for not being the exact replica of their dreams, and then everyone will buy it.

So, meh.

#46 Edited by EXTomar (4843 posts) -

@AngelN7 said:

I don't see why this is a bad thing for some people is not like they're gonna stop making Elder Scrolls games , don't like MMOs? don't play ESO you stil have Skyrim

MMOs are inherently more expensive to produce and maintain. Screwing up something as big as an MMO puts Bethesda into a situation like they failed to produce multiple single player ES games.

#47 Posted by Funkydupe (3321 posts) -

I'll definitely try this.

#48 Posted by MordeaniisChaos (5730 posts) -

@sagebirt said:

Seems the game is quite far gone if it's out next year. PC and Mac only? How does that make you console-only owners feel?

Well it is an MMO, so probably doesn't make them feel much of anything. Everyone here is so jaded against the idea anyway that it doesn't matter.

#49 Posted by Oldirtybearon (4851 posts) -

@EXTomar said:

@AngelN7 said:

I don't see why this is a bad thing for some people is not like they're gonna stop making Elder Scrolls games , don't like MMOs? don't play ESO you stil have Skyrim

MMOs are inherently more expensive to produce and maintain. Screwing up something as big as an MMO puts Bethesda into a situation like they failed to produce multiple single player ES games.

Bethesda is fine. This is their parent company Zenimax Media. They've also been working on an MMO since 2005-2006. The studio creating this game have nothing at all to do with Bethesda Game Studios, the creators of Elder Scrolls and Fallout 3.

#50 Posted by Bollard (5663 posts) -

@cyraxible said:

I like those games to be a solitary experience.