So much is said that the Wii U is a waste of time as it is only slightly better than the current consoles. That leaves me wondering, exactly what will the Xbox 3 and PS4 do? Let me just share my ponderation and please fill in the gaps.
The Wii U will use Blu-ray discs, so it has 25Gb/50Gb capability. There is no new discs on the way, so I assume so will the Xbox 3 and PS4. So, won't the size of the games be the same?
My television, like probably all of you as well, does HD at 1080p. The Wii U will run at 1080p. I assume the Xbox 3 and PS4 will also? I know we have televisions that can do 3 or 4k, but surely they won't be commonplace in the next 5 years right? If Sony and Microsoft make this a capability, isn't that going to add a big cost that will likely never be used?
The Wii U will run games at 60fps (assuming they are made that way). The human eye can't really perceive anything above 60fps, so there really isn't much point in going above it, especially if it isn't consistent. So I assume the Xbox 3 and PS4 will be going for a steady 60fps as well?
My thoughts are then, how will they really be different? I do assume they will have a reasonably greater amount of power, but exactly what will that mean? It will produce more calculations per second, so it is clear it can do more, but will it matter? How will it matter? If it uses more data to produce a "bigger" or 'better' game, won't that eat into the disc data and potentially make the games smaller (they have 50Gb, so it would take a big game to use all of that I assume)?
I can see some upsides, so add to them please, fill in the gaps for me. In a game like GT or Forza, the damage simulation should be a lot better, and perhaps the cars will feel like that are moving, rather than the track (I get that when I don't play cockpit view). More characters on screen and actually doing stuff surely is a big possibility.
However, what about the cost? Will this be a problem for developers? Will games become so expensive to make, very few can afford the risk outside the guaranteed blockbuster titles? Will it spell the end of adventurous titles? Will be able to get away with making smaller budget titles and still sell them at retail?
Forgive my ponderation. I am left with the view that the gap between the Wii U and PS4/Xbox 3 won't be as big as this generation, but I am happy to be shown as wrong. I am also keen to hear some other ponderations about what you are expecting.
Thanks for reading.