@artisanbreads: Yup the areas look really good; but I'm not entirely sure what I feel about the character (in truth just armor-sets) that we've seen. They feel a bit too much at times?
I personally really dig those, they are, to me, Halo meets Star Wars. Kind of busy so I see what you're getting at but I dig the hoods, robes, and all that extra jazz on them. Kind of Star Wars, kind of Warhammer 40k even.
Never was a fan of Halo's lore and art direction, but I'm really loving what I've seen of Destiny so far.
If they called this "Halo 5" nobody would have questioned anything. Frankly, I'd be surprised if this didn't start off as some form of Halo sequel/spin-off.
I guess the forum ate my comment...
I was saying, i don't get excited for dev diaries or pre-rendered footage and concept arts but from the few tidbits of footage that looked like real gameplay it has a strong Halo vibe to it which i like. I always liked the Halo design and aesthetic and it's easy to see the influence here.
Adding to my list of games i want to know more about.
Things I'd like to see in this game:
- Less slow and floaty controls from Halo. Doesn't have to be CoD fast, but at least speed up the game.
- No subscription fees also including "no microtransactions."
- Multiplayer PvP that has some sort of effect on the always online game world rather than regular-ass deathmatch or CTF.
Things I'd like to see now:
- The fucking game.
@funkydupe: It's wishful thinking. I wouldn't care if the microtransaction stuff was just cosmetic, like "DUDE BRO BUY THIS SICK ASS ARMY CAMO SKIN FOR YOUR ARMOR BRO!," but if it's stuff like rare weapons and armor...we all know how Diablo 3 did with that!
Pretty much the minute you add in ways to buy loot easily, you kill the purpose of a loot driven game and I'm hoping Bungie/Activision are smart enough to not do this.
No one seen the actual game (or know exactly what it is, aside from very broad concepts) however, you can preorder right now!!
Unfortunately Bungie fanboys will preorder the shit out of it and more companies will follow bungie's "strategy" (shamelessly manipulating consumers by selling them a fantasy, not a reality)
In light of recent events regarding Gearbox and Aliens, journalists and consumers should stop and take a long hard look at preview cycles and how they have been working so far.
The VidDoc they released was pretty tame and devoid of real info. That video Jeff did made it sound a whole lot more interesting - although I tend to cringe whenever I hear MMO or RPG elements being brought over into the first person genre. Usually it ends up not working out that well with weapons that have absolutely no feel to them because of stats and enemies that soak up multiple headshots like you're peppering them with overripe grapes rather than bullets.
@humanity: I literally just reached that spot in Jeff's video. To me it sounds like development is probably console focused at this point in time, or they aren't allowed to mention working on a PC version (which would be silly, so I doubt it). I don't think PC is ruled out, but the impression I get is that it probably wouldn't receive a simultaneous launch with consoles when it gets released (if it gets released). I would love to check it out, but I'm a PC person so it will all hinge on there being a PC version.
@subjugation: Completely respect your affinity for the PC as I used to be a huge PC guy myself for the longest time. As one PC gamer to another, why not try giving consoles of the next generation a shot? It's really not that bad and you get used to most of the quirks like first person shooters with a pad etc - at the same time you no longer miss out on certain games native to those consoles.
@humanity: The truth is I tried them this generation, specifically the Xbox 360. In fact I was a big Xbox guy stemming from the launch of the original Xbox and Halo. I got those on Christmas day back in high school and played that entire game from start to finish with my older brother the same day. My friends and I were big Halo fans and played splitscreen multiplayer Halo: CE and likely hundreds of hours of Halo 2 together over the course of many weekends. I enjoyed my time with the 360 and still use the controller on my PC, but I was a very early adopter and with that came problems.
I had a launch 360 which means it was subject to the RRoD, and it did just that after a good time. I sent it in under the extended warranty that Microsoft provided because of the massive amount of hardware failure, they repaired it and sent it back, but it was only a matter of time before another RRoD. So, the whole issue of hardware failure really soured me on early adoption of consoles at the very least. I promised myself I wouldn't get another console at launch and I intend to do just that.
Besides, most of the games I love are PC centric anyway (MMOs, RTS, etc.). I do miss out on exclusives like a Gears of War or Uncharted, but I don't feel like the several hundred dollar investment for a new console is worth it just to play those few games.
TL;DR: I plan to "wait and see" with this generation of consoles after getting burned with hardware failure.
Really interested in the blend of traditional single player first-person shooter gameplay with an overarching progression. Could be a combination that finally gets me to commit to an online game.
Also you've got to give some props to them throwing out the '10 years' plan before they've shown any proper gameplay! They're either all living in a hype bubble at the moment or they're just really confident that what they've got running behind-the-scenes at this point is totally awesome. These guys built Halo they know great games, so I'm inclined to believe it's just looking that good!