I got this idea from FluxWaveZ's thread about programming. I was looking around the forums and couldn't find a thread that deals with questions related to Game programming. In Dr. Gertsmann's own words, this being a site about videogames, I am sure there are people like me who like messing around with code and maybe want to build something cool.
Now I know there are a dozen different communities online that offer code advice, but from personal experience, Giantbomb has one of the most active communities on the interwebs. So why not have a place where people could maybe put up queries on places where they might be stuck at in their game projects .. or anything related to programming in general. Plus, if people have something cool going on, this would certainly be an awesome place to get some good feedback.
I am personally experienced in C++, some java and am currently learning the ropes in C#. So if anyone wants to hit the community with some code questions, go right ahead !
So first question, I am planning to learn more about the Unreal engine. Specifically, create a small 3D tech demo where you can move about and maybe fire a few rockets. Any heads up on a good place to start ?
For people looking to find artists, maybe you can try out this thread:http://www.giantbomb.com/forums/general-discussion/30/3d-maya-model-project-character-design/456158/?page=1
Code Problems for the Code Monkeys:For people looking to solve problems ranging from the simple to the really complicated, Gakon5 posted a link for this site called "Project Euler". Check it out !
https://www.dreamspark.com (Free C++ IDE) (Jiggah)
Visual studio IDE's are free for students on the Microsoft site
Choosing a programming language: (Delski)http://www.gamedev.net/reference/programming/features/davegpg/
Unreal Engine (advanced coding): (Joru)Links to many tutorials on this forum page:
XNA Development (Xbox / Games for Windows Live / Windows 7 mobile):http://www.riemers.net/ (Delski)
iPhone Development:(Delski again)Tutorial videos found in this youtube channel:
Book on iPhone development:
XCODE development platform with a version of the iPhone SDK (You can get these by signing up free to the apple development program, The latest version of iOS is in beta so you can download iOS 4.1 SDK, which they tend to bundle with the version of XCODE that you need).
MAC OS Leopard or later so basically every MAC from say 2006/2007 is okay for developing for the iPhone.
License required for distributing apps on the store. This gives you access to placing any amount of apps onto the app store worldwide that go through the approval process.
DirectX: (Delski .. the guy's like an encyclopedia)http://www.directxtutorial.com/Tutorial9/tutorials.aspx