The relationship between women and video games is something I've been thinking about only recently, and I only get more frustrated the more I think about it. Perhaps the most frustrating part is the blanket dismissal of the issue by so many of my fellow gamers who don't want politics and social issues in their games or their games journalism (even though they want games to be seen as art). The blanket hate Patrick got when he started to care about such issues and injected them into his writing is evidence of that. They disagree with the views of radical, irrational, and unreasonable feminists such as Anita Sarkeesian, so they dismiss the issue as a whole and avoid talking about it or thinking about it. They know that they don't hate women, so they don't see how there's a problem, etc. Let's dig into this, shall we?
Sexism is a problem that is nowhere more prevalent than in games. In any other industry there are things made specifically for women. Movies, TV shows, etc. Sure, sexism still exists in these products (particularly in the fact that far too many "for women" entertainment is created by men, and is often pandering), but it's leagues more fair than games are. Why is it that the nightmare fuel that is Marcus Fenix can be the protagonist of an incredibly successful franchise, but there is no female equivalent? Why can't I find a single game of an even close to comparable budget that has a female protagonist who is badass but not "sexy badass"? I'm talking grotesque muscles, facial scars, armpit hair, and a mullet. Make her as unattractive to me as Marcus is to every woman on the planet. It would only add to her badass cred, and that shit would be cool. I know plenty of women who would appreciate a character like that.
Not only are female protagonists unjustifiably rare, but the few that are around are across the board very conventionally attractive. It's as if the gaming community is saying, "Hey, I'd really prefer not to play as a chick, but if you make me play as a chick she better be hot, you hear me?" It perpetuates the caustic idea that women who aren't hot are pointless. Valueless. They might as well not exist at all.
Now, let me make something clear. I don't have a problem with sexy women in games. If you ask a female gamer who isn't an angry activist that likes to point at everything as being sexist, she's likely to agree. Women love Bayonetta, for instance. The difference is that Bayonetta isn't just her looks. She's her own person, with agency over her existence. This, unfortunately, is often not the case. Too often sexy women in games are nothing but trophies and sex objects. And even that wouldn't be a problem if it weren't the de facto standard. After all, a game that is very much trying to be a male power fantasy should be able to have characters like that if it wants. The problem is that the vast majority of video games, especially mainstream titles, are male power fantasies. There's no equality, and no variety. How is it that half of the gaming populace isn't getting their fair share of games that are made with them in mind?
And I don't just want this for the women I know who have to deal with it either. I want it for myself as well. As a man, even I'm tired of playing as gruff male characters in male power fantasies, so I can't even imagine how fed up with it female gamers are. I want to live in a world where I can pop in a game that has an average looking female protagonist that is very much designed for women gamers, and then turn around and pop in a game with big gruff dudes with guns or swords who are fucking hot chicks with voluptuous digital melons, and I want both games to have a comparable budget. Unfortunately I can't, because the former doesn't really exist and the latter makes up 90% of this industry.
I guess basically what I'm saying is this: I understand the knee-jerk reaction to this feminist movement that has infected games journalism. Many of the most vocal proponents are just as terrible as the "misogynists" they hope to combat, and the fact that many journalists agree with the most base sentiment that they propose means people think they agree with it all and that everybody is out to get the games they like and replace them with politically corrected bullshit, but that's not the case. It's not about the games that exist, but the games that don't exist.
Similarly this issue isn't about men who hate women, because that's obviously not the majority of men. Just saying, "Well, I don't hate women, so I'm not part of the problem," doesn't help the discussion, because the problem is much subtler than that. It's about thinking, however subconsciously, that a woman's opinions and viewpoint isn't as valuable as a man's. They complain about games never being made for them, and they are ignored, and that's not okay. Take Assassin's Creed for example. It's a game that has massive cross-gender appeal. I know plenty of women who love the series, and it's never tried to be this gruff male power fantasy with sexy women in your face all the time. Why is it then that after a million entries we've not had a single female protagonist? Why is it that so many male gamers would cry, "political correctness" and say how they don't want a female protagonist, even though their female gamer brethren are just expected to deal with the constant rotation of dudes? Even if Ubisoft only did it "for the sake of having a female protagonist" as people would immediately decry, would that really be the worst thing ever? Methinks not. At the very least, we could definitely use the variety.
If certain other threads are any indication, I'm probably doing nothing more than starting a flamewar that the mods are going to be inconvenienced by (sorry) and that Rorie eventually locks down, but I had to get this off my chest all the same.
Log in to comment