Great games with absolutely horrible sections?

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MethodMan008

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#1  Edited By MethodMan008

What great games can you guys think of with a part of the game that makes you want to break the disc it is so poor? 
 
My example would have to be Xenogears.  It is my favorite JRPG of all time and overall one of my favorite games of all time period. 
 
However, climbing babel tower is one the worst sections in any game I have ever played.  The platforming in xenogears is wonky and if you make one error you have to climb all the way up again...  Not to mention it doesn't make any damn sense because everyone is in Gears, which can fly!!

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natetodamax

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#2  Edited By natetodamax

Halo: Reach - Every part of the campaign where Hunters are involved.

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Castiel

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#3  Edited By Castiel

Pretty much every game I've ever played... even the really great ones!

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Lukaz

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#4  Edited By Lukaz
@natetodamax: 
Hunters aren't that hard. Patience is a virtue, especially against those fuckers.
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natetodamax

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#5  Edited By natetodamax
@Lukaz: Until you run out of ammo. On NORMAL. >:(
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ColMirage

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#6  Edited By ColMirage

Half Life - Xen
 
I hate yooooou.

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TheSeductiveMoose

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#7  Edited By TheSeductiveMoose

Dragon Age: Origins - The Fade.
Red Dead Redemption - Mexico and the end.
Morrowind - The beginning, one time is ok but the rest are just painful.
Zelda OoT - The Water Temple.
Mafia - The Race.

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Berezov

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#8  Edited By Berezov

The fade in Dragon Age.

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Grissefar

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#9  Edited By Grissefar

God of War III - the last 1/3 of the game. The first 2/3 of the game has all the fun stuff such as Poseidon, Hades, Cronos and Hercules, and all the collectibles. The last hours suck in comparison but only because the first part is so great.

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Raymayne

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#10  Edited By Raymayne
@natetodamax said:
" @Lukaz: Until you run out of ammo. On NORMAL. >:( "
Except there are other guns literally everywhere for you to pick up and use....
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Willy105

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#11  Edited By Willy105

Zelda games - the dungeons.
 
Halo - The Library
 
Sonic Adventure 2 - the Knuckles/Rouge stages

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A_Dog

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#12  Edited By A_Dog

Tarturus in Persona 3 is pretty bad but the bosses kind of make up for it. 

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shiptoncraig

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#13  Edited By shiptoncraig

The boss rush at the end of Viewtiful Joe spoilt it a bit for me.

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zidd

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#14  Edited By zidd
@ColMirage said:
" Half Life - Xen"
@Berezov said:
" The fade in Dragon Age. "
I really liked those parts of those games. I also found the spinning blades part of god of war enjoyable.
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Lukaz

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#15  Edited By Lukaz
@natetodamax: 
I suggest 'nading/using explosive weapons to take out the first one and then strafe around the second and shoot it in the back. There will always be someone to distract the second hunter while you're shooting its backside. And hunters usually are in pairs. In the cases where there are more than two, you can simply avoid them by running past them (New Alexandria). Try that out and see how it goes.
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groin

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#16  Edited By groin

Act 3 in Diablo 2.

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penguindust

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#17  Edited By penguindust

Mass Effect 1 ~ Anything involving the MAKO
Mass Effect 2 ~ Scanning for resources
Halo 1-3 ~ Anything involving the Flood
Borderlands ~ the end fight
DOAXBV ~ Whenever Kasumi rejects a Lisa swimsuit. ;-)

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christ0phe

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#18  Edited By christ0phe
@Berezov: Why do people hate the fade so much... I kinda liked it
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FancySoapsMan

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#19  Edited By FancySoapsMan

Skies of Arcadia- The ship battles

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Bones8677

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#21  Edited By Bones8677
@Willy105 said:
" Halo - The Silent Cartographer  "
Dude, you're smoking crack. The Library is easily the worst section in Halo.
 
As has been said before, the Fade in Dragon Age is terrible. I don't know how anyone could complete that stage without a guide.
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MikkaQ

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#22  Edited By MikkaQ
@Willy105: Really? You think the Silent Cartographer was worse than the friggin' iibrary level? Urgh, that's the worst part of Halo 1.  
 
 
Also any non-stealth game that throws in a bad stealth section, this results in me instantly turning the game off and never looking at it again.
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Mrnitropb

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#23  Edited By Mrnitropb

Halo's library just makes me grit my teeth thinking about. And 3's Ark.

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fixerofdeath

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#24  Edited By fixerofdeath

For everyone saying the fade in Dragon Age, there is a mod that completely allows you to skip it while still gaining the stat bonuses that you would get from doing it. Its really nice for when you want to replay the game but don't want to do that part again ~.^

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NME

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#25  Edited By NME

Metal Gear Solid 3. 
 
The horrible escort quest near the end. She shuffles so slowly, she needs food ever 10 seconds, you have to kill an unending series of enemies, and if you run too far ahead (i.e. more than a few feet from her), she stops following your directions. 
 
She makes Yorda from Ico seem nimble and responsive. And yet, if I shoot her, I'm the asshole.

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SuperfluousMoniker

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Anyone remember No One Lives Forever? That game had some forced stealth sections that drove me absolutely nuts. Getting spotted resulted in failure, and some were incredibly long, with no checkpoints! Argh!

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zidane_24

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#27  Edited By zidane_24
@Bones8677 said:
" @Willy105 said:
" Halo - The Silent Cartographer  "
Dude, you're smoking crack. The Library is easily the worst section in Halo.  As has been said before, the Fade in Dragon Age is terrible. I don't know how anyone could complete that stage without a guide. "
Agreed on the Halo front. Man, I love the Silent Cartographer. The Fade was fine on the first playthrough, but every subsequent time through was such a drag. 
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FancySoapsMan

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#28  Edited By FancySoapsMan
@NME said:
" Metal Gear Solid 3.  The horrible escort quest near the end. She shuffles so slowly, she needs food ever 10 seconds, you have to kill an unending series of enemies, and if you run too far ahead (i.e. more than a few feet from her), she stops following your directions.  She makes Yorda from Ico seem nimble and responsive. And yet, if I shoot her, I'm the asshole. "
If you shoot her with the stun gun then you can just drag her from one end to the next without having to feed her or worry about her getting you caught. I saved up all my claymores and used them to fight off the enemies in that section.
 
It was annoying, but after a while it was pretty easy.
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Scrawnto

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#29  Edited By Scrawnto
@groin said: 

" Act 3 in Diablo 2. "  

I never did get past Act 3 in Diablo 2. I can never remember why until I get back to it and end up giving up again. What was so bad about that bit again? 
     @PenguinDust said: 

" Mass Effect 1 ~ Anything involving the MAKO Mass Effect 2 ~ Scanning for resources Halo 1-3 ~ Anything involving the Flood Borderlands ~ the end fight DOAXBV ~ Whenever Kasumi rejects a Lisa swimsuit. ;-) "

The flood are a great concept for an enemy, but the implementation has always sucked. The Flood section of Halo 3 was especially bad. Way too easy to get lost in that segment. 
 
I actually didn't mind scanning for resources in ME2, but that's partially because I play on PC and the mouse speeds things up a lot. Also, I use headphones, and listening for the different sounds the different resources make is kind of fun. I know. I'm strange like that.
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#30  Edited By RedHatDrew

Sonic Shuffle - Playing against the computer. 
 
I was playing with a backup, and after one game with a friend of mine, he said, "Let's just do one more!" I simply yelled, jumped for the Dreamcast, took the game out, and broke the disc in my hands. 
 
I later sold the original copy for about $2.50, and felt terrible for taking money for burdening others who may play it later.

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Jeust

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#31  Edited By Jeust
@groin said: 

" Act 3 in Diablo 2. "

The Swamps if I'm not mistaken. It was really the low point of the game.  
 
That and the final fight of the expansion Lords of Destruction. I didn't fight all the game and expansion, to end up with a showdown to save a crystal. :( 
 
Also the final level of Torchlight, with its pink crystals. 
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Simulacrum

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#32  Edited By Simulacrum

The goddamn sewer in Vampire the masquerade: Bloodlines.

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TheMustacheHero

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#33  Edited By TheMustacheHero

The ending farm shit in Red Dead Redemption. 
 
I didn't even play that part and I hated it!

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PassiveKaerenai

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#34  Edited By PassiveKaerenai

Metal Gear Solid 2 - everything orange in that game sucks. If it was all blue, then I'd be on board, but...industrial orange? As in, the least exciting, interesting colour possible?
 
Oh yeah, and the Fade choked Dragon Age for me; replay value destroyed.

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ultimatepunchrod

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#35  Edited By ultimatepunchrod
@Willy105 said:
" Zelda games - the dungeons. Halo - The Silent Cartographer  Sonic Adventure 2 - the Knuckles/Rouge stages "
sonic adventure 2 knuckles stages are the bane of my existence
@groin said:
" Act 3 in Diablo 2. "

it was act 2 for me. it just didnt have the same atmosphere as the rest. but i will say that the map for act 3 was way too detailed making it impossible to see ANYTHING when it was on.
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NME

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#36  Edited By NME
@FancySoapsMan:  Yeah, but then you have to drag her every where and either plant the claymores or drop her and shoot everyone along the way. It's better, but it's still horrible poop, especially when juxtaposed against the rest of the greatness that is Metal Gear Solid 3.
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nukesniper

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#37  Edited By nukesniper

God of War 1 - Hades.  
 
No, I don't want to lower the difficulty, that only helps with combat. Get rid of the fucking spinning blades and I might not break this disk.

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ColMirage

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#38  Edited By ColMirage
@Scrawnto said:

" @groin said: 

" Act 3 in Diablo 2. "  

I never did get past Act 3 in Diablo 2. I can never remember why until I get back to it and end up giving up again. What was so bad about that bit again? 

It's an endless maze of green and mud and you have to check every blasted corner to make sure you don't miss an area. Also those annoying little dolls that explode when you kill them. UGH
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Ghostiet

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#39  Edited By Ghostiet

Uncharted: Drake's Fortune. The part where your only enemy are those Nosferatus.

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thegoldencat7

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#40  Edited By thegoldencat7

Those chamber of the fayth puzzle sections in FFX. Closest I've come to throwing a game out the window.

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sixpin

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#41  Edited By sixpin
@FancySoapsMan said:
" Skies of Arcadia- The ship battles "
Blasphemy!
 
Yeah, The Fade in DA:O sucked.
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MrCandleguy

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#42  Edited By MrCandleguy
@Willy105 said:
" Zelda games - the dungeons. Halo - The Silent Cartographer  Sonic Adventure 2 - the Knuckles/Rouge stages "
The silent cartographer was a great level, the libary on the other hand.
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BombKareshi

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#43  Edited By BombKareshi
Call of Cthulhu: Dark Corners of the Earth is an awesome and atmospheric game, but it starts gradually deteriorating when it reaches the point where you run around shooting monsters with a lightning gun. That's how I can love the game without having the motivation to try and finish it (it doesn't help that the final escape sequence is nearly impossible).
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Ksaw

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#44  Edited By Ksaw

The section in the first Max Payne where you have to walk along that blood path while that goddamn baby cries the entire time. 

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captain_awesome

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#45  Edited By captain_awesome

Zelda oot It traumatised me as a innocent game loving 7 year old it really did.

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The_Laughing_Man

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#46  Edited By The_Laughing_Man

Mass effect=Planet exploring 
 
Mass effect 2=Planet scanning 

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sagesebas

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#47  Edited By sagesebas
@christ0phe: I kinda liked that part too, it did take forever though, and that bridge was a total bitch.
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Djeffers03

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#48  Edited By Djeffers03

Any game that features a turret sequence. Also that rhythm mini-game in God of War 3, fuck me that was annoying, I kept missing the very last note and having to re-do it again, that happened a good 20 times.

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Dauragon

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#49  Edited By Dauragon

The entire final mission in Halo Reach. I don't understand how anyone who isn't on fucking crack would think that any part of that entire stretch was a good idea. I am fucking flabbergasted at how terrible it is. 

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Yummylee

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#50  Edited By Yummylee

Fahrenheit and those hellishly damning flashback stealth segments.