What great games can you guys think of with a part of the game that makes you want to break the disc it is so poor?
My example would have to be Xenogears. It is my favorite JRPG of all time and overall one of my favorite games of all time period.
However, climbing babel tower is one the worst sections in any game I have ever played. The platforming in xenogears is wonky and if you make one error you have to climb all the way up again... Not to mention it doesn't make any damn sense because everyone is in Gears, which can fly!!
Great games with absolutely horrible sections?
Dragon Age: Origins - The Fade.
Red Dead Redemption - Mexico and the end.
Morrowind - The beginning, one time is ok but the rest are just painful.
Zelda OoT - The Water Temple.
Mafia - The Race.
I suggest 'nading/using explosive weapons to take out the first one and then strafe around the second and shoot it in the back. There will always be someone to distract the second hunter while you're shooting its backside. And hunters usually are in pairs. In the cases where there are more than two, you can simply avoid them by running past them (New Alexandria). Try that out and see how it goes.
Mass Effect 1 ~ Anything involving the MAKO
Mass Effect 2 ~ Scanning for resources
Halo 1-3 ~ Anything involving the Flood
Borderlands ~ the end fight
DOAXBV ~ Whenever Kasumi rejects a Lisa swimsuit. ;-)
For everyone saying the fade in Dragon Age, there is a mod that completely allows you to skip it while still gaining the stat bonuses that you would get from doing it. Its really nice for when you want to replay the game but don't want to do that part again ~.^
Metal Gear Solid 3.
The horrible escort quest near the end. She shuffles so slowly, she needs food ever 10 seconds, you have to kill an unending series of enemies, and if you run too far ahead (i.e. more than a few feet from her), she stops following your directions.
She makes Yorda from Ico seem nimble and responsive. And yet, if I shoot her, I'm the asshole.
Anyone remember No One Lives Forever? That game had some forced stealth sections that drove me absolutely nuts. Getting spotted resulted in failure, and some were incredibly long, with no checkpoints! Argh!
" @Willy105 said:Agreed on the Halo front. Man, I love the Silent Cartographer. The Fade was fine on the first playthrough, but every subsequent time through was such a drag." Halo - The Silent Cartographer "Dude, you're smoking crack. The Library is easily the worst section in Halo. As has been said before, the Fade in Dragon Age is terrible. I don't know how anyone could complete that stage without a guide. "
" Metal Gear Solid 3. The horrible escort quest near the end. She shuffles so slowly, she needs food ever 10 seconds, you have to kill an unending series of enemies, and if you run too far ahead (i.e. more than a few feet from her), she stops following your directions. She makes Yorda from Ico seem nimble and responsive. And yet, if I shoot her, I'm the asshole. "If you shoot her with the stun gun then you can just drag her from one end to the next without having to feed her or worry about her getting you caught. I saved up all my claymores and used them to fight off the enemies in that section.
It was annoying, but after a while it was pretty easy.
I never did get past Act 3 in Diablo 2. I can never remember why until I get back to it and end up giving up again. What was so bad about that bit again?" Act 3 in Diablo 2. "
@PenguinDust said:
The flood are a great concept for an enemy, but the implementation has always sucked. The Flood section of Halo 3 was especially bad. Way too easy to get lost in that segment." Mass Effect 1 ~ Anything involving the MAKO Mass Effect 2 ~ Scanning for resources Halo 1-3 ~ Anything involving the Flood Borderlands ~ the end fight DOAXBV ~ Whenever Kasumi rejects a Lisa swimsuit. ;-) "
I actually didn't mind scanning for resources in ME2, but that's partially because I play on PC and the mouse speeds things up a lot. Also, I use headphones, and listening for the different sounds the different resources make is kind of fun. I know. I'm strange like that.
Sonic Shuffle - Playing against the computer.
I was playing with a backup, and after one game with a friend of mine, he said, "Let's just do one more!" I simply yelled, jumped for the Dreamcast, took the game out, and broke the disc in my hands.
I later sold the original copy for about $2.50, and felt terrible for taking money for burdening others who may play it later.
The Swamps if I'm not mistaken. It was really the low point of the game." Act 3 in Diablo 2. "
That and the final fight of the expansion Lords of Destruction. I didn't fight all the game and expansion, to end up with a showdown to save a crystal. :(
Also the final level of Torchlight, with its pink crystals.
Metal Gear Solid 2 - everything orange in that game sucks. If it was all blue, then I'd be on board, but...industrial orange? As in, the least exciting, interesting colour possible?
Oh yeah, and the Fade choked Dragon Age for me; replay value destroyed.
" Zelda games - the dungeons. Halo - The Silent Cartographer Sonic Adventure 2 - the Knuckles/Rouge stages "sonic adventure 2 knuckles stages are the bane of my existence
@groin said:
" Act 3 in Diablo 2. "
it was act 2 for me. it just didnt have the same atmosphere as the rest. but i will say that the map for act 3 was way too detailed making it impossible to see ANYTHING when it was on.
God of War 1 - Hades.
No, I don't want to lower the difficulty, that only helps with combat. Get rid of the fucking spinning blades and I might not break this disk.
It's an endless maze of green and mud and you have to check every blasted corner to make sure you don't miss an area. Also those annoying little dolls that explode when you kill them. UGH" @groin said:
I never did get past Act 3 in Diablo 2. I can never remember why until I get back to it and end up giving up again. What was so bad about that bit again?" Act 3 in Diablo 2. "
Those chamber of the fayth puzzle sections in FFX. Closest I've come to throwing a game out the window.
" Zelda games - the dungeons. Halo - The Silent Cartographer Sonic Adventure 2 - the Knuckles/Rouge stages "The silent cartographer was a great level, the libary on the other hand.
Any game that features a turret sequence. Also that rhythm mini-game in God of War 3, fuck me that was annoying, I kept missing the very last note and having to re-do it again, that happened a good 20 times.
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