I ask, because recently I've been watching a lot of Guild Wars 2 footage on the internet. The QL here, Gamespot livestreams and some Youtube videos. And I've felt really frustrated by it all, because the people playing haven't grasped the game mechanics, noticed important settings or go about playing the game in a way that just seems weird to me.
I've noticed this in plenty of other games as well - in some QLs (and other similar YT content) I can understand it, since they don't want to spend too long messing around in the menus and learning how to play. But even when we get QLs that are being played by the person who will review the game or who has played it before - they often seem to be lacking some information.
The reason this seems so strange to me is because I always approach new games very methodically. Here is an example (based on GW2):
- I click/hover over every icon beginning from the character creation, which lets me notice the "lightswitch" that enables me to see Sylvari bioluminescence that quite a few people seemed to miss.
- I enter the game and immediatly open the options menu and look through everything. Enable auto-loot, fast target casting and bunch of other options. I check keybindings and rebind dodge and switch weapon sets. I make a note of other options/keybinds in case they become relevant later.
- I open the character screen, tab through everything and discover that I can dye my armor, change into town clothes, hide some armor pieces. I see I can teleport to the PvP lounge with a button, I look through my skills and make a note that traits will unlock later.
- I open the inventory, notice the bag slots on the left. I notice the cogwheel and see it has options for showing separate bags (which I disable), for Compact (which I press, and see it organizes the inventory) and Deposit All Collectibles (which I make a note of, since I don't know what collectibles are). Later when I figure it out, I know now how to deposite all crafting materials in my inventory in one click.
- I run around, dodge and get a feel of the movement. Kill a few random mobs nearby. And then, I go and start the first quest.
By that point, I had already figured out a bunch of stuff and felt comfortable playing the game. The combat took a bit longer, but I wasn't lost or anything. When I wanted to figure out crafting, I looked on the map for the icons, ran to the area and talked to a Weaponsmith who told me how crafting worked. Later I teleported to the Mists and WvW and realized that in one (sPvP) you get a set of lvl80 gear while in the other you keep your own gear and just have your level bumped.
Anyway, you get the point. GW2 definitely doesn't hold your hand, but I had no problems with it myself. And this is how I approach any new games that I play.
How about you? Do you RTFM? Or do you just jump in and try to figure things out as you go?