Poll How long should publishers support retail games online? (15 votes)
In light of this years developments regarding online support of games e.g.:
GFWL shutdown approaching
XBOX One DRM debacle
DLC being delisted and online support ending
I thought I'd ask:
How long should 'AAA' publishers support the online features of retail games (including DLC or likewise)?
The good:
Some publishers have given DLC away for free on PC in Steam in light of GFWL shutting down. So I want to give credit where credit is due.
- Warner Bros. Interactive Entertainment gave away all DLC to Batman: Arkham City to all existing owners on Steam (Steam announcement) 2 years after release
- 2K Games gave away all DLC to BioShock 2 to existing owners of Bioshock 2 on Steam (source) over 3 years after release
The bad:
Some publishers choose to aggressively delist DLC or remove support for games, which I admit are part of the 'bro' Sequelitis genre who might not care as much.
- List of EA services shutting down. In summary the online support for most sports games is shut down within 2-3 years after release (example).
- Microsoft delists DLC of Forza Motorsport 3 about 4 years after release (forums)
- Capcom delists DLC of Ultimate Marvel vs. Capcom 3 about 2 years after release (source)
I understand that most of the content that is removed is available in the new sequels but doesn't that negate the purpose of releasing the DLC or the sequel when it has the same content? It's just slimy business practices to get people to buy a new game with mostly the same content every 2 years.
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