Reading this thread has kind of been frustrated at the shit being flung around.
Basically calling the people that make the games we really enjoy idiots and lazy.
Im not calling out the riboflavin, it was a good point to bring up.
Video games dont tend to have the best stories.
So as an assortment of questions to those who really harp on game writers and writing.
- how much video game stories suck how would you write a game story?
- What would be different?
- Why would it be different?
- How would you incorporate the interactive capabilities to enhance the story and vise verse?
- How would your ideas for a story work better/ as good as a game that has come out in the past 2 years?