Personally If I had the money I would try to fund a game that simulates in some way the lives of famous historical figures from a first person perspective. Maybe also it could allow for you to change the course of history in interesting ways or maybe you'd find for all your efforts your fate was sealed. Abraham Lincoln, Ceasar, and Teddy Roosevelt would be a few good ones I think. Even if it was practically a terrible disaster as a game it might just be one of the greatest bad cult games in existence if I got lucky.
If you could fund one game concept what would it be?
Right now? I'd either fund a perma-death fantasy MMO (though a revival item could lurk beyond the end-game on some horrifying quest) or SWERY's next game.
Before either of those, though, I'd need to fund the 33 written chapters of Trapped In The Closet that haven't been recorded yet.
A dual joystick shooter tower defense game. Featuring zombies. And dragons. The market is ripe for this so let's make it happen!!!
Either a new Ogre Battle or a new Might and Magic. Sadly, I think SRPGs are pretty firmly headed down the Final Fantasy Tactics path (which is cool, but I miss old-style Ogre Battle), and I don't think Ubisoft has any interest in bring back CRPG Might and Magic. I still play through Ogre Battle and Might and Magic 7 (or World of Xeen) yearly and would kill for something new like either one.
A fighting game that was built around making your own dudes, like ModNation Racers.
You'd be able to set their moves and supers and taunt animations, special characteristics and stats and music, voice, costumes n everything, then go online and fight people to unlock more of those things.
The controls would be close to Street Fighter 2 where your options are basically jab, kick, throw, Special 1, Special 2 and ultra. Keepin it simple.
I'd fund an RP-specific MMO with a 2 death limit (after which your character is deleted/ grayed out) and some sort of impossibly hard to get to class/profession similar to Star Wars Galaxies's original format of getting to be a jedi, where it all counted on you getting a random number and career path generated for you, and if you followed it you became one, but they never told you what it was.
Oh, and I would also put super large bounties on the special class people, so you would have to hide your powers.
Call of Duty: Civil War, 2 campaigns, North and south. Make both sides sympathetic.
I like where your going with the history thing. Seems like WW2 or medieval times are the only real world periods that are frequently visited. Honestly exploring renaissance italy was the most interesting thing about the Assassin's Creed games. It would be cool to play in an open world ancient city that is somewhat believable.
Player-driven, open-world PvP MMORPG with meaningful endgame PvP sieges between player-owned cities (or maybe city-states/nations).
- A From Software survival horror game.
- A competitive multiplayer game where you use swords and shit instead of guns.
- A competitive multiplayer game similar to Battlefield or Call of Duty, except with a deep metagame similar to Chromehounds.
- Sequels I would fund: Majora's Mask 2, Wind Waker 2, Mega Man Legends 3, Shenmue 3.
@Example1013 said:
Player-driven, open-world PvP MMORPG with meaningful endgame PvP sieges between player-owned cities (or maybe city-states/nations).
mmm that sounds remarkably similar to EvE online actually with null sec sovereignty and player owned stations.
I would fund Ubisoft to make a full blown RPG as opposed to the pointless "upgraded" gear you can buy now. I just feel AC would work well with RPG elements. For example, your assassin could climb and run faster and have an easier time using hidden blades in combat but be unable to carry a sword or use the strongest/heaviest armor. I've wanted this to happen since AC2 but it's gotten to the point where I'm certain that there's no chance of this ever happening.
An open world action RPG depicting the entirety of Tamriel, with Bethesda handling the world building and flavor, the Mass Effect team at Bioware handling the dialogue and story, the Assassin's Creed guys handling animation, with quality combat and running on CryEngine3.
That, or a multiplayer FPS with magic done well.
Custers Revenge HD.
Raping Indians in High Definition with the better hair physics than Alice Madness Returns.
@VisariLoyalist said:
Personally If I had the money I would try to fund a game that simulates in some way the lives of famous historical figures from a first person perspective. Maybe also it could allow for you to change the course of history in interesting ways or maybe you'd find for all your efforts your fate was sealed. Abraham Lincoln, Ceasar, and Teddy Roosevelt would be a few good ones I think. Even if it was practically a terrible disaster as a game it might just be one of the greatest bad cult games in existence if I got lucky.
The Teddy Roosevelt game is a no-brainer. All you'd do is combine a hunting game, Punch-Out-style boxing, a FPS, naval strategy, etc. I want to play that NOW!
My concept would be an Old West MMO.
A virtual reality that is a copy of our world but where we can do anything since it's not real. kind of like the virtual world in Caprica or the Holo Deck in Star Trek.
If I had to be realistic I'd say Skies of Arcadia 2, Shenmue 3 or maybe a proper sequel to Phantasy Star IV rather than all these online Phantasy Stars.
@MooseyMcMan said:
SWERY. I would just give SWERY as much money as he needed to make whatever he wanted.
This right here. I love that guy.
A story-based RPG based in the Warhammer 40,000 universe, with the player as an Inquisitor (or Inquisitor's henchman). The game would come with a Neverwinter Nights-style editor, allowing users the tools to create amazing content far outside the scope of the original game and mod the shit out of it.
A first person shooter with a focus on a branching narrative. The player's actions would lead them to different scenarios, different areas and ,of course, different weapons not found if you play the game another way. Think of Alpha Protocol mixed with The Witcher 2, but with less RPG and more areas. And more guns. I want to make it to show that a FPS doesn't have to be a Call of Duty knock-off, and you can make a FPS have focus on narrative even without adding RPG elements.
I have a some ideas for new concepts but I saw threads related to this game recently and was instantly reminded of how amazing it was. I would just fund a re-release of Grim Fandango.
Not a remake; the game is given some better support for modern systems but other than that it can be identical to the original masterpiece.
Most importantly, re-release it so that everyone that missed it can go buy it!!!
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