I'm finally getting around to finishing Origins before I try out Inquisition, as far as I know the auto save is supposed to kick in when you travel to a new area. Here is everything I did that I now have to redo (REALLY OLD POTENTIAL SPOILERS FOR DA:O):
-Went into Castle Redcliffe.
-Saved the blacksmith's daughter.
(Auto-Save happens here when I enter the cellar)
-Got to the courtyard and opened the gate.
-Confronted Connor.
-Decided to ask the Circle of Mages for help.
-Left and got reward for saving blacksmith's daughter.
-Did A LOT of buying/selling equipment.
-Went to the campsite to enchant stuff.
-Decided to go back to earlier forests because I thought I could beat the Revenants I couldn't before.
-Met, fought, and gained Zevran as a new party member before I could get there.
-Made it to the forest, and died to the Revenant.
I have a bad memory for manual saving, I usually only remember to do it when I am turning off the game or want to test something. On top of that I'm playing on 360 so there's no F5ing, I have to go through multiple menus.
It leads me to wonder how in the Western high profile RPGs I do manage to get into (Elder Scrolls games have done this to me too), making sure the auto save isn't going to piss off the part of their audience that wants to be able to rely on it isn't a bigger priority.
The same should go for games in other genres that rely on an autosave, make sure the meat is fully cooked before you garnish and send it to the table.
This probably just sounds like a bad rant, but COME ON, look at how much cutscene-including story stuff I did that never triggered a save. I needed to vent.
*siiiiiigh*
Ok I'm done.
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