@Leptok: Completely agree.
I would love to see what a triple-A developer could do with a sniper simulator, or a truly squad-based game.
I was thinking recently about how death is inconsequential in every FPS I've played lately, and wondered what it would be like to play as a member of a military squad. But whenever you died, that member died permanently, and you took control of another character in the squad. Every time you died, your fighting force diminished, the enemies' targets became fewer, and your options for flanking and cover fire disappeared.
Kind of like bringing it back to the days of Doom, when death meant you started the level over again and lost every weapon.
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