Is 360 still the way to go for Multipaltform titles?
Obviously, online games are more than likely going to be better on 360 due to live being better, but what about singleplayer games like batman (discounting Joker for a minute, jsut focusing on performance and graphics) and etc.? Obviously, most games are nigh different in msot regards, but does 360 still win out by some? I mean, the games that dont matter usually look better on 360, Like GI JOE and other crap like that. but even Batman looked a bit better on 360, although its not by alot. Im asking because I would love to stop worrying about this crap and jsut have a console for Multiplat games. I mean, are PS3 versions of games going to start to look better and I should maybe get them all on that? or will devs not care and just make them the same on PS3, if that.
" Seems mostly even, sometimes 360 has very slightly better anti-aliasing or some minor stuff like that. "pretty much. Now a days you have to be a real freak about graphics to buy a game over such a small difference ( if there is any). Though there are still those rare fuck ups(ghostbusters).
still the way to go? It never was for me. I always go PC version when i can, and so far the few exclusives the ps3/360 have don't interest me enough to get them. The only one i used to want badly was Valkyra Chronicls, but after watching the anime i found the world the game is set in a lot less interesting then i originally did.
Right now, I follow one rule for multiplatform games. If I plan to use the online play, then I go 360, if I am only interested in the single player, I go PS3. There is no reason or rhyme to this anymore, but it's what I do so I have a good balance of games in my collection. It's purely psychological.
" Seems mostly even, sometimes 360 has very slightly better anti-aliasing or some minor stuff like that. "The AA (or lack thereof) on most multiplatform games on the PS3 makes my eyes bleed. Maybe it's just me.
I'd pick the PS3 for multiplayer games since you're not forced to pony up ~50 bones to play.
I think now the main things to help you decide are which controller you prefer and whether you would rather add to your trophy collection or your gamer score.
According to the Bombcast and other assorted podcasts, the buzz is that porting a game to the PS3 is a tough job, while it seems like the port from PC -> 360 is fairly easy. In the August issue of Game Informer, I believe some developer stated this outright. I'll see if I can find the exact quote when I get home from work :)
"only one i used to want badly was Valkyra Chronicls, but after watching the anime i found the world the game is set in a lot less interesting then i originally did. "
The VC anime did the game absolutely no justice. Don't let the blandness of the anime turn you off of the game--the game was beyond excellent.
Most of these multiplatform titles come with multiplayer which is FAR better on the 360. Also i think the graphics look slightly more realistic on the 360
Definitely, and that may well be the case throughout the entirety of this gen. unless developers create tools to synchronize output as seen in CryEngine 3. When you create a foundation for a game using a PC, and then move it onto the 360, and then take that console build and apply code for it to run on PS3, something is bound to get lost along the way, unless you make arrangements to counteract that within the design process. The problem right now is, that without some of the synchronization tools I mention above, developers will naturally want to work on the 360 build first, being Windows native platform, they don't want to be bogging themselves down with programming for the Cell when even the best development teams have little experience with it.
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